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Silent Hill
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After
Silent Hill opened theatrically, I read a number of reviews and
comments from those who had seen the film, and that’s really what I
want to address first before even getting into the review for this
film. A great deal of what I read mentioned how, in the game, there
was this, or the movie wasn’t like the game because they had not
used certain characters, but let’s really look at this from one,
single stand-point; THIS IS NOT THE GAME! If you want the movie to
be EXACTLY like the game, guess what? Konami has already given you
that option; play the game! Silent Hill is based on the game,
and to be quite honest, it is undoubtedly one of the most faithful
translations that I’ve seen.
How about a quick run down on some of the video game theatrical
translations that have been seen over the years? These would
include; Super Mario Brother, Double Dragon, Street
Fighter, Mortal Komabt (and Mortal Kombat Annihilation),
Doom, House of the Dead, Alone in the Dark,
BloodRayne That’s just to name a few, and these films have been
HORRIBLE! Let’s not forget that Uwe Boll is still insistent upon
making more video games into theatrical film, and while he’s not
responsible for all of the aforementioned atrocities, he is at the
heart of a number of them these days.
The face of theatrical survival horror first came with Resident
Evil, the franchise that is responsible for more or less creating
the genre, though there are other games that came before it.
Resident Evil however only vaguely follows the ideas behind the
game, though the newer films are trying to become a bit more
faithful while still retaining their own individuality. Resident
Evil paved the way for the Silent Hill and Fatal Frame
games, two other names in the genre that are incredibly popular, and
each with their own unique approach to horror.
Silent Hill, both the film and games, is set in the town of
Silent Hill, a mysterious and virtually abandoned little town
perpetually under the thick cloud of fog and smoke. The movie wastes
precious little time getting the town, and within fifteen minutes,
viewers find themselves emerged in the dark and dismal world. The
overall plot finds a mother, Rose (Radha Mitchell), taking her young
daughter, Sharon (Jodelle Ferland), to Silent Hill. Night after
night the girl has been screaming about “Silent Hill” and Rose feels
she has no choice but to take her daughter to the town, though why
is still a mystery. However, Silent Hill has some rather grim
secrets that Rose begins to uncover, 30 years of evil and horrible
events as well as some entities that lurk within the darkest
recesses of the town.
If you’re unfamiliar with the games, here is the one thing that
you’re going to learn very quickly, as did my wife; when you hear
the siren blaring through the town or when the scene suddenly turns
dark, something bad is definitely going to happen. Couple this with
music by Akira Yamaoka and you have an experience that isn’t that
far removed from the game itself, though two hours isn’t nearly
enough time to cover everything that Silent Hill has to
offer. Another huge point in the films favor is that Christophe Gans
is actually a fan of the games, not just a hired Hollywood gun come
into the project in order to get a paycheck, and he took the time
and effort to get the license for the games that he loves.
It isn’t just the fact that the film quickly transporters viewers to
Silent Hill itself that works, but the movie also begins to
introduce its strange and creepy menagerie of beings very soon as
well, and rarely do you see the same creature. Pyramid Head, or Red
Pyramid, is one of the few exceptions to this rule, and much like in
the game, he’s a huge, hulking monstrosity complete with an
oversized sword. The film also utilizes elements from the third
game, that being the dark, sinister side of Silent Hill where
everything is decayed and corroded. There are fantastic transitions
during these parts as you’ll see the surroundings melt and fall
away, revealing a more horrific side.
Silent Hill brings with it other elements besides horror and
a mother and her daughter. Early on, the two meet Cybil (Laurie
Holden), a local police officer who is a bit worried that the pair
are headed towards the abandoned town and decides to follow. Soon
however, she becomes wrapped up in the horror as well. Rose’s
husband on the other hand, Christopher (Sean Bean) heads out to find
the two, but ultimately discovers nothing save for a bit of the
information that he begins to uncover about the town itself. This is
something that I know did confuse a few people, and I’d like to
clarify everything as best as I can. Silent Hill exists in multiple
dimensions. Christopher is searching the current town where no one
dwells and has long been abandoned whereas Rose, Cybil, and Sharon
have been pulled into an alternate dimension of Silent Hill, a
nightmarish version where Alessa remains trapped as do the twisted
cult members led by Christabella (Alice Krige.) There is also a
third Silent Hill, the one cloaked in darkness and evil, but only
those who have been “invited” ever gain the opportunity to see it.
The film isn’t just bringing in characters or familiar story
aspects, but there are still other similarities to the games. During
the movie, Rose actually finds clues to lead her to her next
destination, something that mimic’s the puzzle solving elements
found in the games. Both Cybil and Rose eventually have the means to
find out if some of the town’s nasty denizens are lurking nearby,
something else found in the games, and the static sounds were always
something that made gamers dread what lay ahead of them. There are
also locations from the game, such as the back alleys of the town or
even seeing character jump between two buildings (seen in Silent
Hill 2) as well as camera shots that really are similar to the game
themselves. A great deal of care has been taken to make sure that
Silent Hill, the movie, is faithful to the games in a number of
ways.
Once you’ve taken in the film, you can get a good look behind the
scenes of the film, and this isn’t some five minute tease. At nearly
an hour, you will see almost every aspect, from casting the film
down to the design of the creatures and Silent Hill itself, and even
I was surprised to learn that the movie has over 160 different sets
that were used, an impressive number for any horror film. There were
rumors and speculation that there may be more to Silent Hill
than what was seen in theaters, however everything that you see in
the film is exactly what Gans wanted you to see, and there is no
additional footage to be found (at least . . . that’s the current
rumor.)
Many filmmakers have attempted to recapture the glory of some of the
worlds most popular video games, but Silent Hill is the only
one that I feel has truly captured the game as best as it can. There
will always be devoted fans of Silent Hill complaining about
minor changes in the story or how the game has something that the
movie doesn’t, and again the only comment that I have is that this
is not the game, but merely an adaptation of Konami’s Silent Hill
series. With other survival horror games in the works, such as the
proposed Fatal Frame movie, hopefully producers are looking towards
the darkness, towards Silent Hill to see exactly how a film
of this nature can be made.
-mike-
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Directed by:
Christophe Gans
Written by:
Roger Avary
Based Upon the Video Game Series by:
Konami
Cast:
Radha Mitchell
Sean Bean
Laurie Holden
Deborah Kara Unger
Kim Coates
Tanya Allen
Alice Krige
Jodelle Ferland
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DVD
Features:
Anamorphic Widescreen 2.35
English Dolby Digital 5.1
English Subtitles
Path of Darkness: Six Silent Hill Production Diaries:
Part One: Origins of Silent Hill
Part Two: Casting the film
Part Three: Building Silent Hill (the town)
Part Four: Stars and Stunts
Part Five: Creature Choreography
Part Six: Constructing the Creepy Creatures from the film
Limited Edition Comic Book
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