Platform: Playstation 2
Genre: Action/Adventure
Number of Players: 1
The
next generation consoles have brought an onslaught of games that break
out of the standards of their respective genres. One game type has
been crossed with another time and time again to create interesting
and unique hybrids that defy conventional gaming. Despite the fact
that this type of game production has been going on for quite a while,
it seems that it has become more common recently. Ico is yet another
in this string of games that crosses genres. It’s an adventure
game, but yet it’s also a puzzle game, and although these genres
have definitely been crossed many times in the past, Ico delivers
a more unique experience.
Ico,
which is the name of the games main character, is a young boy who
was unfortunately born with a pair of horns. In the village that he’s
from, these are a visage of ill fortune and bad omens. Any horrid
events that befall the village are immediately attributed to Ico.
On his 12th birthday, Ico’s horns grew larger, and
the villagers decided that it was time to sacrifice him in order to
appease the spirits and end the misfortunes that had befallen them.
They took the boy to an ancient and crumbling fortress and it was
there that they imprisoned him in a dark tomb.
Perhaps
it was fate that led the young boy to Yorda, a beautiful girl that was
also trapped inside the ancient walls. Summoning all the bravery he can
muster, Ico frees the young girl and together the two make their way to
find a means of escape from the decrepit castle. The journey will not be
an easy one however, as each room is filled with puzzles that must be
solved to progress farther. To make matters worse, the two often cross
paths with shadowy ghouls and wraiths that are obsessed with capturing
the helpless Yorda. Armed with only a crude plank of wood and his wits,
Ico must protect Yorda and himself.
Ico
may in fact be one of the most beautifully rendered and arranged games
that has been put on the PS2. The graphics are quite picturesque and
half the fun of the game is just wandering around looking at your
surroundings. Many of the pre-release reviews compared the games graphics
to a Miyazaki film, and that’s quite close to the truth. Any
fans of the anime master will immediately have recollections of films
such as Laputa, Nausicca, or any of Miyazaki’s other films.
The programmers also did an amazing job utilizing wind effects to
create some subtle atmospheres.
Many of
the rooms players will find themselves in throughout the course of the
game are enormous and at times, are enough to instill a bit of
dizziness. There are many times players will find themselves looking
down from the games high towers or vast spanning bridges with a sense of
awe combined with a bit of paranoia.
The
puzzles that are encountered in Ico aren’t too terribly difficult,
although there are a few that will leave you scratching your head for a
bit. Eventually though, the solution will come and more often than
not, it will be the one thing that seemed far too simple. The puzzles
themselves range from simple things, like moving blocks onto triggers to
open doors to having to use explosives to make alterations to the
existing landscape.
The
fact that Ico and Yorda don’t speak the same language is a unique
twist on things. Subtitles for Yorda are always shown in strange characters,
and there’s more emphasis on Ico communicating through the use
of sound and body language. Unfortunately however, Yorda is quite
helpless and occasionally doesn’t pay close attention to what’s
going on. There’s nothing more frustrating than trying to sit
down to save your game and having her just stand there oblivious to
what’s taking place around her. It’s definitely a good
idea not to stray too far from her as the shadows love to creep up
and try and slip away with her. The easiest way to keep her close
is to guide her by the hand, which is another interesting aspect of
the game.
Overall,
Ico is quite a well-done game and offers so much in terms of graphics
that the simple game play and puzzles seem to be nothing more than an
afterthought. The game however won’t appeal to those fans looking for
an action title. For those looking for a game which shows the tip of the
iceberg in terms of the PS2’s graphic abilities, Ico is a game that
should be checked out.
-mike-