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NARC
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Official Website
Platform: PlayStation 2
Genre: Action
Number of Players: 1
Anyone
who grew up back in the 1980's undoubtedly remembers the nations "War on
Drugs." It wasn't so much a war as it was a skirmish, or perhaps just a
little swat on the behind, but the media took to it, as did the
entertainment industry. There would be commercials on TV with whomever
the flavor of the week was, telling kids how it was wrong to use drugs
and there were better things to do. A few months later we'd see them on
the news, busted of possession of some illegal substance. School had
their own programs that featured speakers talking about the misery they
experienced. This "war" allegedly still goes on today, but when you've
found out that even your own government is guilty of trafficking drugs,
it seems a little ludicrous.
While the 80's might have talked about how drugs were bad, the one thing
that many of us remember, besides the horrendous sense of fashion, is
that in arcades all across the United States, there was a game called
NARC. This was the game that splashed "Say No to Drugs," on one of the
title screen and showed that the best way to fight drugs was to grab
some body armor and some semi-automatic weapons, gun down dealers in
broad daylight, and collect their illicit money and stash. It's been
over a decade since the game first saw the light of day, or the dim of
the arcades as the case was, but NARC is back, and had controversy even
before it was released.
The modern, revised NARC puts you in the role of two different NARC
agents; Jack Forzenski and Marcus Hill, two men that have a very sorted
past with one another. There's a new drug that's hitting the street
called Liquid Soul and it's your job to get to the bottom things. Your
journey into the dark side of the drug world isn't going to be your
average beat though, and you'll find yourself taking a trip (in a couple
of different ways) to all corners of the globe to stop this deadly
narcotic.
NARC
definitely is a different game than what we all played many years ago,
or even recently on Midway's Arcade Classics 2. Action games have been
getting broken down into sub-genres, and one of the most widely popular
ones would have to be the crime genre, the notable success in this
category being Grand Theft Auto, and many other games have followed what
it has achieved. NARC, for the most part at least, borrows heavily from
two different games in the crime genre, Grand Theft Auto being the
obvious one and then none other than True Crime: The Streets of LA.
Much of the gameplay in NARC is mission based, and there isn't too many
differences from what we've seen in other crime games save for the
overall objectives. You will do some tailing, try and stop criminals,
and just about every other mission type that we've seen in other crime
based titles. Unlike the GTA series however that mainly has the main
story itself with little else outside of simply creating a path of
destruction, NARC plays on the True Crime scenario. Crime is running
rampant on the streets, and besides doing your missions, you can arrest
law breakers in order to make the streets a safer place.
Arresting perps is a little interesting. In some ways, I'm reminded of
the WWE games here. You'll need to essentially lock up with them first
and once you've done that you need to keep tapping until the meter
resets. Then, press X at just the right time and you'll have them in
cuffs. It's not always easy though, and at times they may escape,
leaving you to chase them down, or there may be a little scuffle
involved. At this point you can throw in a few punches and kicks for
good measure or throw them to the ground. Grappling also serves as a
good way to disarm criminals, but again, applying a little extra pain
never hurts anyone . . . expect them.
Where
the controversy came into the picture for NARC wasn't necessarily in the
violent aspect, and that's something that many gamers embrace, but
instead it all comes down to drugs. The drugs that you manage to
confiscate can be used in a couple of different ways. If you want to
play the role of the good cop, you can turn them over to police HQ and
keep your badge level up, but again, that's if you want to be the hero.
There is a darker aspect to the game. You can use the drugs that you've
managed to get your hands on, and these will have various effects on the
way NARC plays. If you drop a hit of LSD for example, criminals will
appear with devil heads while those innocent bystanders will have jester
heads on them. Sit down and take a few puffs and time will slow down,
but if you want to live the fast life, some speed will do the trick. If
you want to be an expert gunman, there's nothing better than a crack
shot, and what better to assist with this than a little crack. Or, you
can even sell your collected stash, and there's nothing more
entertaining that busting a dealer, grabbing the goods, and then trying
to resell their drugs on the streets, especially if its to the same
person they were dealing to. Of course, they've usually run off by then,
but it's worth a shot.
The drug aspect is a nice touch, but unfortunately is fails to be the
thing that really makes the game a draw. Instead, NARC is just too much
like too many other crime games to really be something that stands out
well enough on its own to claim that it's original. It's simply just a
repacked version of many other games with little that it truly
redeeming. The graphics in the game aren't too impressive. The
characters that appear throughout the game don't have any realism to
them, not just in how they look, but also in the animations, and often
there is too much repetition with some of the citizens on the streets.
The other annoyance I found with the game comes with the concept that
while you can play the good cop/bad cop scenario, the game really has a
lot of leeway as far as being able to redeem your status. If you mess up
on the streets, you may lose your badge rating, but you can always
perform those helpful, good duties to bring it back up. The same is true
of the drug addiction aspect of NARC. You can find yourself needing a
fix if you've decided to use a certain drug one too many times, but a
simple shot will clear your head and relieve your desire to get high
(until you start doing it again.) In NARC, cleaning up your act is
simple, quite a contrast from how things really should be, but then
again, we are talking about video games, aren't we?
I
was really hoping that this new, modern NARC, would be the sort of game
that would live up to the reputation of its predecessor, but I found
myself yearning for the glory days (and luckily you can unlock the
original arcade game.) NARC just borrows too much from too many other
crime games and doesn't offer enough originality to make it the real
addiction that it hopes to be. The only real saving grace is that it's
one of Midways many discounted game titles, selling for a mere $20 brand
new, and if you're looking for something to sustain your craving until
the next big crime game this the streets, there really isn't anything
wrong with paying so little for a game, but if quality is your thing,
NARC isn't going to help you in that matter in the least.
-mike- |
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