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Naruto: Ultimate Ninja
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Official Website
Platform: PlayStation 2
Genre: Fighting
Number of Players: 1 - 2
When it comes to video games based on popular anime,
it seems that Namco-Bandai is the only company here in North America
that is willing to release them. Most companies simply aren’t about
to take the risk, and so games based on anime like RahXephon, Neon
Genesis Evangelion, and a lengthy list of others remain elusive to
all but those who own an import model PlayStation 2. Namco Bandai
Games on the other hand has given anime fans titles like Ghost in
the Shell, Lupin the 3rd and even Samurai Champloo have given anime
fans and gamers a quick fix, but there’s another hero that is making
his way to the PlayStation. Naruto: Ultimate Ninja brings the
popular series onto the PS2, believe it.
Naruto brings together twelve different characters from the popular
anime . . . manga, trading card game . . . you name it, Naruto has
probably cornered the market on it. If you want to play as Naruto
Uzumaki, you’re more than free to do so. Sakura Haruno, Keji Hyuga,
Rock Lee, the list goes on, but all your favorite characters can be
found, though some of them you will need to unlock, but that’s all
part of the fun of the game.
I
know what you’re probably thinking; fighting games are a dime a
dozen these days and every company wants to try and cash in, but
Naruto isn’t quite like other games that are on the market, though
there are some aspects to it that are very similar to other games.
Naruto features a number of different modes of play; the one that
most will want to start with is the Scenario Mode. This is the story
mode, and it is different for each character, including the order of
which characters are fought, so it’s not just some cheapened attempt
to use the same story and just replace the character.
The levels are designed in a 2D multi-tiered format, and for most
that might sound like Street Fighter, but there’s a bit more going
on here than what the venerable fighting franchise allows for. The
controls actually make gameplay a bit simple, but there are certain
tricks to use as well. The O button is your attack, and pressing it
rapidly and throwing in different directions will unleash combo
attacks. You will also use this same button to guard and even throw
opponents. That isn’t all there is to this game however, and it’s
not just some simple, one-button masher.
X allows you to just, and you can even double jump, jump off walls,
trees, and virtually anything else. Smashing open boxes and barrels
will give you items that can be used in the game. Any good ninja
needs things of this nature, and pressing square will let you use
things like giant throwing stars (or even normal ones) and a variety
of other combat related items which you can scroll through by
pressing L1 or R1. Save for you normal star, most of these items can
only be used once. You will also get items from your support
character who occasionally throws you a bone, but this can also
include items to increase your health or chakra. There are also
items that immediately go into effect, such as ones that increase
your defense and attack or even scrolls to make you invisible.
So,
what is charka? Well, it’s another important aspect of fighting and
relates to your secret technique. Once you’ve activated this, attack
your opponent before it disappears and you’ll enter super attack
mode. Here you will have a combination to enter before time runs
out, success will move you to the next phase of combat (there are
three in all.) However, should you receive a special attack; the
same rules apply, though in this reversal of fortune you are
defending to lessen the damage. These attacks take on a different
mode and move away from the usual fighting environment and instead
are animated sequences that are enjoyable to watch, though I will
admit a little distracting when you’re trying to enter codes
quickly.
During the stages, you also may see an option pop on screen that
will allow you to move to another section of the stage with a
completely different look. While the same fighting does still apply,
it can give you an advantage at times, especially if you’ve found
yourself in a larger area where your opponent wants to constantly
move and avoid your attacks. Also, the stages have scrolls hidden
within them, and changing location may be the only way to find some
of these. Each of these battles is also one round and if you emerge
victorious, you will be rewarded based on remaining health, however
much time was used, if you found all areas, and a vast number of
other sections that will give you a bit of spending money.
A faster way to earn money however is by taking on the Mission Mode.
These are still the same types of fights, but the requirements to
succeed can vary drastically. In some cases, you may have a
decreased amount of time that you need to finish by, or you may even
need to win with a certain item in your possession. Completing each
mission rewards you with not only money but experience, and as your
ninja skills improve, the missions that you can undertake grow even
more difficult.
The
best way to succeed in any case is to practice, and for those that
want to master their ninjitsu, you can enter the practice mode and
brush up on what each combatant can do. This is similar to what has
been seen in a number of fighting games, and Namco Bandai’s own
Tekken and Soul Calibur come to mind, but what Naruto lacks is a
mode that will show you what needs to be pressed to achieve
different combos. Of course, a fighting game wouldn’t be the same if
you couldn’t beat down your friends, and free battle will let you
unleash your deadly ninja skills on your buddy, or the computer.
But wait! I know, I mentioned money, and you may be wondering what
that’s used for. Money can be spent in the shop in a capsule machine
(gachapon) and you’ll get a number of different things that relate
to the game. Action figures (and variants) artwork, music and at
times . . . nothing. Spending that hard earned money to be rewarded
with a big zero is disappointing, but there are so many bonus things
to be unlocked in this portion that any Naruto fan is going to be
kept busy. If you want to take a look at what you’ve managed to
collect you just need to pay a visit to Naruto’s House and
everything that you’ve currently collected will be available to you.
To stay in tune with the anime, the game itself takes a cel-shaded
approach in terms of the graphics. The cut scenes are done in a
mock, manga style where you’ll have action flowing through panels as
well as captions. The stages themselves to do have great deal of
depth to them in terms of both the look and how they are played.
Some of the subtleties are what I really appreciate, such as seeing
the trees bounce and shake a bit when you jump on their branches,
water splashing around, shattering glass or splintering wood, and
these touches are what makes Naruto an attractive fighting game
instead of simply an attempt to cash in on the popularity. The only
thing that I dislike however is that the games only audio is English
and there is no option to hear the dialog in Japanese. Being an
anime purist, I really do prefer having the original language as an
option, but in Naruto’s case, I suppose that the game play and
entertainment makes up for this.
Even if you’re not a fan of Naruto in any fashion, the game really
is a blast to play and works more on a fast paced level than trying
to memorize intricate combos or finishing moves. For the fan of the
series, will this be something that will appease your ravenous
Naruto obsession? It most certainly will . . . believe it.
-mike-
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