Official Website
Platform: Playstation 2
Genre: Action
Number of Players: 1
I'll have to admit right up front that I'm really not a
fan of Jet Li, at least when it comes to his films. Now, I know that the
guy definitely has a great style, and he's definitely fast, I'll give
him that, but save for one film, that being Crouching Tiger Hidden
Dragon, I'm not much of a fan of the martial arts genre when it
comes to cinema. So, when it was announced that Jet Li was planning on
working with Sony in an effort to create a video game based on his
moves, it didn't leave too much of an impact on me. Then, the demo disc
arrived shortly before the game was released, and after playing through
the teaser, I really didn't have high hopes at all for the title. But, I
figured I might as well give it a go, as a demo often times isn't nearly
as polished as the final product.
Maybe at the time when I played the demo, I just wasn't in the right
mood, but I quickly realized that all of the negative opinions I had
regarding Jet Li's Rise to Honor might have been a little premature.
After my initial disdain for the title was absolved, I soon found myself
sucked into the game, something that came as both a shock as well as a
feeling of delight.
In
Rise to Honor, players will assume to role of Kit Yun (Jet Li.) Kit
is a bodyguard in Hong Kong working for a notorious and influential
crime boss known as Chiang, but just like with any other crime boss,
Chiang has enemies. After a grueling battle with a rival gang, Chiang
is killed, but before his death, he passed onto Yun a letter that
he wishes to be delivered to his daughter Michelle who is living in
San Francisco. However, this is one of the opportunities that he's
been waiting for. Yun is really an undercover cop who has been trying
to stop this faction of the criminal element, and a trip to the United
States might bring him closer to achieving that, unless the gang members
that are after him stop him first.
Rise to Honor is just about as close to playing movies as you can get,
save for the fact that this isn't based on a movie, and instead is an
original concept. Every effort was taken into making this as close to
being a fully interactive experience as you can get. This is a title
that's been three years in the making, a time frame which is usually
unheard of when it comes to creating a video game as most of them are
released within under a year from initial concept to final product,
unless of course the game happens to be Halo, but we won't get into
that.
Instead of using fancy full computer generated cut scenes or live action
sequences, the product instead has cut scenes that look just like the
graphics in the game, much like what has been seen in other recent Sony
titles such as The Getaway or the Ratchet and Clank titles. As a matter
of fact, one interesting feature is that you can access levels that you
have previously played. While this may not be something unique, I do
like the way that the menu is set up much like the scene access menus
that you see on just about every DVD title that is released. I also
appreciate the fact that the designers actually have Cantonese-speaking
voice actors in the scenes that take place in Hong Kong as opposed to
having actors with horrible sounding Chinese accents. It's those subtle
touches that add a sense of realism to the game. Best of all though,
most of the cut scenes tend to be on the shorter side, thus keeping the
game flowing are a fairly good pace.
It's
not often there the focus starts with the cinematic as opposed to
game play, but again, that's how this is set up, but in case you're
wondering, you do in fact get to play as well. As Kit, you will be
faced with wave after wave of trained martial artists, street punks,
and just about any other baddie you could think of that you would
find in a martial arts film. But, this isn't going to be just another
fighting game, nor is it some Final Fight knock off. Rise to Honor
is done in full 3D environments, and you won't face just one enemy
at a time, you will face several, save for the occasional boss fight
that you will run across. However, the controls are what might throw
many players off and cause them to drop the game soon after they've
started.
For those that have played The Mark of Kri, some of this will be very
familiar. You're left analog stick will be used to move Kit around while
the right stick is used to fighting. The way this works is that if
enemies surround you, you can throw a few quick punches at the guy in
front of you, slap to the right and nail the villain trying to sneak up
on you, then tap down to throw a few kicks at the punk that's trying to
pull a fast one. What you get is a fighting game that allows you to do
360 degree attacks very easily, and with the combo system that's in
place, should you manage to get some good attack in, and in a good
order, you will be treated to a quick cut scene. What these feature is
Kit doing some slow motion moves, such as kicking an opponent through
the air, and overhead view of a nice leg sweep that takes out several
foes, or any number of other things. It's also a nice break, for a few
second, to give your thumb a break. Kit also has an adrenaline meter,
and when it's flashing, simply hitting the L1 button, Kit will break
lose with more devastating combos and make quick work of the gang punks
that are trying to put him six feet under.
However, another thing that might throw some for a loop is that this
isn't just about fighting, and the block and defense buttons are the
handiest features in the game. The R1 button is used to block attacks,
and while you can hold it down and keep blocking, keep in mind that you
also have a meter, and should it run out, you will be an easy target.
Holding the R1 and L1 button together however will allow you to perform
counterattacks, a very handy feature indeed, and easy to perform for the
most part. In fact, through most of the battles, you can hold both of
these buttons down, making some of the fights go a little smoother. Kit
also can pick up objects. Chairs and such can be thrown at foes, and
occasionally you will run across weapons that can be used to hand to
hand combat. The move sets do seem to change depending on what weapon
you're carrying, and that's nice to see considering many games don't go
so in-depth. Kit also will be able to do things like jump off walls to
perform moves, in certain spots of course, or some other cool moves like
kicking motorcycle riders off their bikes.
There
are a few other interesting aspects to the fighting. You can grab
opponents and either unleash a barrage of punches and kicks on them
or, if you're in a higher area with a railing, toss them over the
edge. The grabbing option will also allow you to team-up when you
have one of your friends close at hand, Michelle in this case, and
two can always fight better than one. Most of the stages also feature
plenty of breakable objects, or even some nice features like throwing
punks in to trucks and seeing them dent, or kicking a group of through
a series of nearby tables and chairs and watching them splinter.The
game though, goes beyond just hand-to-hand combat.
Some stages will feature Kit with a pair of guns for a bit of John Woo
inspired two-fisted gun slinging. The control set up is essentially the
same; the left analog stick will let you aim in the direction that you
want to shoot while R2 is used to fire. L2 on the other hand will allow
you to target objects inside of people. Your adrenalin now will give you
the option to dive will shooting and R1 now will let you hide behind
objects in order to keep out of the line of fire. What action film
wouldn't be complete without gunplay, and why should this game be any
different?
Most players are going to find that the game is fairly easy to get into.
You will receive pop-up messages along the way to instruct you on how to
perform Kit's moves, and even reminders for some of the features that
aren't performed quite as often. Rise to Honor also features an auto
save function that is done very frequently while playing the game, and
that's a good thing considering that it would get a little too
irritating having to play through the same fights time after time. Even
better, there's no need to worry about health, and after passing one
section, you generally will gain it all back for the next series of
fights.
Rise
to Honor also contains quite a few unlockable features. Some of these
will simply allow you to look at the modeling for the characters from
the game as well as the environments. You also can take a look at
the storyboards for the game. There is also some live action footage
as well that will allow you to have a behind-the-scenes look at the
title, but of course, you'll have to complete various stages in order
to unlock these.
While the game did impress me a bit more than I had hoped, there are
still a few issues that I had with it. The controls are the main
problem. It's not that they are bad, and actually once you get used to
them, the game plays very smoothly, but in many ways they are so
different that many gamers may not give the title a fair chance and be
put off by the play mechanics. The story itself, while fairly good,
isn't anything that's highly original, and much of it is very
predictable. Kit had his father murdered early on, and now part of his
reason for joining the police and going undercover is to avenge his
fathers' death. There's the token fat guy that's not good at fighting at
all, but acts more as comic relief, and then the tough girl that our
hero hasn't seen in years, and despite the fact that she also knows
martial arts, she ends up getting herself captured, as do the rest of
our heroes. It's basically a standard plot device in most films in the
genre, and very overused much of the time. There also are a few issues
that I had with the graphics, such as the characters looking a bit too
blocky in some of the cut scenes, but that's really more of a minor
issue and doesn't take a way from the game play, although it is a shame
that you can't skip them once you've seen them.
Although
I had a negative attitude about the game initially, I'm actually very
pleased with the final product. This is a title that's going to appeal
to more than just Jet Li fans. The more unique fighting aspect makes
for some interesting game play, but again, that's if you can get past
learning how to use the controls, which is very simple. The game is
on the rather short side, and there sadly isn't any two player mode,
but that's just one of those thing that you're going to have to deal
with. This is one game though that instead of seeing in franchised
out as a sequel, I would much rather see other games that feature
Jet Li in a different video game role as opposed to reprising the
same character each and every time. Rise to Honor shows what really
can be done with the fighting genre with a little ingenuity, and is
as action packed as anyone who knows the name of Jet Li would expect.
This is one license that has a lot going for it, and fans of the action
genre would do well to pick this one up.
-mike-