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Platform: PlayStation 2 Genre: Action Number of Players: 1 What do robots, intergalactic weapons, and chickens all have in common? Well, nothing normally, but everything in the world of Ratchet and Clank, latest entry into the ever-growing 3-D platform market. But, f you think that it’s going to be just another platform game, think again. Insomniac Games has spent the better part of three years working on this title, and the end result has been nothing less than spectacular. What do expect though from the same company that brought you that lovable dragon Spyro? A long time ago, in a galaxy far . . . Wait a minute. Let’s try that again. The last thing I want is the suits from Lucas Film pounding on my door because of copyright infringement. It may sound like the typical reluctant hero and sidekick routine, which may immediately bring to mind other recent titles like Jak and Daxter, and in fact Ratchet and Clank plays very similar to that title. However, Ratchet has so much more to offer in just about every aspect. First off, R&C isn’t in some centralized location and in fact, there are plenty of planets scattered across the course of the game for you to explore. Most the of the levels are enormous, and there’s some amazing attention to detail and environment in each of them. For instance, a visit to the bustling planet of Kerwan places players in the city of Metropolis that, in many regardless, has some resemblance to what film buffs have seen in the Fritz Lang film of the same name. But high tech cityscapes aren’t the only type of terrain players will encounter, and with nearly 20 different locations to visit, you can expect to find planets chocked with pollution, space stations, forest covered worlds, and the ever popular ice planets each with their own unique hazards. One of the better graphics challenges comes however, once the player gets the magnetic boots. What these allow you to do is walk on a few metallic surfaces, and once you do, expect to see some great rotation going on, as well as a bit of disorientation. Platform games have come quite a long way over the past few years, and we’ve thankfully gotten away from just running, jumping, and smashing odd looking enemy with your butt. R&C brings many different game play elements to the table to create the ultimate game play experience. Of course, you have the standard 3-D platform play style, but there’s more than that. There are plenty of weapons and gizmos that can be picked up on way or another (we’ll cover the weapons a bit later) and aside from being able to run around in third person mode and create a destruction path, you can jump into first-person mode. Although you can’t run around like you could in other FPS titles, it does help tremendously with targeting some of those elusive and troublesome enemies. Ratchet isn’t the only focus in the game however, and you know that Clank has his importance as well. There are instances where players take control of the little guy to help make life a little easier, especially in those places were lack of oxygen is a factor. Unfortunately however, Clank isn’t quite the powerhouse that Ratchet is, and he lacks the firepower of his friend. Enter the Gadgetbots, small robots that Clank can take control of and call in to help in times of need. Not only do these little guys fight when asked, they also help to open certain locked areas that are obstacles. However, a later planet does introduce us to Mecha-Clank, but sadly, eh doesn’t stay in that form. Clank also gets various upgrades through the course of the game, but don’t expect to get these for free. Along the course of your journey, you’ll pick up bolts that can then be used for upgrades and weapon purchase. Clank can be upgraded first to heli-mode, later jet pack mode, and then there’s the nice underwater variation that allows you to swim against currents. Despite the fact that Ratchet and Clank don’t always get along or see eye-to-eye, having Clank along is an important. Then there are the golden bolts that are hidden in the various stages of the game. Find these little beauties and you can purchase yourself a golden weapon that is merely an alteration of the games existing weapons. So, what’s the point of them? I’ll leave that one up to you to discover. The controls for the game are fairly simple to master, and the game will give you hints and information along the way, so it never gets too complicated. The camera follows our heroes decently, although does have a tendency to be in the wrong place at the wrong time. But, by using the right analog stick you can rotate tour view, which helps in some of those tight situations. Also, the game is fairly lengthy, and offers enough of a challenge that it can be enjoyed by just about anyone of any age. And, with the infinite life system in play, you don’t have the fear of wasting all your lives trying to get past a certain point and having to start over again. There are a few set backs with the game though. You can’t save at any point, which is maddening at times, especially when you’re in a position where you really need to do essential things like go to work or even sleep. The cut scenes can’t be skipped either, and after seeing Ratchet fly through space so many times, it definitely gets boring, as does watching him and Clank get into and out of their ship. It’s just a minor annoyance but one that could have been eliminated. Overall though, Ratchet and Clank is absolutely a phenomenal game a shows exactly what the PS2 is capable of when the right team of designers is brought in. With its blend of gaming style, sly wit, a fantastic appeal, it’s easy to see that this is going to become one of the next big platform franchises, and I’m sure we’ll be seeing more of this dynamic duo in years to come. This is definitely a top-notch game with everything taken to heart and gamers would do well to pick it up. There’s one word that comes to mind with Ratchet and Clank, and that word simply put is fun. - mike -
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