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Platform: PlayStation 2 Genre: Action Number of Players: 1 Last year, Sony and Insomniac Games introduced us to a new breed of action heroes. This unlikely duo managed to capture the fascination of many fans of the 3D platform genre with humor, fantastic locations, and enough weapons and ammunition to warrant a US invasion due to having weapons of mass destruction. Of course I’m talking about Ratchet and Clank, a game that was surprisingly entertaining, and addictive on top of that. Even before the games release, Sony’s PR department has been doing a fantastic job at tantalizing the media with some goodies and plenty of information. The first look at the DVD that was sent a few months ago showed that R&C 2 wasn’t going to be just another follow-up, and instead the designers were thinking ahead, and improvements were the main area of focus. Since E3, there have been plenty of titles coming out for the holiday season that I’ve been anticipating, and this is one of them. I’d been fairly well burned out on the 3D platform genre for a while, but games like R&C as well as another Sony title, Sly Cooper, revived my interest a great deal. This isn’t just a cheap attempt at doing a sequel though with little changes put in place. No, this isn’t Tomb Raider, this is something better, and it shows right from the start. If you’ve played the original title in the series, than you already know that it wasn’t about just destruction, but destruction with a vast array of weapons, and that’s the same here as well. There are a few from the first game that have made it back in or are similar in many ways to older weapons, like the Lancer and the Gravity Bomb for instance, but there are also a great deal of new weapons as well. Examples of your new toys are things such as the Pulse Rifle, and while it sounds like something that the Space Marines in the Aliens films carried around, it’s quite a bit cooler, especially with that nice sniping option. The Miniturrent Glove is also a nice accessory, and allows you to just a cannon that will track and destroy enemies. Ratchet also has access to Omniwrench again, as well as the usual blend of handy gadgets that, while not used for obliteration, will help in some tight situations. There are plenty of mini games as well, although they tend to at first be a part of the storyline. Ratchet will find himself in arena battles, filled with a mass of enemies, traps, and deadly weapons, outer space dogfights, and even a hover race or two. For the most part, the arena battles are easy, at least at first, and a great way to not only gain bolts, but experience as well. The space battles finally find you making more use of your ship, and lucky for you, there’s a place to get some upgrade to make these battles a little easier. The hover bike race is very similar to the popular science fiction racing series Wipeout, minus the techno soundtrack, but looks a little bit like the pod race from George Lucas’ abominable The Phantom Menace. Much like Wipeout, you’ll have the option to use weapons that you pick up as well as turbos, something that really is the main key to victory. There are also mini levels, done as complete spheres. What this means is that you’ve got a mini planet essentially that you will run across, and while they aren’t enormous levels, they are a bit tricky to navigate, even when you try and use the map function. That doesn’t make it bad though, and instead, ads somewhat of a nice challenge. All of the humor is still there, though the cut scenes tend to be slightly shorter, at least it seems that way, in many cases. You’ll meet up with a few old and familiar faces throughout your adventure, as well as plenty of new ones, and may even see others that are from other Sony games as well. And, if you still have a save file from the original game, you can even use a few weapons from the first R&C, proving that it isn’t always to your advantage to perform a weekly memory card cleanup. Unfortunately, I’ve done far too many of those, and as a result, have no save file for the first game. I guess it won’t be until the second time through that I check out some of the other extra weapons. Best of all, there aren’t any changes with the controls at all, so if you’ve recently been playing the Greatest Hits version of Ratchet and Clank, getting into this one won’t even be an issue. - mike -
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