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Platform: Playstation 2 Genre: Simulation / drumming Number of Players: 1 - 2 Known in Japan as: Taiko no Tatsujin I remember when my wife was getting to officially move over to the United States from Japan, the one thing that she wanted to know is if the game Taiko no Tatsujin was out in the United States. I might be up on my Japanese games and anime, but to be honest, this one was a bit of a mystery to me. After getting some explanation, I told her that I’d never seen anything like that, and I really doubted that it would come out in America either, after all, we might enjoy our Japanese games, but this was a little different. Dance Dance Revolution was one thing, but I remember talk of Beatmania, coming out in the United States and it never happened, probably because of the high tag price that would have gone along with it. Anyway, my wife had even talked about somehow getting a Japanese PS2 and bringing over here just for the game, but those are still very expensive in Japan, at least at that time, and so the only memories she had of her precious Taiko no Tatsujin was a few pictures from the arcade. I was probably as shocked as anyone when Namco officially announced that Taiko no Tatsujin, now renamed Taiko Drum Master, was coming out in the United States. You can take a pretty good guess at who was the most excited about it. To further illustrate, the game showed up while I was at work (I do have a real job, reviewing doesn’t pay my bills) and the package was immediately opened, the taiko drum hooked up, and the gaming began. As you might have already guessed by now, Taiko Drum Master is a drumming game, but with a taiko drum. Quite a few of us have probably seem some sort of taiko drumming and marveled at the performance, maybe even wanted our own before discovering just how much one would cost. Well, now Namco brings taiko drumming home, but on a much-scaled down version. The game comes with it’s own version of a taiko, though plastic and not leather, as well as mallets to strike it with and easily hooks up to any controller port (no USB required.) That’s just the beginning though. The game plays much like what Dance Dance Revolution does. First, you’ll need to select a song and you will find a variety from Madonna’s “Material Girl”, The Knack’s “My Shorona” and even some tracks from Soul Caliber II, Ridge Racer, and another highly addictive Namco title Katamari Damacy. Once you have that in order, then you’ll need to select you’re level of difficulty and initially you’ll have easy, medium, and hard and then later, after unlocking it, Oni mode. Then, it’s time to start drumming. It sounds very easy, but let me tell you, it’s not. My first time through, I did horrible and gained laughter from the one who had played it before in Japan and then again at home. Yeah, how about we break out a little Soul Caliber II and see who’s laughing at the end of that? Like DDR timing isn’t just everything, it IS everything. It take a bit to get used to hitting the sides of the drum and I had a tendency to blame that drum for not picking up on where I was hitting (I have found that it’s the best method when things don’t go as they should when you’re gaming.) The more difficult the level, the harder the game will be of course, and don’t let those tracks with only two stars in Oni mode fool you: they are still difficult. Needless to say, Taiko Drum Master can be quite a workout. But there’s still more. Taiko contains some mini-games as well if trying to keep the beat with the music isn’t your thing (or if you “just suck at it” as I was so politely told.) The watermelon-eating contest has you doing drum rolls in order to win (though I’m surprised that watermelon smashing wasn’t included since it’s such a big deal in Japan during the summer.) There’s also a fireworks festival that has you launching them as quickly as you can, be there are bombs to be wary of as well. There is also a mini-game that has you trying to meet up with a helicopter. The graphics for the game are a little different. It’s very colorful and has a very Japanese feel about it complete with cartoon-type graphics that are eye catching, if you’re watching and not playing. If you’re the one striking the mallets, it’s a bit difficult to really see characters dancing on screen and things popping up from time to time as keeping in mind when you need to hit the drums is the real issue. Although the game looks simplistic as far as the graphics go, the fact is that it works very well for the type of game it is. You really don’t need some high-resolution visuals to make the game work. -mike-
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