Official Website
Platform: PlayStation 2, Xbox, PC CD-ROM
Genre: Retro Gaming
Number of Players: 1 - 2
You
might be wondering, Taito . . . are they worthy of being labeled
legends? Absolutely, and I spend the better part of my childhood
playing video games in the arcade with Taito’s name stamped on them.
The company’s humble beginnings are a simple importer and
distributor of vending machines soon changed to pinball machines
during the 1960’s before helping to fuel what we become a revolution
in 1978 with the release of Space Invaders, and the rest of course
is history. Many of these games haven’t been seen in years save for
the dusty corners of bars and a few retro arcades, but now the games
are all included in one handy collection containing some of the best
and most influential games that Taito created.
Twenty-nine games is a lot to take in, but the video games of the
late 70’s and early 80’s, even those seen in the early 90’s, were
quite basic in their design, but fun nonetheless. What you will find
is the best of the bunch, and that starts with none other than Space
Invaders (1978) as well as Space Invaders Part II (1979), but not
some fancy redesign, but the original look at feel, though Return of
the Invaders (1985) actually is a full-color version of the classic
game. The idea behind the game is simple: you have a laser cannon
that you can move left or right on the bottom with four bases that
you can hide behind. From the top to the screen, aliens begin to
work their way down, dropping bombs as they march closer and closer
to your position. All you need to do is destroy them, and they will
be replaced by another wave . . . then another . . . there’s no end.
Similar to psace invaders is Plump Pop (1987), though here you will
have to bounce a cat (or a dog, or a pig) into the air and burst
blocks that look like UFO’s.
In
the early days of video games, Space Invaders wasn’t the only
successful title, but Asteroids and Missile Command proved to be
huge money makers. Tatio attempted to cash in on the success of
Missile Command with Colony 7 (1981) which featured the same style
of gameplay; defend parts of your city of invading ships (not bombs)
to progress to the next stage. While not nearly as good as what
Missile Command is, Colony 7 still isn’t a bad game, though not
nearly as addictive.
Space Invaders isn’t the only shooter found on the disc however, and
there are many other games found here. Operation Wolf (1987) and
Operation Thunderbolt (1988) and were light gun titles in the
arcade, though the home console release doesn’t support this option.
Like any light gun game, you simply need to shoot each and every
enemy that you see on the screen. Phoenix (1980) plays just like
another popular retro arcade game, Galaxian and was actually one of
the first full-color video games released. Yes, if you’re too young
to remember, there was a time when games were black and white,
comprised of vector graphics without any three dimensional gameplay.
We even had only one button, or none in some cases, like Pong, but
we liked it that way.
The
light gun action is also seen with Space Gun (1990) though the
enemies here are aliens while Battle Shark (1989) is a more
interesting twist on the shooter where you command a submarine and
fire torpedoes at enemy craft. However, side-scrolling shooters also
proved to be a popular arcade genre and Taito’s Exzisus (1987) which
plays much like R-Type or Gradius, two of the most popular names in
the sub-genre. Tokio (1986) is a vertical side-scroller where the
player pilots a bi-plane over Tokyo, shooting down enemies and
grabbing power-up’s along the way.
The main attraction for me to this collection however is Bubble
Bobble (1986), a game that kept me from attending a number of my
classes in high school. Yet another simple idea lies at the core of
this game, and you’ll play as either Bub or Bob, two cute little
dragon’s on a quest to rescue their girlfriends. With one hundred
stages to play through, the game can keep you playing without
realizing the time you’ve spend. Catch enemies in bubbles, pop them,
collect bonus items and try and avoid making enemies angry, that’s
what this game is all about, and it’s still just as addictive.
Bubble Bobble was followed later by Rainbow Islands: The Story of
Bubble Bobble 2 (1987) though it was drastically different as you
will find in this release. No more dragons’, just a boy, his magic
rainbows, and now you need to make it to the top of the screen to
exit. Of course, we all known that Bub, Bob, and the rest of the
Bubble Bobble game would be seen in Puzzle Bobble, or Bust a Move,
and they have been keeping fans playing ever sense.
Action
games of course are another big part of retro arcade games, and
Jungle Hunt (1982) was an attempt to recreate the success of
Pitfall, but with a huge difference. You must swing across vines,
avoid hungry crocs, jump over boulders all in an attempt to rescue
your girlfriend from hungry cannibals before she ends up in a
boiling pot of water. Another of Taito’s legendary games found here
is Elevator Action (1983) where, as Agent 17, you must make your way
from the top of a building to the bottom, grabbing intel along the
way, avoiding other spies out to kill you, and using the building’s
elevators as well as escalators and lights to make a clean getaway.
If cute and cuddly is your thing, The New Zealand Story (1988) might
be just the thing as you control a kiwi bird as he searches for his
captive friend while a host of baddies try and make your adventure
shorter than necessary. Zoo Keeper (1982) isn’t the game that many
have seen today, but a platform game where you must keep the animals
at the zoo from escaping. Rastan (1987) however is yet another Taito
game that took a number of my quarters in the arcade, and the side
scrolling fighter is still a classic after all these years.
Fighting
might be your game, and Great Swordsman (1984) might be just your
thing. This title is much like Karate Champ, though here you will be
fencing. Gladiator (1986) is a side-scrolling fighting game
involving knights and magic, but out of all the games included on
this release, it may very well be one of the weakest games of the
bunch.
Tetris wasn’t the first game that made puzzles big business, and
Taito had their share of thought provoking games as well. Plotting
(1989) has you trying to shoot out bricks of the same type before
time, or your bricks run out, whichever comes first. Tube-It (1993)
came after Tetris, but that doesn’t make it just a run of the mill
copy. Here you must connect tubes from horizontally across the
screen without any breaks in them in order to eliminate them, and
this game can get incredibly difficult as you progress further in
stages.
Super Qix (1987) is the follow up to the popular game with the game
idea. You must try and cover a percentage of the screen while
avoiding enemies. However, here you will uncover a picture and grab
letters to spell out the theme for each level to score bonus points.
The Electric Yo-Yo (1982) is a more interesting game where you have
to collect dots while avoiding enemies, but it’s not like Pac-Man
like it may sound.
Each
of the games included in this collection also includes bonus
material such as the history of the game, a look at the original
release material, tips and cheats, even interviews with the
designers in some cases. So, it’s not just about playing the game,
but also learning more about them, things you may not have known, or
getting familiar with the history of games that may be well beyond
your years. The Taito Legends Collection is a definite must have and
probably one of the best retro video game collections that has been
released in some time. Yes, the ideas behind many of these classics
may be simple, but it’s what started a revolution that continues to
this day and you may find that the classic games are in many ways
superior to what developers are coming out with today.
-mike-