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Platform: Playstation 2, Xbox, PC Genre: Action Number of Players: 1 Generally, basing a video game from a movie is never such a good idea. The list of bad movie to game adaptations goes on and on and regardless of how the gaming public at large accepts, or bashes as the case usually is, these titles, the list continues to grow. This can be traced back to the early days of gaming to the Atari 2600. One of the first great travesties in gaming history is perhaps E.T., The Extra Terrestrial. One would have thought that was enough to stop developers from taking a license from a film and ruining it, but that wasn’t the case. Things grew even worse as horror films began to have horrid games created. Movies like Friday the 13th and Nightmare on Elm Street and there was even a time where game designers toyed with the idea of turning Hellraiser into a first person shooter. As a game, The Thing is a sequel to Carpenters film, taking place after the tragic events that annihilated the research team. Players assume the role of Capt. Blake, who has been sent with a rescue squad to determine just what happened at the Antarctic facility. As anyone who has seen the film knows though, there’s something quite alien, and quite horrible, lurking in the cold shadows of the barren Antarctic landscape. It’s important though to not only pay attention to these icons to determine who can do what or needs help, but also their overall feelings towards the events at hand. Remember, the thing can assume just about any form and slowly, NPC’s will begin to suspect that someone, including you, may in fact be infected. The trust icons can be altered however, but that depends on how you interact with those that suspect you of being in league with the enemy. Aside from distrust, you also have to worry about fear taking over a squad member. As they become more and more afraid, they will begin to act irrationally, stop fighting, and even refuse to go into room. And much like the trust icons, you can help clam them by giving them various items and doing whatever else is necessary to ease the tension.
The game visually comes across as being somewhat of a cross between the RE series and Sony’s Extermination. While the graphics don’t come across as being quite as clean as what has been presented in RE, they still are done fairly well, with plenty of dark shadows and below zero elements, adding somewhat to the realism. In fact, the cold temperatures will actually being to affect you and your squad if you spend too much time outside of the safety of the ruined research facility. However, the graphics do tend to be a little uninspired at times, not necessarily making the visual impact that you would expect. The lip synch often falls out of time as well, and while it’s not always noticeable, it does bring a slight amount of annoyance to the game, especially if you’re a nitpicker. However, it’s not nearly as horrible as what has been passed along to gamers in other titles. I found the controls to be somewhat frustrating. While it’s easy to move and attack, the camera angles have a tendency to get in the way and even complicate matters, especially during a fight. The interface for accessing the sub-menus to communicate with your team as well as equip items and the like is very poorly designed. It’s the type of set up that is used more frequently in the world of PC games and doesn’t translate nearly as smoothly to home consoles. The Thing isn’t a bad game really, but it does tend to get a little boring and repetitive at times. I definitely wouldn’t equate it with being a true survival horror title though, just as I had mentioned previously, and instead it’s more or less a hybrid of several other game types. I’m sure that some elements will eventually be accepted and adopted by other game designers looking to make a quick buck with horror titles. And while the game is relatively short in length, it’s a bit longer than most of the horror titles that Capcom continues to churn out in boatloads. Much like those though, The Thing has relatively no fear factor at all, depending of course on just how desensitized you are to horror in general. Still though, The Thing is worth at least a look, and with it being available on a variety of platforms, virtually everyone who is a gamer has some outlet to take advantage of. PC gamers may fair a little better with the controls whereas PS2 and X-Box owners are stuck with clunky controller configurations in order to navigate the game, but it’s something that you can get used to, at least a little. The Thing may not transform your life in some sort of drastic way, but it’s entertaining enough to walk away with at least a little satisfaction, especially due to the fact that there are multiple endings, and that’s good enough for me. -mike-
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