Official
Website
Platform: PlayStation 2,
PSP
Genre: Car
Combat
Number of Players: 1 or 2
It
was a time of rejoice when the Twisted Metal series made an
appearance on the PSP. While it wasn’t the true sequel that fans
were looking forward to, and it didn’t have near the dark quality
that Twisted Metal: Black did, Twisted Metal: Head On still
delivered the same action in a much more portable form. After nearly
three years many have been expecting the series to rev its motor on
the PlayStation 3, but for now, we’ll have to simply be satisfied
with Twisted Metal: Head-On: Extra Twisted Edition. But, the game
does have its secrets, and the revelation that a next-generation
Twisted Metal may, or may not, be in our futures.
Twisted Metal: Head-On: Extra Twisted Edition is just what you might
expect it to be; a port. In some ways it cheapens the experience,
unless you never played Head-On before on the PSP. The overall story
is a rather simple one at best, and once again the destructive
Twisted Metal tournament is underway, a destruction derby that has
some of the most vile and notorious drivers ever assembled all
aiming to walk away in one piece. Calypso has called the combatants
together with but one prize; a single wish.
The
game plays identical to those found on the other PlayStation
consoles with the main objective not only managing to avoid complete
and total annihilation, but to dish out this same punishment on
other drivers. This can be done by ramming them, though it does very
little in the way of damage, using your machine guns, or unleashing
more powerful weapons. Weapon icons are found throughout each stage
and familiar devastating pick-up’s such as the fire missiles, homing
missiles, environmental attacks, and napalm are to be found in
Head-On and each driver also has their own unique special attack
which can batter an opponent down to minimal health.
There are other familiar features as well such as those electrified
strips that will recharge your car or break-away sections that will
reveal new areas filled with power-up’s. The branching method of
play is also featured. At the end of some stages, you will be given
a choice of which level you’d like to move on to, though it really
is more of a visual treat, but some may find that a particular stage
is easier than another. There are also boss battles which will help
you to unlock other drivers in the game. Head-On also features a
different power-up option where, after pounding an opponent into a
heap of scrape metal, you will see a green icon appear above their
car. These will give you benefits such as stronger machine guns,
better armor, more life, or even something as simple as a few more
special weapons in your arsenal.
The
Head-On portion of the game not only features the story mode as did
the PSP version, but like the portable, you also can undergo a
rigorous endurance battle, a challenge mode, or play another player
head-to-head or work together in a co-op version of the story mode,
but the game doesn’t support any online capabilities. You’ll have
your choice of some familiar names as well such as Mr. Grimm,
Thumper, Roadkill, and of course the devious Sweet Tooth, not to
mention there are also unlockable drivers including some that the
series has never seen before.
This Extra Twisted Edition has a few more tricks under the hood
besides a port of the popular PSP game though. There is also Twisted
Metal: Lost, a game that was under development until something
unthinkable happened, but you’ll learn all about that when you play
it. Could the story found here be true, is it merely a cleaver
marketing ploy, or is it just some elaborate hoax? The stages in
Lost have a feeling that is more in tune with Black as far as the
scale and grandness and enormity go. The objective was to create a
seamless TM title, so I would assume that the vision was along the
lines of the newer Tony Hawk games, something that really could lead
to a much bigger version of the game and could even have the
potential of being an online game beyond compare for the vehicular
assault genre.
Outside
of the game, there are a few more tidbits that are offered with the
Extra Twisted Edition of Head-On. If you’ve never played one of the
titles before and you’re curious about how the series began, where
it went, and what it has become, The Dark Past reveals many of these
details. Just like movies, even video games have things that don’t
make it into the final edition of the game. The Lost Ending Movies
showcases the endings that didn’t make the final cut of the original
Twisted Metal game. There is also the Sweet Tour which will let you
learn even more about the franchise than you ever could have dreamed
possible.
There have been a number of games that have gone from home console
to portable, and usually the port is decent enough, though lacking a
few things at times, but this is the first time I can think of where
the port has gone the other way. Head-On looks just as good as the
PSP version, perhaps even better in a number of instances. It’s a
bit easier to follow the action in my opinion and it’s much easier
to enjoy the environments than what it is on a smaller screen. The
graphics have been enhanced a little as well to take advantage of
not just the bigger format but the hardware of the PlayStation 2.
The only thing that’s missing, though not crucial to the game, is a
link feature, but then again, the original Head-On would have needed
to support that originally.
Twisted
Metal: Head-On: Extra Twisted Edition may be “just another port,”
but it’s a darn good one and for those who never played the PSP
version, this is the best chance to do so. This will also keep the
rest of us somewhat occupied and keep our sweet tooth for
destruction satisfied until the next installment of Twisted Metal is
released, and I’m sure that the next generation version will take
vehicular assassination to new heights that we never could have
thought possible.
-mike-