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Platform: Playstation 2, GameCube, Xbox Genre: Action Number of Players: 1 I really can’t be positive that Rockstar Games knew what they were going to spawn in the gaming industry when they released the best selling Grand Theft Auto 3 on the PS2 a couple of years ago, and that was increased when Vice City came out. Now, just like how survival horror is it’s own genre, it seems that crime simulation has become the next big thing, with just about everyone getting in on it in some fashion. Sometimes, it’s a mild attempt, such as some of the mechanics behind Jak II and other times it’s fairly obvious that it’s a GTA vibe, as is the case with The Getaway. Activision though has taken the whole idea of crime and put you on the other side of the law, and the result is True Crime: Streets of LA. Even before it’s release, and in fact, even when there were just a few simple screenshots available, Activision was already hyping True Crime, taking aim at fans that were already more than drawn in to GTA and its kin. It’s been quite a few months, and press release after press released promised that in True Crime wasn’t just going to be a GTA clone, and was going to involve may different elements of game play. Then slightly before the release, it seemed that there was going to be a minor set back in the way of a lawsuit. While the premise behind this isn’t important, and the game came out right on time, and gamers wondered if in fact it was everything that Activision claimed it was, myself included. True Crime is mission based, but on your way to each, you’ll hear about other crimes that are going on. You have the option to either try and stop the crime, or just go about your business. But, solving crime has a great deal involved. Sometimes, it’s easy. You can flash your badge or fire a warning shot, and that’s enough to stop weak hearted criminals. Other times, you’ll find yourself in a fight, brining the games fighting game style into play. Other times, there will be a high-speed chase or even a gunfight. But, let’s say for instance you’re in a fight, and decide to knock your foe into traffic, or simply take your gun out and put a quick end to things. That’s not the solution that we’re looking for here. True Crime has a karma meter, and that marks if you’re a good cop or bad cop, and with three different endings, your actions will affect the outcome. The cars do differ from vehicle to vehicle. Some are faster of course; others are a bit squirrelly, making driving a bit tricky. Then there’s rush hour traffic once in a while, and that’s never a fun thing, but it’s not nearly as bad as what LA really is. The damage rate is high as well, but not just to your car. You can destroy just about everything, aside from major pieces of architecture, and some things, like parking meters, are complete with the sound of change hitting the pavement. If you ruin your ride though, there’s no need to fear. You can simply borrow one from the kind citizens of Los Angeles, or you can pay a visit to impound where you’ll find your car shiny and new. What would a game be without some interior action? True Crime’s got it, and quite a bit of it aside from the areas where you’ll gain new skills. Some missions will have you in a brawl in barrooms, sauna’s, a strip club, and just about everywhere else you can think of, and there are plenty of things to be broken, smashed, and shot up. Other times, you’ll have to rely on your “ninja stealth,” and in these phases of the game, you have the option to simply knock out a foe, giving you a better good cop rating, or take them out for good, going more for the bad cop vibe. When sneaking though, if you’re spotted, you only have so long before the stage is over, so be quick and take care of them, whatever way you feel most comfortable with. And, if things get a little too rough during a gun battle, simply grab a foe that’s close to use and use them as a human shield. The pre-hype for the game focused on many things of course, but one of the areas that warranted a press release was when the voice cast was assembled. In the past, it really wasn’t a big deal to do voice over work for a game, so we were stuck with no name actors for the most part, some of which really weren’t actors at all as much as they were that delivery guy that brought in pizza every night for the programmers, but that’s all changed with time. True Crime features a voice cast of both large and small scale. Russell Wong who voices Nick Kang, is a little on the lower end of the scale, having appeared in films such as The Prophecy II and New Jack City to name just a few, and CCH Pounder may not be a household name, but fans of Chris Carters work certainly know her for her guest appearances on The X-Files as well as from Millennium. But then add actors like Christopher Walken and Gary Oldman to the cast for a good balance, as well as even a little Snoop Dogg and you’ve got a fairly impressive line-up. And, if you look hard enough, you may even be able to play as Snoop, assuming of course you’ve got what it takes to get them bones. With just a few minor annoyances, True Crime really is a rather impressive title, and quite a bit better than what I had even anticipated. It is more of an adult title though, with some strong language, though not as bad as The Getaway, and a great deal of violence as well as many real life crime situations involving everything from drug dealers to attempted rapes. There’s a great combination of different playing styles, and although the game is a bit on the short end of things, the three different endings give you the chance to replay and check them all out. Plus, if you get tired to being the bad cop, you can simply go wild and make the streets of LA a nightmare. When it comes to games that get lumped in the category of GTA clone, True Crime proves that there’s a bit more to it than just senseless violence and a life of crime. Serve the public trust, protect the innocent, and uphold the law. - mike -
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