|
|||||||||||||||
Platform: Playstation 2 Genre: Role Playing Number of Players: 1 I think that there are definitely quite a few role-playing fanatics that can remember Square’s SaGa series. For those, like myself, that have been into video games for a while, the first real appearance that we saw of the series was technically on the GameBoy, and while the series went under the SaGa name in Japan, it was renamed, taking on the guise of Final Fantasy. But, the series evolved, and later instead of a lengthy adventure, we saw mini-quests, as was the case with SaGa Frontier on the PS1. It wasn’t the type of adventure that would take a great deal of time to complete, but instead had several different characters that could be chosen. The franchise is back again though, this time as Unlimited SaGa, the first US release for the newly formed Square-Enix. Don’t let the name change fool you though, this is still classic Square. Unlimited SaGa’s characters include: Ventus – a 19-year old carrier. The carriers are the equivalent of a delivery service, making a pretty penny depending on how tough the job is. Ventus however has become a carrier in order to find out who it is that is responsible for his brothers’ murder. Judy – Judy is a 10-year old witch in training. But when a guest stops by unexpectedly, her families magic defense system goes off, scattering the members to the far reaches of the world. Now, she needs to locate everyone and reunite her family. Laura – A pirate with an attitude. Although she has since retired, there’s nothing that a pirate loves better than adventure. Armic – The non-human of the bunch, Armic is a Chapa and with his village being plagued by drought, he’s be chosen to try and find the means to bring it to an end. Mythe – A highly talented inventor whom is often regarded as a genius. Mythe’s adventure begins when he is comes across a mysterious image of a woman. Kurt – Once a knight, Kurt is now the victim of a curse. However, that’s not going to stand in his way of seeking of information that will help mankind in general. Ruby – She’s what’s known as a fake fortuneteller, and with such little skill, who knows what fate will await her once she runs into the mysterious individual known as Iskandar. The cities themselves are also flat, 2-D surfaces. Instead of running through the nooks and crannies of the cities throughout the world, you’ll find that you simply move a cursor around and chose where it is that you want to go. The Inn’s in each city will provide other characters to talk with and gain information, as well as a place to save, and buy or sell weapons and the like. You will also have the chance to select a mini-adventure for there as well, assuming that you’re not already tied up with something else, which will always be the case if you’re a carrier. There is also a blacksmith’s shop where you can forge new weapons, and important aspect that will be covered a little later. Battles in the game are the only 3D aspect. You can select up to five different attacks from the characters in your party, although at times you message will pop up limiting the amount of participants in the battle. The different attacks depend on your weapons and skills, and magic can be used as well. Instead of immediately attacking though, another wheel pops up, this time very similar to things seen in previous FF titles. You can do a single attack, or chose to link as many as possible, either connecting attacks from a single or group of characters. At times though, characters will get an idea, meaning they’ve discovered a new form of attack. Once you have, this will also appear in the attack wheel, but in order to use it, of course you need to land on it. Unlike many other RPG’s though, the end of battle doesn’t mean that you gain experience. Generally, once you reach the next town or reach the end of your adventure, the game will pop up with a screen that lets you advance your character. Different skills will be available, some that you may not have, and others that will be higher than what you currently have. You may currently have Sword Level 1, and the game now has Sword Level 2 as a usable option, allowing you to replace it, thus gaining more powerful attacks and better skills as you learn them. It’s all luck of the draw for the most part, but the combinations can be very interesting, and it’s all done in a style that brings the job skills of Final Fantasy Tactics to mind. In many ways, Unlimited SaGa combines some of Square-Enix’s greatest RPG titles into one game. Again, Final Fantasy Tactics is somewhat represented here, and the graphics, tending to be of an anime style and, for lack of a better word, occasionally “cute,” bring a game link Legend of Mana to mind. It’s not a bad mix really, but there are some downsides to the game as well. The fact is, that it’s tough in some stages, and a little hard to fully get the idea of how to play at first. Once you get it though, it gets fairly addictive pretty quickly. The other problem is that some of Square’s other titles will give you a walk through on how to do different things during the course of the game, but not in this case. Even the instruction booklet isn’t very helpful, and much the time you’ll have to endure trial and error in order to find out exactly how to do things. The saves are in towns only, another major drawback, especially if you’ve made a great deal of progress, but something suddenly comes up where you need to leave the game in a hurry. So, you have the choice of either going through everything later, or leave the system turned on, risking losing your game due to a number of different situations. Also, no soft reset, which is a big drawback in my book. I’m fairly used to using the familiar Select+Start+all shoulder buttons to reset the game if I want to load another save file or am just having no luck at all and feel like starting over again from my last save point. Instead, I have to wait through the Playstation load screen instead of simply being allowed the luxury of getting right back to the main menu. -mike- |
|||||||||||||||
© 2002-2008 Underland Online Reviews, All Rights Reserved | Underland Online is a trademark of Underland Inc. All movie titles, pictures, character names & etc. are registered trademarks and/or copyrights of their respective holders. All material used within the boundaries of the Fair Use Law. |