Official WWE Website
Platform: PlayStation 2
Genre: Wrestling
Number of Players: 1 - 6 + online
Peripherals: Broadband Adaptor
As most of you probably have already figured out, I'm quite
a fan when it comes to professional wrestling, having actually watched
it since I was just a little lad growing up in the Pacific Northwest. I
even have vague memories when names Rowdy Roddy Piper and Greg "the
Hammer" Valentine were a part of our own Portland Wrestling, back in the
days before WWE went national. Lately though, I don't get to watch RAW
or Smackdown as much as I used to. Part of that is due to work
schedules, part is keeping the site up to day, and part is simply
because the storylines have grown a little stale, but that's not going
to be the sort of thing to keep me from taking in another of THQ and
Yukes WWE games, and now we get the best of both WWE worlds together as
one.
Smackdown vs. RAW brings both of the popular television programs
together under one gaming banner, with some improvements of course. The
game first allows you to select which of the television programs you'd
like to be a star on. This gives you one of two things. First off, this
determines that stage that you will be performing on, though it really
comes down to the backdrop, that's the real eye-catcher. You also will
have the actually announce team to do the play by play's in the ring.
For me, I have always liked to good old J.R. and The King do in terms of
their work, and Lawler of course embodies the old school days when one
commentator always sided with the heels. The Smackdown team though, I've
never been completely sold on. Tazz isn't bad, but doesn't always take
the heel favorite approach, but Michael Cole is just annoying. The only
problem with the voice over work though is that it does get a little
repetitive at times.
Most
fans of the shows and the game already know exactly how this is going
to work as far as the game itself goes though. You can select from
exhibition mode, a single match, PPV mode, season mode (the one most
gamers will go with their first time playing) and the usual create-a-wrestler
mode. Story mode is more or less the same as before. You will select
the superstar of your choice (or your created wrestler) and work your
way up the ranks. The difference now though is that instead of wandering
around, you will see cut-scenes featuring different superstars, complete
with dialog (expect from you.) My problem here though comes in a couple
of different ways. The story mode always starts out the same. In my
case, even though I like the commentators on RAW, I'm a bit more pleased
with the backdrop for Smackdown, so based on pure eye candy, that's
ended up being my choice.
Most of the superstars that the fans love and hate are included here to
select. You have everyone from Triple H to Booker T, John Cena and
Tajiri, and even some of the recently eliminated wrestlers like A-Train.
Undertake even is in the new "old-school" Undertaker, complete with
robed monks for his entrance. Fans will find that most of the entrance
music and body language is included. Eddie Gurrero comes down in his
pimped out low-rider, John Cena trash takes on the mic (there's no
actual dialog though) but you will note that JBL doesn't come down out
in his limo. There are also a few stars missing from the list, like
Eugene for example, but there are more than enough for most fans.
So, I'm playing as Undertaker, and here is where the story part starts
to fail. My first encounter is with Rene Dupree and Torrie Wilson. You
have your choice of two different options to respond to Rene, but
ultimately confrontation leads to you getting a Diva as a manager. I
don't know about you, but the Undertaker only ever needed one manager,
and that was Paul Bearer, and I don't think that WWE writers would ever
put Taker together with Torrie, Lita, or any of the other WWE Diva's.
Something else that I don't care much for though is the dialog. It
sounds too forced. I guess the superstars of the WWE aren't as used to
having scripted lines as they are just making them up on the spot.
In
the ring, there have been a few changes. The controls are essentially
the same as far as which buttons are used for grappling and so on,
and of course using the d-pad will give you different moves. But,
you will also notice that you also have a meter for clean or dirty.
This relates to how you fight in the ring. If you're a dirty fighter,
using every dirty trick in the book will make the fans hate you even
more, and this builds up your special meter quickly, and the same
is true of fighting clean. With this style , you want to make sure
that you break holds when the referee tells you to, don't bring in
foreign objects, and so on. If you have a manager, you can also have
them assist you by either distracting the ref or throwing in something
to help you with the match, but you won't always be able to have them
at ringside. During a match, you can still reverse moves and even
reverse finishing moves. You still have the ability to bust your opponent
wide open if you do enough damage, but the developers took it a little
further.
During one of the cut-scenes, Charlie Hass decided to try and trash talk
me. I don't care too much for him, and while I could have just let it
ride, I decided a sneak attack was the best course of action. In our
match later, Hass comes limping down to the ring, still suffering the
effects of me beating the hell out of him, and thus giving me an easy
win. The next week, Bubba Dudley decides to see how I like getting
attacked from behind, and a hardcore match ensues. The rules of clean
and dirty fighting go out the window at this point, and after
mercilessly beating him, I again have the win. These little details
though do add to the season mode, and again the developers have included
those subtle things like seeing Hass for example try and pick The
Undertaker and suplex him. It's simply not going to happen, so the
general physics are once again taken into consideration.
Wining matches will earn you money that can be spent in the Shopzone,
experience points to boost your abilities, and points with the fans (you
will need certain levels to be eligible to compete for championship
belts.) In the Shopzone, you can buy everything from PPV arenas to play
in, moves sets for the CAW mode, Diva load screens, clothing sets, and
even classic wrestlers such as Bret "the Hitman' Heart (and I'm sure
this will further fuel those rumors of his return to the WWE), the
Legion of Doom, Mankind, and even The Rock. And of course, in both
season mode and exhibition you will find just about every type of match
you could want from your standard one-on-one and tag matches to table
matches, ladder matches, and the ruthless Hell in the Cell match, or
perhaps you'd like to be a part of the newly added Parking Lot Brawl.
Let's not forget the bra & panties match, but I could never get
Undertaker to participate in those, but when you're playing as the Diva,
you will get to see not only some underwear, but some spanking and maybe
even a kiss or two.
The
create-a-wrestler mode has been drastically improved. You can make
changes to just above everything now and if you play around with the
features enough, you can certainly get a decent look wrestler or even
try and do a recreation of any superstar that you'd like. But, now
that you've got your character created and you want to play around
with it, why take it into season mode when you can go online? THQ
and Yukes have had an aim to get the game online for a while, and
that time is finally at hand. But, in some ways it's a bit of a disappointment
and there are definitely things I would like to bring up that hopefully
can be added into the game down the road.
There's no support for the HDD at all, which is a little surprising. It
would be very easy to make downloadable content for the game like new
outfits, moves, and so on. The music in the CAW mode is very limited,
and again I'm thinking the HDD is perfect so that either downloadable
songs can be made available for artists that want their songs to be
included or even take a rip your favorite song to the drive and you have
the music of your choice. The matches are very limited with only singles
and bra and panty matches being represented. I'd love to see battle
royals and even hell in the cell matches included, but one nice thing is
that this version of the WWE franchise also includes a create-a-belt
option, so you can put that on the line in online play if you'd like.
Also, there isn't support for USB headsets of any sort, and while I'm
not suggesting it be added for trash talking (though you know it would
be) being able to talk with opponents wouldn't be a bad thing.
Above everything else though, Smackdown vs. RAW looks fantastic. Most of
the superstars look just like they should, though there are a few that
seem as though they could use a little improvement, and most of the
crowd animation isn't done too badly, though there are times where it
looks a little blocky. A lot of time has been spent though on making the
game look great, and for any WWE fan, that really does make all the
difference in the world.
There
are a few things that I miss from the other games, but that's always
going to be the case with any of these, and Smackdown vs. RAW is much
better than some of those arcade style wrestling games that have been
released in the past. Hopefully this won't be the last WWE game we
see from THQ and Yukes as currently WWE has filed a lawsuit against
them and I think that most fans would really hate to see the license
fall into the wrong hands (I still have bad memories of the games
that Acclaim did.) Supposing though that the license does stay put,
I personally feel that Yukes is just a mere few steps away from creating
the prefect wrestling game and it's obvious that they have been listening
to the fans all this time. Season mode is nearly perfect while online
does need some work, but once again Yukes creates a winning game that
is ideal for fans, both on and offline.
-mike-