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Platform: Playstation 2 Genre: Action/Mech Combat Number of Players: 1-2 Known in Japan as: Anubis: Zone of the Enders It may surprise some people, but the very first PS2 game I owned was Zone of the Enders. Wow, what a great game it was for that first few hours. It looked good, it was fast and had a cool premise: pilot a graceful mecha around while destroying your enemies. Well, it seems that Hideo Kojima, to some extent, listens. His response: The 2nd Runner. The game opens with a sequence that rivals some of the best anime on the market. The mysterious Dingo Egret (note: Konami badass who does NOT have a mullet!) is introduced when he stumbles upon the orbital frame Jehuty while mining. His past is obviously a military one, as he immediately hops into the mecha upon being attacked by troops of the infamous BAHRAM group. BAHRAM is a group all-to-familiar to Dingo. Without giving away too much, his fate is tied up with Jehuty from then on, and he is soon compelled to take the battle to the enemy. Combat has improved tenfold, with the addition of some wonderful new moves. Jehuty can still grab enemies, but has the option to pound them, use them as a body-shield, use them as a club, or wind them up shot-put style and fling them. They can also be paralyzed by using a little juice from the sub-gauge, which metes out energy for special attacks. Accordingly the PS2 has likely never been pushed this hard. It occasionally pushes back by producing some major slow-down, but this is rare and really only a minor hiccup from an aging machine. Call it character. To top it off, pieces of scenery can now be picked up and flung or swung. Metal girders, explosive drums and shield-like plating abound, adding to the feeling that you aren't using the same moves over and over. The types of missions that advance the story are varied, with the most notable one being the comedic run-in with a cowardly soldier. The soldier's mecha is injured, and he got scared when he heard gunshots, hiding in a crate. He actually wants you to carry him to safety! What a little princess! When all is said and done, a game has to be judged by the sum of it's parts, good and bad. My advice this time: don't be too picky. If you want witty dialogue, pick up some Shakespeare or read Penny Arcade. If you want the best looking and playing mecha-combat around, catch the 2nd Runner. -scott- |
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