Official
Website
Platform: PlayStation 3,
Xbox 360, Nintendo DS
Genre: Strategy
Number of Players: 1 (2 - 16 online)
Support: HD 480p, 720p,
1080i, 1080p. PS Network Compatible, Ethernet Broadband, Leaderboards,
Headset Compatible
Sid
Meier has become more than an iconic name in the world of video
games. These days, if you put his name on any of the games that he
designs, it’s guaranteed to sell millions of copies. Of all the
games that he has designed though, the Civilization series might be
one of the most popular with fans. The first game appeared back in
1991 and has sold over 6 million copies to date, and the
Civilization series keeps getting new releases periodically, though
Meier doesn’t work like other developers and try and rush a product
out every year just to keep the name alive.
The Civilization series hasn’t seen a console release now in quite
some time, not since the second installment of the series, but now
the franchise is returning to multiple consoles as Civilization
Revolutions, or Civ Rev to some. The concept behind the turn-based
strategy game is one that has remained unchanged since the first
game. You will take control of one of sixteen different cavitations
at the dawning of humanity. If you play the Egyptians, Cleopatra
will be the ruler, while America puts President Abraham Lincoln as
the face of the nation. Napoleon, Gandhi, Alexander the Great and
Queen Elizabeth are just some of the personalities that are found in
the game, and each has their own unique traits that are a part of
the culture, though some of these wont’ become available until your
culture reaches a certain level.
Whatever
ruler you choose, your first duty will be to establish your first
city, the capital of your newborn empire. Once that is in place, it
is up to you to decide how your civilization will develop. Probably
one of the first and most important tasks is to develop warriors to
protect your city and another to set out and explore the area. There
are barbarian hordes to contend with, friendly natives who might
have useful information or gold, not to mention other neighboring
civilizations to meet. You also will be given the choice of what
technology to work with.
Technology will pave the way for great discoveries for your empire.
Learning horseback riding will allow you to begin to train mounted
warriors while something like pottery will pave the way for writing
and so forth. No matter what you’ve chosen, it will take a given
number of turns in order to master and perfect this new way of life
and much of this will rely on the science and resources you have
available in your empire. In each city, you can choose how the
workers will perform their tasks. You may want to focus more on
generating wealth for the city, maybe having plentiful food is more
important, or you could simply choose a more balanced way of life.
Technology will also give you the ability to create wonders in your
city, something that will help to improve the culture and add other
benefits in some cases. The Hanging Garden, the Great Pyramid, Magna
Carta, NASA and even the United Nations are some of the many wonders
that you can create.
Another
benefit of technology is the ability to build new structures in your
cities, something that you will be given a choice to once a city has
created the creation of anything they have been instructed to make.
Building a granary will give you a food bonus, barracks will allow
you to create veteran soldiers for any type of militia you develop;
banks generate more money, and so forth. There is no real
requirement on what needs to be created when, so players are free to
choose what is the most important to them. You also will find
ancient cultures across the globe that, if found, may grant you
other technology that you have yet to uncover.
As for your neighbors, they can either be your best friend or
greatest enemy. Often the first meeting results in them wanting
peace and you’re free to chose, but if your civilization happens to
be advancing greater than theirs, they will often make demands. They
will want technology in exchange for gold or even trading another
technology they have. You’re again free to decide how you want to
proceed, and if you say no, this can result in them either being
somewhat understanding or declaring war. The type of government you
have decided upon will also affect how your ability to wage war is.
If you have a democracy, the citizens won’t stand for you simply
declaring war on everyone you want, and declining and offering of
peace might be overturned by Congress. War isn’t about just
defeating armies on the map but you can march into enemy territory
and if you happen to defeat all defenses in any given city, you will
successfully capture the territory. If you happen to take a capital,
the enemy civilization will effectively perish leaving you with all
of their territory and global domination is one of the many ways
that you can win the game.
The
units that you build will evolve over time as they win battles,
giving them new skills and abilities. You can also combine three of
the same type of units into one to form an army which will have
improved combat strength and defense, something that increases if
they are used to protect cities. The type of unit will also play a
great role in victory. An army of archers for example stand very
little chance to taking out a battalion of tanks. As technology
improves, some units will also be replaced by whatever the latest
and greatest evolution in your empire is.
Global domination isn’t the only way to win the game however. You
can try and evolve your civilization to the height of culture, you
can try and amass a fortune and become an economic powerhouse, or
you could even try and win the space race by being the first to get
settlers into space. Everything however really comes down to how you
manage your cities and your civilization, so investing heavily into
military might seem like a great idea, but while you do this,
another civilization might be involved in building wonders and
trying to achieve cultural supremacy.
The
console version of the franchise still offers players the ability to
play the game online with others, something that can last for a
brief time or hours depending on how you go about it. The game of
the week option is still included as well so you have some rather
interesting scenarios to try and play through and there is a code
for an initial bit of downloadable content, something that I’m sure
won’t be the last.
Most of the options from Civilization IV have been carried over into
Civ Rev, but as someone who invested a great deal of time into Civ
IV, I found that this version of the game was a bit more stripped
down. It’s simplified to some degree, making it easier I’m sure for
players who might not already be familiar with the game. There
aren’t nearly as many options in regards to wonders, something that
the expansions for Civ 4 have continued to increase, and things like
natural disasters, another thing found in the expansions, is absent.
The
graphics are also more playful than what Civ IV is, and instead of
the impressive look that was found in the PC game, this Civ really
is more of a simplistic look for the most part. It’s not really
something that comes across as looking realistic as much as it does
more like a cartoon. I also noted a tendency for slowdown during the
gameplay for some reason, something that really took away from
having any real enjoyment in the long run. Instead of getting good
pieces of historic information when a new technology was discover,
that is all reserved for a separate bonus area that will show you
what wonders have been created, a bit of information about some of
the great people who have spawned during the game and a few other
things, but Civilization Revolution doesn’t deliver nearly as well
as what Civ IV does.
I’ve wasted a great deal of time on Civilization III, Civ IV, and
even Alpha Centarui, but I found that Civilization Revolution just
didn’t have quite the draw for me that the other Sid Meier titles
have. It feels more like Civilization Junior, a much more simple and
basic version of the PC game. If you’ve never played any of the PC
versions of the game, I’m sure that Civ Rev will have just the right
stuff to keep you entertained and there is no comparison obviously,
but if you are in fact one of many who has wasted hours of their
life trying to create the perfect city, Civ Rev is going to be
enjoyable for a few games, but it will soon loose its novelty.
You’ll find yourself drawn back into the PC and in my case, I’m now
fighting the temptation to once again install the game that I had to
uninstall so I could focus more on getting reviews done.
-mike-