Official
Website
Platform: PlayStation 3,
Xbox 360
Genre: Action
Number of Players: 1 or 2 (up to 8 online)
Support: HD 720p,
PS Network Compatible, Ethernet Broadband, Leaderboards
SEGA
and Bizarre Creations aren’t looking to make it onto the list of
games that are considered good for children to play, but then again,
the powers that be in Congress who have taken it upon themselves to
be the moral conscious of society have overlooked just who the real
gamers are in the world. Not all of us want squeaky clean good
times. We crave something a little more, and if that means that
there is some bloodshed and violence involved, that’s perfectly fine
with us. The funny thing is, I thought for sure we had a ratings
system in place, and maybe those who want to keep trying to tell us
right from wrong should be a member of The Club.
Ah, but what is The Club exactly you may be asking yourself. The
Club is a blood sport of a different caliber; the cold steel and
gunpowder caliber to be more precise. You will assume the role of
one of eight different characters (six in the beginning, two which
are unlockable) who have been recruited to join The Club. The
gladiator style combat will pit you against many nameless
mercenaries who are out for one thing; to kill you. It’s a deadly
game, survival of the fittest, and a brutal sport that you just
might escape from alive, but then again . . . probably not.
The
Club is an action game blended with a shooter to some degree and
implements some of the multiplayer games found in many first-person
shooters, though which a much higher entertainment value in my
opinion that what is found with the latest installment of Unreal.
However, this isn’t a first-person shooter but rather a third person
action title, and action itself is the main attraction. The Club
isn’t a game for those who want to rest easy, find a safe place, and
shoot until the barrel of their gun glows red. This is a fast paced
title where you don’t necessarily have to think fast, but being able
to be fast on the draw is one of the keys to survival.
You will find yourself taking a trip across the globe, but not for
sight seeing. The Club has managed to procure some rather
interesting locations for their sport. From an abandoned prison to a
grounded ocean liner, the remains of an insane asylum and even the
remnants of a Russian bunker are just a few of the eight different
locations that you will find yourself battling through. The idea
behind the games might be killing, but there is more to it than just
letting loose. The Club rewards you for stylist kills and combos are
the key between ranking at the top and becoming just another
statistic. Everything is based on combos, and that will be one of
the primary things that will help you succeed.
Once
you’ve managed to get in your first kill, your combo meter will
appear in the top right of your HUD and it begins counting down. You
must get in another kill, or shoot one of the many skull signs found
in the levels to keep it built up. With the combo in play, your
score will increase, but The Club again isn’t just about shooting
blindly, though that will work. Head shots will score you points and
zooming in with weapons will help achieve this. Rolling and then
killing an enemy, a death roll, will also give you a much better
score as will barging through a wooden barricade or shooting an
enemy that is a great distance away. If your combo meter should
deplete, simply killing another enemy will bring it back into play,
and the combo also plays an important role in your final point total
as it is the multiplier for your health and accuracy scores.
Aside from the skull signs there are also secret skull signs in the
stages as well. These will help open up the secrets of the game, but
it’s not just signs that you should be looking for. There are
weapons and ammo to pick up so you can arm yourself with something
as basic as a pistol or grab some heavy firepower like shotguns,
machine guns, and even rocket launchers not to mention you can lob
grenades to take out multiple enemies.
The
Club may sound like it’s just about running from one point to the
exit in order to achieve the highest score, but there are other
methods of play to be found in the stages in The Club. The basic
ones, the Sprint, is just about getting to the exit with the highest
score, a very simple premise, but then there’s the Time Attack. Here
you will find the same idea of reaching the exit, but every second
counts. Each foe you kill will add three seconds onto your clock,
and additional time can be picked up from clocks scattered in the
stage as well as time signs that act much like the skull signs and
keep your combo built up. If you run out of time, The Club has a
nasty surprise in store for you when a small detonator explodes
leaving you a bloody mess on the floor. This same concept applies
with Run the Gauntlet, though in this phase of the game, you’ll need
to achieve a given number of laps around the battlefield, still
scoring points and keeping your combo flowing. In these stages, the
club at least has given you some help with arrows pointing the right
way.
Siege has you defending yourself against an onslaught of enemies,
but there’s a catch. The area you have been placed in is outlined by
chalk and pylons. If you journey outside of them, you have five
seconds to get back inside before the detonator goes off. These same
rules apply in the survivor mode, though you must last until the
counter has expired as wave after wave of enemies take a shot, or
two, or more, at you. These games also occasionally feature a
mounted machine gun to make your survival a bit more feasible, but
they do have a tendency to overheat at times.
As
you complete the different games across the stages that The Club has
readied for you, they will become accessible in the Single Event
mode so that you can reply them. You can also replay them in the
tournament mode and with four different skill levels and eight
different characters with different stats, it does enhance the
replay. Also, your scores during the tournament mode will be
uploaded to the leaderboard so you can see just how you fair against
other competitors across the globe. As more and more options become
unlocked, you can create your own stage in the gunplay mode and save
it, or simply load one that is included.
The final portion of the game is the multiplayer version of The Club
which supports up to eight players in a single game. There are two
different modes of play to be found here; a free for all and team
play. If you are willing to go up against everyone else, you can
participate in a score match, a kill match which is the equivalent
of a death match, and a hunter/hunted match. If team play is more
your style, you have the option to play siege, a team deathmatch,
Team Fox Hunt (capture the flag), Team Capture (King of the Hill),
and Team Skullshot where you will find your enemies skullshots and
destroy them before they destroy yours.
The
Club plays quite smooth, especially considering the sheer amount of
action that is undertaken during the game. The camera is very easy
to control so there’s no worry of having any interference or
something standing in your way when you’re trying to take out yet
another gunman. The graphics though really are amazing. The
environments themselves are extremely detailed and work on the
concept of a maze like setting combined with some run down and nasty
looking locations. There is a bit of repetition with the enemies,
but that’s to be expected, and there is a great deal of variety with
them so it does keep the game fresh. Yes, there is a bit of blood as
well, but it’s not gratuitous. The main characters though are the
real strong point. They each have a very good, unique look to them,
so if you’re playing as the bleached, dreadlock wearing Seager,
Renwick, a cop out to bust The Club (and a character that is
something of a Ving Rhames/Samuel L. Jackson influence), the insane
Nemo or even Finn, a gambler trying to get out of debt, you will
find that the characters aren’t just a palette swap. They all have a
very interesting look to them and some of the little details that
you’ll find are not just some piece of their costume but an item
with just a minor bit of animation to help bring them to life.
There are only a few drawbacks with the game. I’ve often seen my
enemies performing blind fire moves, something that I really wish I
was able to do as well. It may drop my combos down, but I would
think scoring would be hired in cases like these. Female characters
are always a nice touch as well, and more destructible environments
are most definitely appreciated. These are minor things however,
suggestions more than anything else, and even without these, The
Club is a solid title.
Are
you ready to join The Club? I’m sure you are, and this is a fast
paced action title that will keep your adrenalin flowing as much as
the blood seen in the game. This is a breed of action game that is
in line with titles like Devil May Cry where magic and other
unrealistic concepts are tossed aside in favor of high caliber
action and The Club may be easy to get into, but getting out is
another story.
-mike-