Official Japanese Website
Platform: PlayStation 3, Nintendo Wii, Xbox 360
Genre: Action
Number of Players: 1
1987
would be year that the video game industry would give birth to yet
another icon. Keiji Inafune would join Capcom that year and at
22-years-old, a simple concept like rock-paper-scissors would be the
thing that would influence the creation of Rockman. When the game
was imported to the United States however, it underwent a name
change and soon, Nintendo owners got a taste of Mega Man, a
character which we could not being seeing the last of with a single
game.
Over the years, Mega Man has spawned eight different sequels in the
“classic” series, it transformed into Mega Man X on the Super
Nintendo, it has been seen in some form on just about every video
game console created since it was first released and led to anime,
toys, and the Blue Bomber as some know him has become the
recognizable mascot of Capcom. While the X series wasn’t bad at all
and stuck with the feeling of the original series, most wont’ argue
that Mega Man has also been a victim of some rather bland ideas,
such as trying to take the series into a 3D realm. Even the attempts
to revive interest with franchises like Mega Man Zero and the XZ
series haven’t quite been met with nearly as much fanfare as what a
new, numbered sequel would be.
That’s
where Mega Man 9 fits into things. It has been twelve years since
Mega Man 8 was released and the original series is going back to its
roots. As with the other games in this line, things are set in the
year 20XX and Dr. Light, the man who created Mega Man, has found
himself accused of being responsible for a sudden rampage of robots.
Even long time Mega Man foe Dr. Willy seems to be completely
innocent with no connection whatsoever, and there’s apparent video
proof of this claim. Mega Man however knows that Dr. Willy is behind
the events and sets out to prove that Dr. Light isn’t guilty at all.
The storyline behind the original Mega Man might be incredibly
simple, but back in the days of the original NES, complex plots
weren’t necessary as much as good, solid gameplay. The first thing
that is going to be noticeable is that Mega Man 9 doesn’t look like
the current wave of video games. It’s not trying to replicate what
has been seen on the Nintendo DS, it’s not trying to go for the RPG
aspect that some of the other titles in the series have and it
doesn’t even have the refined look of the games in the Mega Man X
series. Instead, it looks virtually identical to the games found on
the NES and this has been take to such a degree that even if you
have a high definition TV and your settings are set to appropriately
display high definition games, it really won’t be necessary. Mega
Man 9 is in all regards the true return of retro gaming that many of
us have been craving.
The
problem over the years has been that while developers have wanted to
revive some of their classic titles, they also want to try and
modernize them, loosing what made these games classics in the first
place. Konami at one point apparently learned that lesson when fans
weren’t happy about the 3D Castlevania that was released on the
Nintendo 64, but despite promises to “not to that again,” they have
done so and most still haven’t embraced the other console releases
as much as they have the portable ones. If Namco could just step
back for a moment and decide to release a 2D Pac-Man that has mazes
that aren’t covering multiple screens, I think they’d find that fans
were most pleased and Capcom meanwhile has apparently heard the
frustrations of gamers who want familiar names without the need to
try and take retro into the next generation.
The gameplay mechanics of the Mega Man games have also always been
very simple to grasp. This is a platform game after all from back in
the days when two buttons were more than enough. The idea is this;
run and jump, that’s really it. Players start by deciding which of
the robot bosses they’d like to try and take down first, and that’s
where the rock-paper-scissors aspect comes into the game. While your
Mega Buster, your primary weapon, can be used to destroy any of
them, you’ll find that one or two are more vulnerable than others.
Defeating the boss will award you with their weapon which in turn
can be used to easily defeat another boss and this continues on
until the final confrontation with . . . . long time fans already
know; Dr. Willy. Mega Man 9 follows the time honored tradition of
always fighting the same villain at the end of the game. Mario
wouldn’t be quite the same if you weren’t going to confront Bowser,
Link must face Ganon, and whatever member of the Belmont clan is
included in the latest Castlevania must confront Dracula in some
form.
Mega
Man 9 also uses the old school premise of lives and energy. Energy
comprises not only your health but another variant powers up those
great weapons that you’ll take from fallen robot bosses. The minor
robots that you’ll contend with during the course of the stage will
often yield energy or weapon pellets and on rare occasions, extra
lives. Mega Man can also stock up on reserve energy tanks which will
make things much easier if he should find his main energy depleted.
There are also screws to be collected which can be traded at the
items shop where you can buy items and even some much needed aid
such as Beat, a robotic bird who will appear to catch Mega Man
should he fall into a perilous gap. The game also offers challenges,
fifty of them in total, which will test even the best Mega Man
player. Can you clear the game in 120 minutes, 90 minutes, or even
under 60 minutes? How about jumping less that 50 times in a stage
or, probably the one that is going to be the most difficult to get,
finishing without taking any damage? These are only a few of the
challenges that players can tackle, and they definitely are not
going to be easy.
Developers should take note; if you’re hoping to resurrect a classic
game from the glory days of gaming, you don’t need to try and push
it into new territory. Mega Man 9 is a grand return to the retro
days that has all the spirit, look, and even sound that made the
original Mega Man and it’s sequels so much fun to play and such an
iconic entry into the history of gaming. If fancy, 3D worlds are
your thing, Mega Man 9 is probably going to disappoint, but for
those of us who love new games with a classic look, this is a
definite must own title that almost makes you feel like your back in
the late 80’s, minus the bad MTV music, mullets, and other horrific
things that were a part of the decade.
-mike-