Official Japanese Website
Platform: PlayStation 3
Genre: Strategy / Action
Number of Players: 1 - 2
Support: HD 480p, 720p, 1080i, 1080p
I’ve
been a longtime supporter and fan of the games that Namco has
released, rarely finding one that I don’t like too much. This is the
same company that has given us franchises like Tekken as well as
addictive games like Katamari Damacy and Taiko Drum Master. Their
union with Bandai games has been a bit of a blessing and curse
though, and while I’m a huge anime fan, I’ve often found that the
anime games that are getting released really haven’t been that
outstanding. Gundam has been one of the titles that, on the
PlayStation 2, I never cared much for, and as a matter of fact, I
once loved the franchise, at least until it became a huge hit here
in the United States.
I was a bit surprised to find that with the PlayStation 3 selection
of launch titles, Namco-Bandai planned to release another Gundam
title, Mobile Suit Gundam: Crossfire. Despite my past dealings with
the game, the initial teaser screens and videos made the game look
much more appealing, but then again, the power of the PlayStation 3
can work wonders with just about anything. If reviewing and playing
video games for years has taught me one thing however, it’s that
pretty pictures don’t always make a good game.
Crossfire
is set at the end of the One Year War, October 4th, U.C. 0079 to be
exact (and there are plenty of websites out there that have the
complete Gundam timeline, so I’m not about to go into that.)
However, players have the option to make a tough decision with this
game; will you assume the role Earth Federation Forces or the Zeon
Army. And yes, being bad does have an advantage, but only because
the Zeon mecha look a heck of a lot cooler, though the Earth
Federation does have the “classic” Gundam in its arsenal. No matter
which side you choose however, the game is going to play the same,
just with some different options.
Though this is an action title, it is also somewhat of a strategy
game as well. Your goal simply enough is to reach the end of the war
on December 31st, but it’s not going to be an easy task to
accomplish. You will be presented with missions that you can accept
which will help shape the balance of power in the war. You will
always have the means to see this in each of the turns. The missions
may be something easy, such as escorting a supply convoy, but they
can become extremely difficult as well when you’re taking on a full
scale assault or trying to protect your based. Missions though won’t
be available forever, and because you may see it presented one turn
doesn’t mean that it will be an option the next. In these events,
you will be notified as to what the results were if it’s taken on by
someone else.
In
your preparations screen, you have the option to do a number of
different things. One of the most important is repairing your mecha
and other war time vehicles. You can fight all you want, but you
will take damage, and unless this is repaired, you’re going to be in
for a tougher battle. You can use your reward points gained in
missions to upgrade your mecha, order new ones, or even have more
pilots sent to the base, but this takes time. It’s a good idea to
start getting a supply mecha and pilots shipped over as soon as
possible. Having to sit out a turn or two while damaged units are
repaired and pilots recover from fatigue isn’t a good way to win the
war, and everything that you do, upgrade, order, and so on will take
a given number of turns before it’s completed. The prep menu also
will allow you to determine which pilot will be assigned to what
machine.
When you’ve selected a mission, you will see not only the objective,
but what you can assign in hopes of completing it. You have both
mecha and support vehicles that can be sent out, and the number that
can be used will change at times depending of course on what the
goal is. One other major concern that you should have isn’t just who
to bring into battle and how to complete your mission, but also your
available ammunition. While this can be increased later by
upgrading, it’s not going to be easy going at the start, and
Crossfire isn’t the type of game that simply allows you to shoot at
random without suffering some consequences. You main gun is limited
as far as how many rounds you have, though some mecha have a special
weapon to counterbalance this as well as a sub-gun, but this isn’t
true of all mecha. There is also a melee attack and shield attack
that you can use, but if it comes right down to it, defend yourself.
There’s a shield included with your mecha for a reason, not just a
fancy decoration.
Crossfire
also isn’t a one-shot style of mission. It may take several hits to
bring down a mecha but don’t focusing on their damage isn’t always
advisable. You have yourself to worry about, and more damage can
mean more repairs or the end of the mission completely. Remember
that you have a team there for a reason, and you can issue them
orders to help make the missions a success. There is also structural
damage that can be found in some objectives, something important,
especially if you’re on the defensive end. When your job is
complete, you will be given reward points based on your performance
as well as experience points and as you and your pilot’s level up,
your skills with mecha and support vehicles will improve.
The game can also be played in a two-player mode, but it’s not quite
the same style. Instead of having a mission-based cooperative mode,
you simply will go head-to-head in a battle to the death. It’s quite
a simple idea, but I suppose fun for some. I’m a bit surprised
however that there wasn’t an online option included where you could
have four (or even more) players competing against one another in
missions. Many of the first person shooters online games would
actually translate quite well for this mecha scenario.
The
game looks good; I will certainly give it that. I really love seeing
the mecha with chips taken out of the shields and paint, and obvious
sign of heavy combat usage, and something seen usually with many of
the better thought out models (check out some of the Japanese hobby
magazines and you’ll find some amazingly detailed Gundam models that
look similar and even go to the extreme of including charred
portions and bullet damage.) I have read a few people complaining in
different forums about the slow movement of the mecha, but let’s
think about it for a minute. These are huge, hulking machines that
tower over trees and most buildings. I’m not sure why people have
drawn the conclusion that mecha should be fast moving, but it’s just
not a reality (no matter how fictions they may be.) The Gundam seen
in the series are brilliantly depicted here, though often the
surroundings tend to be a bit unimpressive.
The problem that I found with Crossfire really is that it gets
rather stale and repetitious very quickly. Much of the emphasis is
on strategy and preparation; the action really, to me at least,
seemed to be a secondary portion of the game. Often, the missions
can be completed rather quickly, thus putting you right back at
setting up for the next mission, assigning repairs and so on. With
this being the dawning of the PlayStation 3, the concern really is
playing games that are fun and keep your attention, not spending
time setting up the next phase. I will give Namco-Bandai some credit
however for including one thing that is often lacking in anime
inspired games, and that is the option of including the original
Japanese audio. While some players may be familiar with the anime in
English, having the original audio as an option really helps set the
mood for those of us that are morally opposed to English only.
Mobile
Suit Gundam: Crossfire might look amazing, but don’t let it fool
you. Again, good looks don’t always make the game, and this
certainly is a textbook case if ever there was one. More strategy
than action is what really drags the game down, but if that’s
something that you’re really a fan of; this is probably just the
thing to keep you busy on the PlayStation 3. Otherwise, this might
be one of the titles that is better left on your rental list rather
that your purchase list.
-mike-