Official Website
Platform: PlayStation 3,Xbox 360
Genre: Extreme Sports
Number of Players: 1 (1-4 Online)
Supported HD: 720p, PlayStation Network Compatible
I’ve
been playing skateboarding video games since I was twelve years old
and would spend six hours at a time in the Harrah’s Casino arcade in
Lake Tahoe doing handplants on what appeared to be Excitebike ramps
and running from a swarm of bees in Atari’s 720, the first extreme
sports video game. Back in 1986, spinning that circle-motion
joystick around was cutting edge, but it was very shortly after that
I discovered that I could actually go outside and skate on a REAL
board. Fast forward 14 years and I was managing a skate/BMX shop in
Portland, OR and had discovered something very interesting along the
way...no matter how many extreme sports games I would play, from T&C
Surf Designs on my NES system to the myriad of Tony Hawk titles, not
one of them has ever really captured the “feel” of skateboarding.
When I discovered in the Tony Hawk series that I could apply cheats
to actually make the game more realistic, I had a brief glimmer of
hope. Gone were the days of four city block grinds and quintuplet
360 heelflips; which are both great if of course you happen to be 12
years old and don’t actually know how to skateboard, but can be
quite taxing when you want to immerse yourself in a simulated
skateboarding experience for a few hours. The trouble is, when I had
grown tired or bored of the game, the very next one released would
be another psycho-speed, super-human, button-masher. Ugg.
Well,
I know I am not alone in this, and while the gamers who love the
over-the-top Tony Hawk experience are certainly entitled, the rest
of us finally have reason to celebrate. EA Sports is here to save
skate games from an eternity of over-glamorized misrepresentation.
With the release of Skate. the emphasis can finally be placed on the
skillful execution of skateboarding maneuvers instead of the
skillful execution of timely button combos. This is a game where you
will cease to feel like a gamer and really start to feel like a
skater.
Let’s get one thing out of the way right off the bat. Skate. is like
no other skating game you have experienced if only from the control
aspect. Here, you are not controlling your skater and performing
precise button strikes to execute your tricks. Instead, you are
asked to control the actual board, initiating only the wood’s slap
into the ground. From there, your skater’s body, grabs, and feet are
all independently controlled in the air. While this may seem
confusing when you read it, it makes a tremendous amount of sense
actually. Let’s take a look...
In
some games, if you want to grind a rail, you simply press the “jump”
button and then the “grind” button. Here you must begin the trick by
slapping the board down; this is done by flicking the control stick
in a variety of ways. So now that you’re headed up, you are going to
need to turn those feet. If you want a boardslide you can’t just be
pressing the button, you have to turn your feet, directing the board
perpendicular to the rail. If you land in the right spot, your
boardslidin’. If you turn a little shy you might feeble it; a little
too much to the side and your tailsliding. It is all about
placement...say it with me...”just like the real thing”. Now for the
dismount. This game isn’t going to turn your body back straight for
you. No way! When you come popping of the end of that rail, your
last job is to make sure you turn your body back so you can stomp it
and ride away clean.
While this sort of control scheme may mean a much longer learning
curve than you are used to, and just may be alienating to earlier
age gamers, it is far more rewarding in the long run for everyone.
When you stick a late kickflip down a ten stair or feeble down a
marble ledge, you ride away with a sense of accomplishment...so much
more so then “pressing the right button”. The trick list is immense
and the variety and fluidness of each combo is truly amazing. Rest
assured this is the closest you can get to skateboarding without
swellbow and torn up shoes. It’s time to buy some pads for your
thumbs people...
Next
up, this game looks freaking great. Stick this sucker side by side
with Tony Hawk: Project 8 and it clips that games wings easily. I’m
not gonna lie to you, there is quite a bit of redundancy in this
game. There are only a handful of different cars that drive these
streets making ever third or fourth one the same. There is a
distinct lack of variety in the pedestrians walking down the street,
meaning you will see the same old lady waddling up hills in the
neighborhood and cruising the streets of the financial district. But
the thing is, everything looks amazing and the sheer size of the
openly roamable game area would have made it nearly impossible to
offer a ton of variety for these visual aspects.
But let me tell you, if these developers were gonna spend endless
time giving us variety, I am sure happy that it was with the skating
terrain and not individual pedestrian faces. And at this they
succeeded fantastically. What you have here is a whole town to
skate; and I’m not just talking about a school, an airport, a
neighborhood block and a shopping mall. You actually get a WHOLE
town to skate. Downtown stretches for many streets in each
direction...skyscrapers, parking garages, fountains and every other
manner of concrete obstacle present themselves block after block.
Head out to the suburbs and find the elementary school, the high
school, backyard ramp setups, a mini-mart and gobs of other terrain.
There
are four major sections of town in all, fully connected the entire
time you play. At any moment you can decide to head across town and
session a favorite spot, but you might want to think about taking
the subway or teleporting to your favorite saved locations. To skate
the entire length of this open map, without side trips, can take
almost 15 minutes. This is a seriously HUGE environment. Some have
complained that the sheer size of this game makes it difficult to
find the spots you are looking for, but with some creative use of
the games options you can be out and back in no time. Besides,
hunting for a sick spot to session is one of the staples of street
skating!
Of course, with all of this area to cover and all these tricks to
perform, it is inevitable that you will be pulling off some
incredible tricks. You know the ones where everyone in the room is
looking away when you finally land it and you throw the controller
and start screaming your victory cry while they all say...”Do it
again, WE MISSED IT!”. Well, thanks to my personal favorite aspect
of Skate.’s design you can pull up a replay of your recent skating
and shove your sick moves in everyone’s face. But why stop there?
Edit the replay down to the best part and save it as a video that
you can watch over and over again. Heck, grab some stills from it
and no you’ve got mag fodder as well as some footy! Then, when all
is said and done, post it online and make the entire world jealous
of your talents.
Beyond
exploring this vast cityscape and showing off your skills, there is
of course a GAME at the heart of this beast; and what you will find
here is just about what you would expect. You are an amateur skater
who needs some shots in magazines, some footage in a video and a
couple of contest wins to make it pro. Here, of course, you actually
get to film that video and you yourself choose those photos, but
otherwise this all progresses much the way we have gotten used to.
Skate up to various pro’s, get a challenge from them to help make
you a better skater and move ever closer to your goal. You will also
go head to head with these pro’s, follow them to secret spots, and
dodge security guards to bag some really special locations.
All this is done with either one of the games imbedded skater
templates, one of the many pro’s you can unlock through game play,
or with the skater that you designed yourself. The level of
customization is fairly high as you can change not only dozens of
hairstyles, accessories, shirts, pants, and shoes, but also the very
bone structure of your face. Of course there is a TON...more than I
have seen...of unlockable and purchasable merchandise from all
manner of skateboarding’s top brands. This inclusion is the bread
and butter of so many skate games, but when attached to a game that
is already so unique and well done, it just serves as icing on the
cake!
Lastly,
by taking your skills online you can progress in even another way.
Through races and trick contests you can climb through the ranks of
other online players, or simply just free skate with a slew of folks
you don’t know. In what may be the most realistic representation of
skateboarding, when playing online you can have your runs snaked and
collide with an entire mob of little kids who are out for their
first day at the skatepark! Seriously though, there is much fun to
be had either solo or with the online masses in this game.
In a gamer’s world where we spend so much time arguing over which
system is better or which game is good, we can sometimes loose sight
of the fact that there are games being made which will someday, if
not today, be seen as groundbreaking. These games take us to the
next level, effectively saying “It is time for a change and that
change starts now”. Skate. is such a game.
-aaron-