Platform: PSP
Genre: RPG
Number of Players: 1
There
certainly have been quite a few role-playing games getting released
for the PSP, though that’s not something that most of us are
against. I can remember a time when finding a new RPG was something
of a rarity, but not these days. In fact, it was only six months ago
that The Legend of Heroes II was released, and already The Legend of
Heroes III: Song of the Ocean is upon with what might be one of the
fastest turn around times and RPG genre has ever seen.
For
those who don’t already know, The Legend of Heroes on the PSP has
been a means to bring back the franchise which was originally seen
on the PC in Japan, and the intention has been for three games, at
least for the portable market, and the franchise has actually seen
six games since 1989. Song of the Ocean brings new characters into
the world of The Legend of Heroes, though if you’ve played the
previous games and still have your save data, you can import them
and have the access to well over one hundred different characters
that you are familiar with. If you don’t have these saves through,
there are plenty of places to find them online, one of the many
things that makes the PSP the best handheld gaming system on the
market.
The Legend of Heroes III: Song of the Ocean is set in the same world
as the previous two games have been, but of course with an all-new
story. The tale begins in Weltluna where we learn about the
existence of twenty-four verses that are scattered throughout the
world. These verse are songs of tremendous power, but have been lost
for ages, though one of our main characters, the elderly McBain, has
an interested in finding them and has decided to embark on one final
voyage to seek them out. McBain’s family however is concerned about
his plan and insists that his nephew Forte accompany him. Tagging
along on the journey as well are Jan, McBain’s dog, and Una, a
friend of Forte’s who has a crush on him but is far too shy to
confess her love to him. And thus, the three leave to discover the
verses which, as legend tells, will unlock the Water Melody.
The
difference between this third version of The Legend of Heroes and
the previous games is . . . . very little. The overworld is
identical to what has been found before, though one of the things
that I have liked about these games is that instead of taking a few
steps and having an encounter out of nowhere, you can see the
monsters and their reaction to your party. Monsters with a green
icon above them will leave you alone but those that are red are on
the attack. During battle, there are some familiar RPG elements
found such as the ability to attack, use magic or items, but LoH as
you may know, has some other skills that you can utilize. As you
fight, your characters will increase their finishing move gauge and
once it’s full, pressing the square button will unleash a powerful
attack capable of dealing out some heavy damage.
The switch option comes in quite handy and will allow you to swap
out characters during battle. Maybe you’re in combat with a monster
that has a weakness that your current party can’t exploit, but you
can always bring in someone who can. At the end of battle you will
gain experience, collect money and occasionally items, and as your
characters begin to increase in level, they will also unlock new
spells, skills and finishing moves for themselves.
However,
while the battles are turn based, they aren’t the style where your
characters can attack each and every enemy. The field will allow
your characters to move only so far, so if any enemy is out of
range, you won’t be able to strike, though characters with bows and
other ranged weapons do have an advantage. Also, any successful
attack will move the target back, so you feasibly could push a foe
out of range, though being moved yourself could be advantageous to
avoid further damage.
When you officially start your journey, you will gain a pet, a
hamster in this case. Okay, it looks more like a rabbit, but the
story says it’s a hamster, so I’m going with that. Your pet is
always outside of your group and will find items along the way for
you. You can praise him, give him food, even scold him if you want,
and ultimately it will effect how well your pet finds goodies for
you on your journey. Keeping your pet happy is the best thing as it
will save you money in the long run since you will be buying less
items, and often selling them off due to lack of space.
McBain
and Forte are musicians, so throughout the game you will find
opportunities to have the pair participate in musical numbers. The
bad thing about this is that if you choose to do so, there’s no way
to suddenly stop them, and you will need to listen to them in their
entirety. There are different songs that can be played however, and
during the course of the story, you will begin finding new music.
The Legend of Heroes series has gone with a more classic approach
instead of trying for the ultra-realism that is very common in
today’s marketplace. Instead of following the current trend like all
other developers, you will find the LoH has those stout characters
that you’ve probably seen in other games over the years like the
early Dragon Quest games, even the first six Final Fantasy titles,
and a number of others. During the dialog though, the main
characters will be displayed along side the text in an
anime-inspired look. Every aspect of the game is done in an overhead
view, just like the games of yesteryear, but the terrain is
extremely well detailed and has the same anime type of look to match
with the rest of the game.
The
real problem with The Legend of Heroes III: Song of the Ocean comes
down to the fact that aside from a new story, new characters, and
new locations it’s really just the same game as before in terms of
how it plays. There really isn’t much as far as innovations with the
battles and adding just a few new elements into the game itself
doesn’t make it something that stands out drastically from what fans
of the series have played before. But, it really all comes down to
how much you loved the game before. If you’re one who found near
perfection with the pervious games, you’ll be pleased to know that
not much has changed, but if you were looking for improvements that
put The Legend of Heroes III: Song of the Ocean leaps and bounds
beyond its predecessors, you’re not going to find much of that here.
After a few hours, I had a feeling of “been there, done that,” and
while the game is good, I think this may be the same sentiments that
others have.
-mike-