Official
Website
Platform: PSP
Genre: Action
Number of Players: 1 - 2
Not too many years ago on a game console that still isn't far from the
minds of fans, there was a brave warrior, Sir Daniel Fortesque. The
PlayStation provided him with two daring and brave adventures, and many
were pleased with the opportunity to control and undead hero that would
become something of a legend. Many expected to see the hero make a
return in a next generation game on the PlayStation 2, but as time has
moved swiftly by, Sir Daniel was no where to be seen, and his deed were
forgotten by all but a few who regale his stories and adventures,
wondering if indeed he would return, and after a lengthy wait the dead
have in fact risen once again, but on the PSP.
MediEvil:
Resurrection is something of a revamping of the original MediEvil game.
Sir Daniel Fortesque, our hero, has had brave tales told about him since
his grand battle with the evil wizard Zarok, but these stories are far
from the truth. Sir Dan was actually something of a coward and died as
the battle had barely begun. It's been one hundred years since that
faithful day, and Zarok has returned to the land of Gallowmere once
more, and Sir Dan in turn has been revived to redeem himself, perhaps
making the stories that are told about his bravery true, but there's
just one slight problem. Sir Dan has left behind much of his mortal
shell, the only thing that remains are bones and armor, making
vanquishing evil sorcerers and his undead minions a little tricky, but
Sir Dan might be up to the task. For the sake of the people of
Gallowmere he'd better be.
It's been a number of years since I played MediEvil, at least that's
what it feels like, but I remember enjoying the game a great deal, with
it's interesting choice of a hero and tendency for dark humor and
sarcastic wit, and needless to say that Resurrection doesn't disappoint
at all. The skeletal hero has all the bumbling grace as he did in the
previous game, and then some. Trudging through the darkness of
Gallowmere, you will find yourself up against a bit of nastiness that
Zarok has prepared for take over the land. Skeletons, zombies, evil
imps, and all other manner of horrible and foul beast has pledged their
allegiance to the wizard, so Sir Dan isn't going to have an easy quest,
but it's better than dying immediately in a hail of arrows.
MediEvil
plays like most 3D action titles, though it does have its own unique
approach. The stages have you simply trying to find icons in order to
exit each section and progress to the next, though other challenges
await Sir Dan. As you begin, you won't have much in the way of weapons,
though you are armed, quite literally in fact. Sir Dan attacks with his
arm, but he will run across other weapons as well. Swords, clubs, and
even bow and arrow are all part of his arsenal, and it will begin to
increase with each passing stage. That's all thanks to a little help
from those brave souls in the Hall of Heroes. The stages contain a
chalice that must be found, and the essence of the monsters slain will
begin to fill it. After completing a level, Sir Dan has the chance to
visit the Hall and discover if those that now reside in the prestigious
location consider him worthy. If they do, they will reward Sir Dan with
a new weapon, so trying to get your chalice built up to 100% is always
the key to victory.
Aside from mighty heroes though, Dan will have a little bit of help from
some other sources. Al-Zalam, a former genie who had a mishap with Zarok,
is more than happy to lend some assistance and point Dan in the right
direction. Even Death itself may be will to lend a helping hand,
especially since Zarok is making life, or unlife rather, miserable.
Believe me, Dan is going to need as much help as he can get. Besides
cutting down undead and finding new weapons, Dan will also run across
plenty of gold which can be used to purchase its or even repair his
shield, a necessity if you're using it to bash enemies frequently. Look
for health springs and vials in each level as well. Dan can stock up on
his available health, even keeping some in reserve, for when things get
really bad, and they often do.
The
controls take a little getting accustomed to, one of my complaints (and
the only one) about the game. You can use either the D-pad or the analog
stick to move, though I found that the analog works much better. Besides
jumping, Dan has a few basic attack moves. Sir Dan's attacks consist of
both weak and strong as well as special attacks. It's good practice
however to not simply stick to one attack. Sir Dan apparently did learn
a little something and you can get in some nice combos, though there are
some enemies where this isn't going to help much, but it can help when
swarmed by numerous walking dead. I don't like the method of changing
weapons. You have to bring up a sub-menu and there isn't a quick way to
alternate back to another. I really feel that the game would have
benefited from the D-pad being used as a controller and instead having
the option to assign different weapons or cycle through them.
If you're new to all of this, don't worry. You can get some training
done in Dan's crypt to teach you the fundamental basics of the game.
There are books scattered about that will teach you the controls and if
you return, you can also learn more about the enemies you've fought as
well as about the items that you've collected thus far. There is even
some information about the weapons that you've managed to obtain.
One of the most impressive things about MediEvil though is the graphics,
and this is yet another title that shows the power of the PSP. There are
some fantastic lighting effects used, and I really like the green glow
used for the health springs. For the most part, I'd have to say that the
general enemies are a bit unimpressive, but the bosses are very well
done. MediEvil at times really feels like it's a take on Tim Burton's
Nightmare Before Christmas (the movie, not the game) in terms of how it
looks, but it still is quite different. There are also cut scenes,
complete with spoken dialog (something that a cartridge on a handheld
simply won't give you) and these add to the story and entertainment
value of the game tremendously.
If
you grow weary of wandering Gallowmere alone though, you can jump into
some mini-games that are available. Most of them consist of around nine
different levels, and as you may have assumed, they grow tougher in each
level. The real point however is to get to the final stage of the
mini-games in order to collect a new item for Sir Dan (and right now I'm
about half way there.) You can even host a game if you'd like, though
this is something we never had a chance to do here, but two Dan's it
seems are much better than one.
Aside from a few control issues, MediEvil: Resurrection proves that Sir
Dan still has some life left in him, and though he's been out of action
for a few years, he's making up for it. I'd have to say this is the
perfect introduction for those unfamiliar with the series and for those
of us that have missed it, Resurrection is going to make you remember
what you enjoyed about the series so much in the first place. It's a
dead world out there, and someone has to save it, and Sir Dan certainly
could use a little help as he's been dead tired for the past few years.
Why not give him a hand, or at least an arm, and grab MediEvil
Resurrection? You won't have any bones to pick with anyone but yourself
if you don't.
-mike-