|
|
|

|
Metal Gear Acid 2
|
Platform: PSP
Genre: Strategy
Number of Players: 1 - 2
Snake is just popping up all over the place. Those who slacked on buying
Metal Gear Solid 3 now have the chance at a new version of the game
filled with additional features, and for the crowd that has been sucked
into the world of the PSP; Metal Gear Acid makes a return appearance. If
you never played Acid though, there is a little warning, and this is NOT
the Metal Gear that you are accustomed to playing on the consoles.
Konami has designed the Acid series of games as turn based card games,
but that doesn’t eliminate the challenge. In fact, it can make Snake’s
adventures even more grueling.
Metal
Gear Acid 2 (or MGA2) finds Snake is a rather difficult position.
Somewhere along the line, the elite mercenary has lost his memory and
fallen in with what may very well be the wrong crowd. After entering
back into the United States, Snake and his new friends have found
themselves arrested by the FBI and facing extradition back to the
country they fled from. However, FBI agent Dalton has a job for Snake,
and should he succeed, the group will be allowed to simply slip away.
The job seems easy, and all Snake needs to do is sneak into a high-tech
lab, grab some computer files to prove the company is guilty of human
trafficking, and get out. For Snake . . . . jobs are never that easy.
One of the company’s high ranking officials is now threatening to use
nuclear weapons, the operation has been overtaken by another sector of
the government, and there’s talk of a weapon called “Metal Gear,” a name
that Snake knows for some reason, but he can’t quite figure out why.
There
were some MGS fans that were quite upset that the game went from stealth
to turn based card game, but it really does translate quite well. More
or less, the game plays virtually identical to the first MGA, but if
you’ve forgotten, Snake will go through some VR training that will
refresh your memory or get newcomer accustomed to how the game plays. As
the start of the mission, you are dealt a hand, and you’ll see a number
of different items and ever characters from the MGS universe. There are
a number of things to keep in mind however, and that’s what makes the
game more challenging that simply sneaking around.
The turned based missions will have you performing a number of tasks,
and the way they work is actually very simple. Each turn you can play
the cards you have in your hand allowing you to move, crawl, or even use
CQC (closed quarters combat.) The cards have a certain number of points
that will be taken from your total each turn, but the cards serve other
purposes as well. Some cards can be equipped, such as weapons and body
armor, giving you a slight advantage. If you have a weapon equipped for
example and are attacked, you will counter it. Other cards, like
rations, can be played to replenish Snake’s hit points and others have
special abilities. Let’s say you have The Fury (from MGS3) in your deck,
you can opt to use it to move or use it as a weapon, a flamethrower in
this case.
Although
the turned based action isn’t what most fans are accustomed to seeing,
save for the fans of the original Metal Gear Acid, Snake is capable of
performing virtually every action for the games. You can knock on walls
to distract enemies, you sneak along walls to avoid being seen by
cameras, and you knock enemies out cold if necessary, and you can hang
from areas while guards pass right by you. More or less, if you’ve seen
Snake do it in a past game, he will be doing it here as well, and there
is also yet another pretty female face show up; Venus.
Completion of the games stages will reward you with a number of things.
First, there are cards that are earned based on your performance which
will be added into your available cards, but also be on the lookout for
cards lying about in the stages as well. Finishing a stage will also
unlock it so you can replay it in a number of different modes. You will
also be awarded points that can be used to purchase cards or improve
those already in your possession. Snake is limited to the number of
cards he can have in his deck, but you can tailor it to your needs or
simply allow the game to put together the best possible deck for you.
The card shop will also let you buy packs of cards or singles (thanks to
a hacker under the name B.B.) and there are a few other tricks to get
you more cards to play around with. If you have a save from the previous
MGA, you can import the data to give you more cards, and MGA2 also can
be linked into Metal Gear Solid 3: Subsistence to download even more
rare cards for your deck. The possibilities become virtually limitless
on what you can put together, but remember that you are also limited to
the number of the same card you can hold in a deck. Upgrading and
swapping out cards is always something that players should be doing
between stages especially as the game moves forward and Snake is faced
with tougher battles and deadly opponents. Overall, MGA2 has 500
different cards that can be earned, found, or imported making getting
them all quite a challenge, but part of the fun.
Snake
has a few more things going on for him however hat simply dealing with
yet another possible terrorist threat and a Metal Gear. Arena battle
will put Snake face-to-face with some of his most deadly foes from the
past. Think it’s going to be easy? Not necessarily, and Snake will be
fighting alone against not one, but two opponents at a time. If you want
to take things one step further, you can fight against a friend and go
deck against deck.
I know what a number of people were curious about when Metal Gear Acid 2
was first mentioned was the 3D mode. The images showed a PSP that looked
like a Viewmaster, but this new mode isn’t nearly as impressive as what
you might have assumed. The 3D viewer is simply a piece of cardboard
that can be set up like a box to fit over the PSP. You do however need
to see the Solid Eye Icon appear in order to use this mode, and it
certainly isn’t easy to play the game in this fashion, in fact, it’s
actually rather annoying. It’s a good idea, but it isn’t one that is
necessarily pulled off with this game. This is more of a gimmick than
anything else, and MGA2 can be played just as easily without the use of
the Solid Eye Mode. Actually, I’d recommend that it isn’t used as all,
and the novelty really does wear thin quite quickly.
The
look of Metal Gear Acid 2 hasn’t changed too much from the original
game. The cutscenes are done in an anime fashion, still making me wonder
just why it is that Konami of Japan has yet to have the popular
franchise retold in an anime series of some sort. It’s not the same
Snake some might be used to seeing, but it honestly works extremely well
for this format. The gameplay on the other hand looks a little closer to
the Metal Gear that fans have known and loved for a number of years now,
but the blending of two different styles doesn’t hurt the game in the
least, and it actually gives it a much more unique approach that you
would think.
The first Metal Gear Acid was quite an innovative title, but the sequel
actually improves just about every aspect of the game, especially the
gameplay. If you loved the original game, the follow up is going to have
you addicted all over again. For those that have been apprehensive
however about the change from the console to the portable, this might be
the right dose of Acid that makes you a believer.
-mike-
|
|