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Namco Museum Battle Collection
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2005 |
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Published by:
Namco |
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Developed by:
Namco |
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| Buy It Now |
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Platform: PSP
Genre: Retro
Number of Players: 1 - 2
Sony's new
school toy is going old school. Some people think that retro gaming is
the new, cool thing to be doing, but there are those of us that have
fond memories of the older games that were very much a part of the
culture of what has been classed as Generation X. Face it kids, without
these old stand-by's, you wouldn't have your PlayStation 2, there would
be no Xbox, and portable games would still be like Tiger Electronics
handheld football. Companies are hip to what gamers wants, and since its
widely recognized that most gamers are in fact from the 20 something and
up crowd, the old classics still have a home.
The name Namco for most is associated with games like Tekken and
Soulcalibur, and for others the addictive Katamari Damacy springs to
mind, and while these are all great games, Namco has quite a history
beyond that. The GameBoy Advanced previously saw a collection of some of
Namco's greatest titles, but now it's the PSP's turn, and with over 20
different games, old school gamers are bound to find something that they
remember spending their allowance on in an afternoon. So, let's take a
look at what was cutting edge and state of the art years ago.
Pac-Man
& Ms. Pac-Man; 1980 gave birth to a legend, and it wasn't Mario. Take a
pizza and remove a single slice and there is one character that come
into everyone's mind, and that is Pac-Man. Namco single handedly
revolutionized the gaming industry with a simple concept: move Pac-Man
through a maze, eat all of the pellets, and avoid the ghosts. It was a
simple idea, but one that took quarters from everyone's pockets. We all
know the game, and Pac-Man was so popular with women that two years
later, Ms. Pac-Man hit the arcades. Let's not forget that there were
cartoons, plenty of merchandise, and 25 years later, Pac-Man is still
loved across the world. Come on, everyone has been in some sleazy diner
in the middle of nowhere that we want to leave immediately, but that
Pac-Man machine in the back keeps us from doing so.
Galaxian & Galaga: After Pong, the next big thing was Space Invaders,
but in 1979 Namco took the vector graphics shooter to the next level.
The debate has always been which came first, and it was Galaxian, a
Space Invaders clone that had to shooting down enemy ships, but instead
of simply launching missiles at you, these ships moved and tried to hit
you with a kamikaze attack. Galaxian was a hit with arcade goers, and in
1981 the game returned at Galaga, the favorite among fans. It has the
same idea, though the ships now fly into place, giving you the chance to
shoot them down before they get into place and even today, this is still
a classic bit of arcade history.
Rally X and the New Rally X: Pole Position is probably one of the first
games mentioned if you talk old school racing, though I'll admit that
Night Driving would be what I would mention. Games weren't always flashy
with all-star soundtracks and licensed cars like you find in Gran
Turismo, but Rally X gave us a different type of racing. You drive
around a maze and collect flags before your fuel runs out. It sounds
easy, but you also have roaming cars that will run into you that you
either need to avoid or hit with your smokescreen. The New Rally X,
released in 1981, is essentially the same game, but now with new dangers
such as rocks and Special Flags that double the score. Rally X is
Pac-Man more or less, but with some differences, and coincidentally, if
you have Ridge Racer on the PSP, the New Rally X is included as a bonus
game, and Rally X is also one of the first games to use the HUD display.
Bosconian:
At first, this was a game that I didn't remember, but once I started
playing, I recalled spending a lot of money on this game back in 1981.
This is another of Namco's space shooters, but unlike Galaga, you have
control to move where you'd like. The objective is to destroy the enemy
bases, but like other games, this isn't an easy job. You have enemy
fighter that will attack in formation to deal with as well as asteroids
and floating mines. The nice thing though is that your enemies aren't
the brightest, so you can easily lure them into smashing into them.
Bosconian would also give gamers a ship with firepower on both ends of
the ship, making the game a little simpler in some regards, but quite
challenging in others.
Dig Dug and Dig Dug II: Gaming went underground in 1982, but
figuratively speaking of course. Dig Dug put games into the garden
trying to protect it from enemies armed only with a harpoon what could
pump them full of air until they exploded. If all else failed, there was
always the trusty rock though could be dropped on their heads, and with
fire breathers are part of the set up, it wasn't an easy job for poor
Dig Dug, but players loved popping Fygar and Poopa. It wouldn't be until
1985 when Dig Dug would surface again and while the enemies were the
same, the mission was different and Dig was trying to protect islands
from his foes, this time armed with a jackhammer as well as the harpoon
and able to drop parts of the islands into the ocean. I'm not quite sure
how destroying good land helps the problem, but it worked for old Dig
Dug, though gamers really seemed to love the original.
Xevious: In 1982. a game that would become legendary hit the arcades,
and it was Xevious, one of the first in a long string of scrolling
shooters. With an alien threat in the skies and on the ground, your goal
was simple: shoot down spacecraft and drop bombs and bases and other
viable targets on the ground. It all amounted to a steady addiction for
arcade goers, and it still means the same thing on the PSP.
Mappy: You are a police mouse named Mappy and your job is to stop, what
else, cat burglars who have tried to pull of a home invasion, but Mappy
is on the case. You need to use trampolines to reach other areas of the
house, collect the valuables, and even use doors to stop them or hit
them with a special microwave beam. Back in the day, I was terrible at
this game, and while I'm a little better, Mappy is still quite a
challenge.
The Tower of Druaga: Gil must navigate through a maze-like tower in
hopes of saving Kei, but danger is around every corner. Armed with only
a sword, Gil must heroic triumph or perish while searching for the key
to make it to the next level. Honestly, 1984 didn't need a game like
this in the arcade, and Druaga is a terrible title and surprisingly, it
resurfaced recently in a new version on the PS2, but even that wasn't
enough to make the name memorable.
King
& Balloon: It's one title, not two, but King & Balloon is another Space
Invaders clone, but instead of just shooting enemies, you need to
prote4ct the king at the bottom of the screen. Enemies will pick him up
and carry him away. You can shoot him back down to safety (the king does
have an umbrella to assist them) but should you loose all the kings,
it's game over. This is another game I don't recall playing in the
arcades, but taking into consideration it was released in 1980, I can
understand why. Everyone was playing Pac-Man, but even still, it's an
interesting twists on a familiar theme.
Dragon Buster: Yet another fantasy adventure game, but this time you are
Clovis, a brave warrior out to rescue a princess from a dragon. Clovis
though has not just a sword, but he can shoot fireballs as well. It's
not a bad game, but still a bit annoying only because it's so incredibly
difficult. I think that the game cheats, but at any rate, you will find
a number of different enemies in this side scrolling action game from
1984 that is going to take a bit of time to master.
Motos: If you hadn't picked up an NES yet in 1985, then a visit to the
arcade may have found you playing Motos. This is yet another game with a
simple concept; you maneuver your ship to bump others off the playing
field. The fields themselves will become more complex as the level
increases and more and more hazards will make your job quite difficult.
It's not a bad game, but it doesn't quite have a addictive quality that
some of Namco's other titles have.
Grobda: This is yet another game that didn't sound familiar by title
alone, but as soon as I started playing it, I remembered it quite well.
Grodda's in some ways is much like a cross between Motos and the old
Atari Combat. You have a number of enemies that you just need to blow
up, but there are obstacles in your way and luckily, you also have the
luxury of a shield to make things a little easier. It can be tricky at
first, but once you get the hang of it, it's not a bad game at all.
Rolling Thunder: This is a classic game. You take on the roll of a
secret agent out to stop the forces of evil. The game is simply about
shooting, rearming yourself by entering other doors, jumping onto
balconies, and that's really about it. While it's quite a simple idea,
the game saw arcade goers huddle around constantly waiting their turn at
the action.
Besides being identical to what was seen in the arcade, you will find a
number of features included. Some of the games will have a sound test
included so you can go back and listen to isolated 8-bit sounds. There
is also an autosave feature in a number of the games and this will let
you start the game at a later time from the highest point you had
reached and will also save your scores. You can adjust the size of the
screen and even the arrangement, thus going either horizontal or
vertical. As many of the games are multi-player you can also link up
with a friend for some wireless gameplay.
This
isn't just about old school games though. Well, okay, it is, but Namco
has also revamped some of their classic games. Pac-Man, Galaga, Dig Dug
and The New Rally X all have enhanced versions with new features. It's
the same gameplay just with changes. Dig Dug has new special items and
boss battles. Pac-Man initially seemed to be the same as the arranged
version from the GBA, but there are even more new features and again,
boss battles. Galaga is simply beautiful as is Rally X. You can't have
the old without having reinventions, and there are plenty of them.
I really have no complaints about anything with this title. There are
more than enough games included on the UMD and they all look, sound, and
play just like their arcade counterparts. The older generation of gamers
are going to love having this title and are going to be playing it for
quite some time to come, though I can just hear younger children say,
"You actually PLAYED this?" It's like comparing an 8 track to a CD, but
in this case, retro is a very cool thing and it never left style, it's
just been sitting in a dingy corner waiting to come out and play once
again. The Namco Museum Battle Collection is a must have addition to
your PSP library and I'm certainly glad that Namco was the first company
to get a title like this out.
-mike-
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