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Secret Agent Clank
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Official Website
Platform: PSP
Genre: Action
Number of Players: 1
Being
a sidekick just isn’t an easy job. You might provide your hero with some
necessary support, but they are usually the ones who get all the glory,
they get the girl, and they get the product endorsements. However, these
sidekicks occasionally get their moment in the spotlight as well. It’s
not always great though, and I seem to remember a certain brother of a
plumber who was running around with a vacuum of all things not too long
ago. Sony has two pair of heroes in their arsenal that have seen more
than their fair share of games. Daxter of Jax and Daxter fame was
recently given his own solo adventure, a delight for some though I’ve
never been won over by the two. Ratchet and Clank however, that’s a
different story, and while they may not be hitting the PlayStation 3
soon, Clank now has chance to shine in the spotlight.
Secret Agent Clank is set after the events seen in Size Matter, but it’s
before their latest next generation adventure, Tools of Destruction, so
any answers you might have been hoping to gain if you’ve already
completed that game are still forthcoming. Clank has become an agent, a
secret agent, and he’s on a mission of the utmost importance. He’s
witnessed Ratchet of all Lombaxes, his best friend and companion in
saving the universe countless times, involved in a jewel heist at the
Boltaire Museum. Ratchet is now in prison while the gem, the Eye of
Infinity, is missing. Clank’s mission, should he choose to accept it, is
to locate the Eye and clear Ratchet’s name, making Clank a sort of
licensed troubleshooter. That’s only a portion of the adventure however.
Ratchet
has no idea what happened and he definitely doesn’t remember getting
thrown into prison, but it’s a grim reality. Clank might be trying to
find the clues that will prove he’s innocent, but Ratchet is going to be
lucky if he can survive that long. The prison that he’s been
incarcerated in just happens to be the home of a number of individuals
that he’s put behind bars and they are looking for revenge. Legendary
hero, at least in his own mind, Captain Qwark meanwhile is doing
everything he can to make sure the story gets told; his story. Qwark is
on a mission with a biographer to tell of his heroic deeds, though they
might be a little overblown, and as always is proving to be of little
assistance.
Secret Agent Clank plays just like the other games in the Ratchet &
Clank series more or less, though with a few differences. The combat
mechanics are virtually identical, though Clank has never been one to
pack a wrench around and instead uses his fists to beat his enemies into
submission, but that’s really more of a tactic if things get hectic, and
they will. Clank being a part of the Agency needs to rely on stealth
when he can and while the game doesn’t try and add in its own twist on
Metal Gear Solid or Sly Cooper, Clank does have a rather nice stealth
technique. Sneaking up behind an enemy and press square will enter into
a quicktime mode where you must mirror the button combination before
times runs out. Success will eliminate the enemy, quick and probably
painfully, though if you miss a button or two, you at least will get in
a few successful hit before entering into a brief skirmish with them.
The problem is that often, they will alert others in the area making
some rather difficult times for Clank.
Clank
will also have access to plenty of weapons and gadgets. The Agency will
often drop in a briefcase with a new and essential item for you that
will help on your mission, but you will also see phone booths with are
disguised Agency Vendors much like you’ve seen in all of the other
games. Things still work on the premise of ammunition as well, at least
most weapons, and there are Gadgetron Boxes found in stages to gain more
ammunition as well as those handy bolts to help with the purchase of new
equipment and modifications. Clank will begin the game with a bowtie
that can be used as a handy means to cut things or to take down enemies.
As you move on, you’ll gain access to the jet boots, the destructive
cufflink bombs, a blackout pen that can disarm those annoying laser
tripwires, the Holo-Monocle which will provide you with the means to
disguise yourself, the blowtorch briefcase, and the list goes on from
there. A secret agent though needs every gadget that he can, and Clank
has plenty of them. Clank will also gain experience just as Ratchet has
in other games.
Clank also has access to the Gadgebots in some missions and they play
close to how they have before, though there are a few new skills like
getting powered up with electricity to active some areas, spinning
wheels like you’d find in a hamster cage to move elevators, and even
stacking up on each other to reach higher areas. However, Clank has
another new ability at his disposal, and secret agents do need to have
all the right moves. Secret Agent Clank brings with it a twist on the
rhythm game craze, something that isn’t going anywhere anytime soon, but
Clank doesn’t need drums or a guitar, but just his slick and stylish
footwork. Just like all rhythm games, the objective is to press the
right button when those cross over the phrase meter, but it’s not songs
that you’ll be trying to get high scores on. Clank will use his fancy
footwork to navigate through lasers and even some smooth moves on the
dance floor. Additionally, after each mission if you show that you’re
exceptional at the art of stealth, the Agency will award you with
additional bolts.
You
won’t always have to play as Clank however, and after you complete a
stage you can select to play as Ratchet. His missions are quite like the
Arena combat that has been present in the other Ratchet & Clank games,
though you are extremely limited on what weapons you have. You are in
prison after all, but Clank will send you any weapons he thinks that you
might be able to use. Qwark meanwhile has his own mission where we get
to relive his heroic adventures, at least the way that he remembers
them, and they certainly aren’t quite what happened, if they happened at
all. Even the Gadgebots have their own infiltration mission and from
time to time, you’ll get secret missions that you can participate in.
There are also skill points to collect like the other titles in the
series, so aside from a few additions to some of the gameplay mechanics,
Secret Agent Clank treads on some very familiar territory as it should.
The controls however night be close to what the other games have brought
with them, but there are some things that I do definitely miss. The main
one is having access to two analog sticks. Getting a bearing on your
location isn’t quite as user friendly as in the other titles, but it can
still be done, it just takes a bit of time to At least the quick select
menu is still present otherwise Secret Agent Clank would be a mission
that completely fails.
Obviously
the PSP can’t provide the same type of visuals that the PlayStation 3
can, so if you’re among the many who have already played Tools of
Destruction, you already know that you won’t be given the same level of
visual flair. Secret Agent Clank however is very comparable to the
PlayStation 2 entries into the series, and it’s more than just giving
you some well designed and memorable levels. The rhythm phases of the
game are very entertaining to watch and instead of seeing Clank go
through the motions as you engage in button pressing, it’s all done
afterwards so you can enjoy it. The game also has cutscenes, voice
acting with the usual suspects when it comes to the cast, and of course
that sense of humor that is very much a part of the series. Secret Agent
Clank however is also poking fun at the secret agent genre itself.
Secret Agent Clank isn’t the best of the Ratchet and Clank series, but
it’s a decent game to say the least. High Impact Games has done better
on this portable than they did with their previous offering, Ratchet &
Clank: Size Matters. Clank may not be in line to be the next Bond, but
it’s still a mission that you should choose to accept and there’s more
than enough here to keep you from thinking that this is just another
effort to bring in some cash for the series.
-mike-
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