SPECIFICATIONS / KEY FEATURES
Central Processing Unit: IBM Broadway
Graphics Processing Unit: ATI Hollywood
Supported Resolution: Up to 480pSystem
Internet Connectivity: WiFi 802.11 b/g
Internal Storage: 512MB Flash Memory
Optical Drive:12cm Wii Disc & 8cm GameCube Disc. Discs will
self-load into the bay
12cm Disc Capacity: 4.7Gb (or 8.5Gb Dual Layer)
Memory Expansion: 2 x SD Memory
Downloadable Games: NES, SNES, N64, Genesis, TurboGrafix16
Disc Compatibility: GameCube
Wii Controller Ports: Wireless
GameCube Controller Ports: 4 Ports
GameCube Memory Expansion: 2 Ports
USB 2.0: 2 Ports
Internet: Wireless IEEE802.11b/g or a USB LAN adaptor.
WiiConnect 24 persistant connection, even when powered off
Output ports: AV Multi-output port, allowing Composite,
S-Video and Component
The Nintendo Wii. The cute-as-a-button and innovative beyond its
price-point gaming system with a name that just sticks in your
mind...filed away in your grey matter folders somewhere between
“Words That Get Me In Trouble” and “Exclamations Of Delight”. With
this ingenious little machine, Nintendo has turned the world of home
gaming upside down and inside out and proven once and for all that
gaming isn’t always about GRAPHICS but sometimes about plain,
old-fashioned FUN.
If
there is one thing I am quite sick of, it is the endless debate over
video gaming systems and which one is superior to the rest. For
some, go-carts are a much more fun way to spend an afternoon than
driving in freeway traffic to a second job in a new Audi...even if
the Audi is bigger, faster and more expensive. So, in the interest
of bypassing this tired tradition of comparing apples to oranges, I
will not compare this system to the others; instead choosing only to
give the lowdown on the one in question...the Wii. And the lowdown
is...this system is an absolute blast to play.
The joy of Wii springs forth from two fountains. One is Nintendo’s
long and steady belief in a childlike sense of fun; trading blazing
firearms and body count for memorable characters and cartoonish
environments. The other is a total re-imagining and redesign of how
games should be played. The Wii’s new controller design is nothing
new to anyone with the internet, a television or friends to talk to,
but let’s take a look at it anyway, shall we?
The
wireless controller is actually a two-piece device, one for each
hand: the remote and the nunchuck. The “Remote” is a very well
designed unit that fits any hand, from age four to forty, with a
solitary thumb button and a forefinger trigger. The aesthetics are
familiar to gamers and non-gamers alike, as anyone who has used a
television remote control understands the idea of pointing and
clicking. Even the basic shape is immediately reminiscent of a
“channel changer”. A home button brings the user to the Wii’s main
system hub and a simple cross-shaped directional pad rounds out the
basic controls. This “D-pad” is placed such that the unit can be
turned sideways in a parody of the iconic original NES controller
for platform style gaming.
My favorite feature of the wireless Remote is the addition of a
power button for the system. You can keep the Remote sitting next to
you on the couch and, since the whole setup is wireless, both power
on and play your system without ever moving. But you aren’t going to
want to sit still once this machine is up and running! This is
because of the Remotes other operation feature...motion sensitive
control. Far beyond an ordinary controller, the remote can be swung
like a bat in a baseball game, jabbed like a punch for boxing, aimed
like a gun for first-person shooters, or even spun like a racecars
steering wheel. The options are limitless and open to game
designers, and I suspect the most innovative uses of this remarkable
controller are yet to come.
Also
worth mentioning is the speaker in the Remote controller unit
itself. This audio source is separate and independent of the sound
already coming from your television or theatre speakers. When
playing tennis, the crowd and opponents noises come from the TV,
however the sound of YOUR racquet is played right there in your
hand. The stadium full of people and the sounds of the field in the
baseball game come from your TV, but the crack of the bat is right
there in your hand...complete with rumble! The rumble feature of the
Wii Remote is the best I have ever encountered...well programmed
enough to add to game play, but also subtle enough in its strength
to avoid startling you out of the game. Utilizing the rumble feature
while surfing the Wii’s Channel menus is also nice because it is
easy to tell when you are pointing in the right direction.
Attached to this Remote is a detachable Nunchuck controller. This
ergonomically shaped, secondary, opposite-hand controller is much
more simplistic than its partner, but contains all the
motion-sensitive properties. A thumb controlled analog stick is
combined in a “handle” style body with a pair of index finger
trigger buttons. By controlling direction with this thumb stick in
one hand and pointing the Remote like a pistol with the other,
first-person shooters take on a whole new realism above and beyond
anything seen before. This is just one more reason the Wii keeps you
out of your seat and moving about in front of the screen...a
refreshing change to be sure (albeit one that requires a little
cleanup of your front room first and requiring a piece of furniture
or two to be relocated).
All
of this motion-sensitive controlling requires one other piece to
function properly; a Bluetooth Sensor Bar which lays across the top
of your television screen or just underneath it. This Sensor Bar
ensures that the Wii’s Remote and Nunchuck movements can be sensed
up to thirty feet away and the “pointing” capabilities are accurate
within 15 feet. Even the largest of rooms are supported by this and
four players can easily fan out in a play room with no one running
the risk of getting a friend’s swinging Remote in the face.
The controls are extremely easy to pick up, even though your first
few moments with each game may make you fear otherwise. The
motion-sensing is done SO well that it has almost NEVER wound up
troublesome. I had feared that all this swinging and speed control
and the like would turn into many botched maneuvers, but this just
isn’t the case...at least with the packaged game. I cannot explain
enough how intuitive and easy to use the controls are for both games
and system functions.
So
now that you know why the controls are amazing and unique, lets take
a better look into the system itself. The unit is amazingly compact
and lightweight, which is a dream if you are one of those gamers
that take your systems wherever you go. Measuring about the same
size as three DVD cases stacked together, the Wii won’t be crowding
out your other electronic gear when added to your entertainment
center. And with the wireless controllers, you’ll never be forced to
tuck cords or knock over your coffee table drinks with a swinging
cable.
Featuring a slot-loading drive, discs are simply inserted directly
into the front of the tiny unit...both the standard sized Wii discs
and the mini Gamecube discs from your older Nintendo system are
supported. A flip-open door reveals the tiny port for your memory
card, which in this case is any SD format memory stick...the same
type that is so widely popular amongst digital cameras, media
players and rival entertainment systems. There is 512k of internal
memory to get you started, and with prices dropping daily on large
SD cards, you won’t be worrying about storage anytime soon. The Wii
will recognize up to four of its own wireless Remotes, and flip open
the hatch up top to reveal four additional ports for Gamecube
controllers and a slot for your Gamecube memory card! This is
complete backwards compatibility at its best with no starting over
and the ability to utilize your existing and familiar controllers.
But
the fun of Nintendo’s past hits doesn’t stop there. The Wii also
comes standard with wireless internet capabilities; most of which we
will look at a little later. However, this connectivity can be used
to access a library of downloadable titles ranging from NES
originals to Super Nintendo favorites and even slightly more recent
Nintendo 64 games! While these games are purchased and not free
downloads, the simple fact that they are offered is a huge selling
point for the system as a whole...and to be honest, some of those
older games are far more entertaining than some of the newer ones I
have come across.
When powered up, the Wii brings you to a system menu full of various
“Channels”. The first of these leads to the loaded disc (either Wii
or Gamecube) and if selected will start your gaming experience
immediately. You will also be able to access your Virtual Console
titles which have been downloaded onto your machine. The other
default Channels are the Mii Channel, the Photo Channel, the News
Channel, the Weather Channel and the Message Board. The first and
what I have found to be the most addictive channel is Mii. Selecting
the Mii option allows you to customize personal avatars for use on
both your system and selected games. While the avatars are very
simple and cute (noticing a pattern yet?), there are so many options
from eye shape, to skin color, to lip gloss, hair style, beauty
marks and even double-chins, I can assure you that you will spend
hours just tweaking your look and creating multiple Mii’s.
These
Mii’s can make appearances in the games you play, such as the
included
Wii Sports. Your avatar is out there on the court playing
doubles Wii Tennis, exactly as you designed him/her, or lining up in
the lanes of Wii Bowling. These Mii’s also carry with them game
information and statistics. In the
Wii Sports game for example,
stats are tracked for every win and loss as your Mii works his way
to Pro Status. Load some of your Mii’s into your Remote’s internal
memory and pocket it over to your friend’s house. When you load up a
game, your Mii’s jump out of your remote into your buddies system
and are available to use in all of his games...carrying with them
their personal stats! Such a community minded look at gaming has
never been touched upon by other systems, no matter how many online
user names they assign.
There are quite a few other fun options open to you Mii’s, from
parades to roll call lineups, but we are going to move on to our
next channel, Photos. Using the SD slot in your Wii, you can load
images directly from a digital camera or other source into your
machine. These pictures can then be viewed in slide shows, set to
music, or even edited. While the photo editor is obviously meant for
laughs and playing around more than actual image enhancement, it is
still a great way to utilize the SD capabilities of this console.
The
Weather Channel is simply a forecasting tool, using the internet
connection to display weather all over the globe. You can use the
Remote to spin a virtual globe and series of topographical maps to
check out weather anywhere around the world. Similarly, the News
Channel is a world wide collection of daily happenings; searchable
by categories and topics. With a simple press of the power button on
the Remote, you can check out the sports scores, see if you need a
jacket, play a few rounds of golf and be out the door and on your
way.
Last up on the starting channels is the Wii Shop, where you can
browse through those older system titles and start downloading them
to your unit. Rechargeable cards can be purchased and reloaded at
your local video game store, where cash is turned into spendable
online points...or simply use your credit card at the online site.
These points are then exchanged for games; playable immediately upon
successful download. Other channels are on their way, and the fact
that the system loads to the Channels page first enhances the
chances that the unit will be used by more members of the family
than just the hardcore gamers.
There is of course, a basic internet browser, but this isn’t where
the real strength of the WiFi connection lies. The Channels are
where it is at, without a doubt, and provide enough of an expanding
community to remain entertaining for quite some time. I can’t wait
to see what uses the Wii’s Channels will have in the future!
There
is no DVD or CD playback supported on the Wii, but I have to be
perfectly honest and say...”So what?” Not only do we all have CD
players and Ipods and DVD players and DVD drives on our
laptops...but these applications are not about gaming. It is
refreshing to not look forward to hundreds of dollars worth of add
ons, media devices, and other brick-a-brack that doesn’t make your
games any more fun. Besides a few aftermarket controllers and skins,
you already have everything you need from the get go. Plain and
simple, the Wii is a GAMING machine with a few other perks to make
it a family friendly device. It isn’t an all in one entertainment
package or replacement...thankfully!
The system will come packaged with the five-games-in-one Wii Sports
disc. Use your inventive controllers to their utmost when you play a
round of golf, knock down some pins at the bowling alley, hit a home
run on the baseball field, go doubles on a tennis match, or send
your opponent to the mat in the boxing ring.
More
a training device than an immersive game, I’ll bet even Nintendo
would be shocked to know how addictive and amazingly fun this game
package is. I am willing to wager it will be some time before gamers
are heading back to the store for an additional title after getting
wrapped up in this bundled launch game. For a complete review of the
game, head here.
So there you have it, plus or minus a few details that I am not tech
savvy enough to comprehend or care about. This system is
astoundingly fun and instantly addictive. Moving from your old
systems to playing a Wii for the first time is like discovering the
difference between soaking in the tub with your wind-up hippo or a
day at the beach on a Jetski. Whether you are a long time button
masher, or rather new to the field, THIS is where you should head
next. The Wii is fun in a box, short and sweet. Isn’t it time you
had a little more fun?
-aaron-