Platform: Nintendo Wii, PC
Genre: Simulation / Edutainment
Number of Players: 1 - 2
I
have some mixed feelings regarding the Wii. On one hand, I’ve found
the controls and the concepts behind many games to be a bit gimmicky
and too reliant on waving the remote around like a fool, but then
again, there are some games that have benefited quite a bit from
this type of game play. Some games are a bit subtle in their
approach to these controls however and actually manage to not only
use them effectively and stay away from become ridiculous, but also
bring in some interesting gameplay.
Wild Earth: African Safari actually wasn’t a title that I was
expecting this from. If anything, I though that this was going to be
some unimpressive game that did like to keep my interest, but
instead you have a game that not only has a more toned down method
when it comes to the remote usage, but for the idea behind the game,
it’s very effective. Wild Earth is akin to a game like Pokemon snap
or, from the way the trailer appears, the upcoming PlayStation 3
title Afrika. Players take on the role of a photo journalist who has
come to Africa on his (or her) very first assignment, and that would
be snapping photos of the wildlife and their habitat. While the
premise itself is very simple, there is quite a bit more than the
game offers, and you won’t be just wandering around the wilds of
Africa hoping to get some good shots either.
You
have two guides who are along with you and will help you in finding
photo opportunities. They will share plenty of banter back and forth
with one acting as something of a color commenter while the other
actually gives some useful and important information and statistics
about the wildlife that you will encounter. There are eleven
missions total that you are to complete, and the idea is of course
about taking photos. In order to do this, the remote is used to move
back and forth while the analog stick controls your other movements.
To take a photo, just press the A button and if you’re too far away
and want to get in really close, there are a number of ways that you
can zoom in and out, though my personal preference is the buttons on
the nunchaku portion of the controller.
Determining what photos you need to take is quite simple actually,
and in the upper left portion of the screen, you will see your
current primary photo objectives. Beneath these are optional photos
that you can take and if you happen to snap a photo that is neither
of these but it impresses you, you can hold down the B button to
save it. You are limited however to the amount of additional photos
outside of your objectives that you can hang on to. In order to pass
any of the photo assignments, you are required to take at least 75%
of the photos. You are free to roam the area and if you get lost,
the HUD will point you in the right direction. However, you should
also keep in mind that these are wild animals (not really, just try
and imagine that they are) so if you get to close to some of them,
they won’t necessarily be happy. This will have an impact on the
wildlife and it will keep dropping down each time you get too close
until you start taking some good photos again to build it back up.
After
completing a stage, players will then get a chance to read the
article that they were shooting photos for. This also includes a
good deal of educational information as do the photos. You can click
on any of them and get more information from the captions beneath
them. Not all of your photos will make it into the article though,
so don’t expect to see every single picture you have taken. These
articles can be viewed again at any point from the main menu and you
can also manage your photo portfolio. Finishing the assignments has
another advantage as it will unlock mini-games that will have you
doing everything from washing other animals as an elephant to
helping a vulture on an aerial adventure and even doing a bit of
dancing with a flamingo. There is even an option to play the game in
a co-op mode so you and your friends can enjoy the wilds of Africa
together.
Wild Earth: African Safari is actually a port of the PC game Wild
Earth: Photo Safari, and while the Wii does a fairly good job at
bringing the visuals to life, I would think that the PC version may
have done slightly better. Wild Earth doesn’t look horrible, but
it’s not nearly as life-like or vivid as you might think and has a
very arcade style of visuals to it. The Wii manages to get the
general idea across very well, and the animals don’t have a cartoon
look to them thankfully, but they aren’t going to give you a
photo-realistic vision of Africa either. But, I’m sure that any
younger players who are involved in the game aren’t going to care as
Wild Earth will get them close to wildlife in a virtual environment
and educated them as well.
I
don’t see this as being just a game for young players however, and
as a seasoned veteran, taking photos was entertaining, but the
informational part of the game was even better. Wild Earth is almost
like being able to participate in a show on Discovery Channel or
Animal Planet; it’s just too bad something like Planet Earth wasn’t
a video game. Wild Earth: African Safari might give you the idea
that you’re out to shoot animals, and you are in a way, but if
you’re looking for a kill, this won’t give it to you. For those of
us who respect and appreciate animals and nature though, taking
photos is only half the fun and who knows, you might learn something
in the process of playing.
-mike-