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Wallace & Gromit: Curse of the
Were-Rabbit
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Platform: Xbox, PlayStation 2
Genre: Action
Number of Players: 1 or 2
Right off, I will say that I am
totally unaware of Wallace and Gromit. Never seen any movies or what
have you, never played any games, I have no idea what Wallace and
Gromit is all about, until receiving this copy of The Curse of the
Were-Rabbit for review.
The
game is based on the movie of the same name that was recently
released, and that in itself would generally set off alarm bells.
However, my time with the game has shown that this is one of the few
that actually gets it right. Although the game is pretty simple and
surely geared toward kids, it features some clever dialog and nifty
gameplay elements that will have adults enjoying themselves with the
game as well. “Casual” and “charming” are two words that would
describe this game well.
Wallace and Gromit have started a pest removal business, and none
too soon it seems. Just as the big vegetable competition is about to
take place, there is a sudden outbreak of rabbits. They swarm about
endlessly, and Wallace and Gromit to tackle the job and remove the
pests, using various clever items and abilities. To make matters
worse, at night, the rabbits turn into mean, menacing creatures,
giving the heroes a greater challenge. There are no shotguns or
poison pellets here, though. Wallace and Gromit remove the unwanted
pests in a kinder, gentler way. Lack of blood and gore make this a
kid friendly game all the way.
Gameplay
entails going from one area to another, finding inhabitants to talk
to, who will eventually give you a job which mostly involves
removing rabbits. Use the bun gun, a sort of vacuum kinda gizmo, to
scoop up individual offenders and take them back to a holding area,
or you heard the pests en masse toward vents that pop up from the
ground which whisk the rabbits away. Control is tight and intuitive
throughout the game, and you have various moves such as wall jumps
and double jumps, and you also have limited control of the character
you are not playing. The other character will help you out by using
items or helping you get to areas you can’t reach alone. In addition
to the main characters, there is a third playable character called
Hutch who helps you out as well. The time of day determines which
character you use- Wallace for the daytime, Hutch for night, and
Gromit works twenty four seven. While the game does not really
innovate or bring anything new its genre, it is primarily geared
toward young’uns, so the fairly straight forward gameplay and
forgiving control scheme are apt for the game.
Graphically the game closely resembles its claymation source
material, to great effect. Levels are lively and colorful, and the
character animations are superb. The sounds and voice acting are
just as well done, giving the game a well rounded and immersive
feel. Fans of the duo will feel right at home playing the game.
I
had a pretty good time with Curse of the Were-Rabbit, and
considering that this is a movie licensed game from source material
that I am totally unfamiliar with, I would say that is a good
achievement. The $40 price tag suggests that this is not a AAA
title, but it’s not a budget title, either. I think it’s a good
price point for a game that will appeal largely to fans of Wallace
and Gromit, and especially to kids. In a time where all we see about
games in the media is how they are turning our kids into a bunch of
oversexed thrill killers, Curse of the Were-Rabbit is good title for
parents to buy for their kids, without having to worry about bad
influences. It’s a solid title, and good clean fun.
-Ed-
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