ID SOFTWARE
ANNOUNCES
SHIP DATE
FOR ENEMY
TERRITORY:
QUAKE WARS™
FOR NEXT-GEN
CONSOLES
Santa
Monica, CA –
April 18,
2008 – The
battle for
Earth will
be waged on
retail
shelves as
id Software
and
Activision,
Inc. (Nasdaq:
ATVI) today
confirmed
that Enemy
Territory:
QUAKE Wars™
for the Xbox
360™ video
game and
entertainment
system from
Microsoft
and the
PLAYSTATION®3
computer
entertainment
system will
begin
shipping to
North
American
retailers on
May 27, 2008
and arriving
on European
and
Australian
store
shelves on
May 30,
2008.
Based on the
critically-acclaimed
game from id
Software and
Splash
Damage for
Windows® PC
that won
more than
forty E3,
Editor’s
Choice and
Game of the
Year awards,
Enemy
Territory:
QUAKE Wars
pits the
armies of
Earth’s
Global
Defense
Force (GDF)
against the
invading
alien
menace, the
Strogg. Set
within the
expansive
QUAKE®
universe in
the year
2065, this
ultimate
team and
mission-based
multiplayer
warfare game
offers
consoler
gamers
distinct
classes,
vehicles and
weapons to
choose from,
giving
players
countless
ways to join
the battle.
Players work
as a team to
defeat the
enemy and
achieve
objectives
either
online
against
other
players or
battle
offline with
surprisingly
lifelike AI.
Across
multi-mission
campaigns,
players earn
experience
and
promotions
while stats
are recorded
globally for
players to
track their
rank and
prestige in
the
community at
www.enemyterritory.com.
Nerve
Software,
the
Dallas-based
independent
developer
responsible
for Return
to Castle
Wolfenstein
Multiplayer
for the PC,
Return to
Castle
Wolfenstein:
Tides of War
for Xbox and
DOOM 3:
Resurrection
of Evil for
the PC and
Xbox,
created the
Xbox 360
version of
the game
with
Activision’s
Underground
developer,
handling
PLAYSTATION
3 duties.
Enemy
Territory:
QUAKE Wars
is powered
by id
Software’s
revolutionary
MegaTexture
rendering
technology,
delivering
amazingly-detailed,
massive
battlefields
located in
desert,
arctic and
tropical
environments
that feature
realistic
terrain,
lighting,
special
effects and
atmospheric
conditions,
giving
console
gamers the
ultimate
environment
for
objective-based,
online team
action.
Enemy
Territory:
QUAKE Wars
has been
rated “T”
for Teen by
the ESRB.
For more
information
about Enemy
Territory:
QUAKE Wars,
please
visit:
www.enemyterritory.com.
About id
Software
id – defined
by Freud as
the primal
section of
the human
psyche; id
Software,
located in
Mesquite,
Texas, was
founded in
1991. From
inception to
present day,
id Software
has
relentlessly
provided
technical,
design and
artistic
leadership
as an
independent
game
developer
and
technology
provider.
Transcending
the games
industry,
id’s iconic
brands such
as
Wolfenstein,
DOOM, QUAKE
and Enemy
Territory
have become
staples of
popular
culture for
generations
of gamers.
More
information
on id
Software can
be found at
www.idsoftware.com.
About
Activision,
Inc.
Headquartered
in Santa
Monica,
California,
Activision,
Inc. is a
leading
worldwide
developer,
publisher
and
distributor
of
interactive
entertainment
and leisure
products.
Founded in
1979,
Activision
posted net
revenues of
$1.5 billion
for the
fiscal year
ended March
31, 2007.
Activision
maintains
operations
in the U.S.,
Canada, the
United
Kingdom,
France,
Germany,
Ireland,
Italy,
Sweden,
Spain, the
Netherlands,
Australia,
Japan and
South Korea.
More
information
about
Activision
and its
products can
be found on
the
company's
World Wide
Web site,
which is
located at
www.activision.com.
Cautionary
Note
Regarding
Forward-looking
Statements:
Information
in this
press
release that
involves
Activision’s
expectations,
plans,
intentions
or
strategies
regarding
the future
are
forward-looking
statements
that are not
facts and
involve a
number of
risks and
uncertainties.
Activision
generally
uses words
such as
“outlook”,
“will,”
“could,”
“would,”
“might,”
“remains,”
“to be,”
“plans,”
“believes”,
“may”,
“expects,”
“intends,”
“anticipates,”
“estimate,”
future,”
“plan,”
“positioned,”
“potential,”
“project,”
“remain,”
“scheduled,”
“set to,”
“subject
to,”
“upcoming”
and similar
expressions
to help
identify
forward-looking
statements.
Factors that
could cause
Activision’s
actual
future
results to
differ
materially
from those
expressed in
the
forward-looking
statements
set forth in
this release
include, but
are not
limited to,
sales of
Activision’s
titles,
shifts in
consumer
spending
trends, the
seasonal and
cyclical
nature of
the
interactive
game market,
Activision’s
ability to
predict
consumer
preferences
among
competing
hardware
platforms
(including
next-generation
hardware),
declines in
software
pricing,
product
returns and
price
protection,
product
delays,
retail
acceptance
of
Activision’s
products,
adoption
rate and
availability
of new
hardware and
related
software,
industry
competition,
rapid
changes in
technology
and industry
standards,
protection
of
proprietary
rights,
maintenance
of
relationships
with key
personnel,
customers,
vendors and
third-party
developers,
international
economic and
political
conditions,
integration
of recent
acquisitions
and the
identification
of suitable
future
acquisition
opportunities
and foreign
exchange
rate
changes.
Other such
factors
include
additional
risk factors
identified
in
Activision’s
most recent
annual
report on
Form 10-K
and
subsequent
quarterly
reports on
Form 10-Q.
The
forward-looking
statements
in this
release are
based upon
information
available to
Activision
as of the
date of this
release, and
Activision
assumes no
obligation
to update
any such
forward-looking
statements.
Forward-looking
statements
believed to
be true when
made may
ultimately
prove to be
incorrect.
These
statements
are not
guarantees
of future
performance
and are
subject to
risks,
uncertainties
and other
factors,
some of
which are
beyond our
control and
may cause
actual
results to
differ
materially
from our
current
expectations.
© 2008 Id
Software,
Inc. All
rights
reserved.
Enemy
Territory:
QUAKE Wars
and ID are
trademarks
of Id
Software,
Inc.
Activision
is a
registered
trademark of
Activision
Publishing,
Inc.
All other
trademarks
and trade
names are
the
properties
of their
respective
owners.