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Press Release

Codemasters Signs Hospital Tycoon for PC

New Tycoon Title From Deep Red Games Will Have Players Managing Medical Mayhem

Los Angeles (August 22, 2006) – Giving gamers the chance to play doctors and nurses, Codemasters today announced the signing of Hospital Tycoon, an original PC title from development studio Deep Red Games (Monopoly Tycoon, Vega$: Make It Big!, Tycoon City: New York).

Set for a spring 2007 launch, Hospital Tycoon is a medical-themed God game in which players are put in charge of hectic hospital facilities that are constantly on the verge of crisis and collapse. Players are challenged to run, maintain, enhance and expand the hospitals while turning any chaotic situation around using ingenious management techniques.

The most infectious thing about Hospital Tycoon is its humor as players experience how the game’s characters – the doctors, nurses and patients – interact with each other and react to how well the player is running each hospital. The game’s high level of character interaction will create a living hospital that’s part soap opera and part comedy.

A move away from micro-management life-simulation games, Hospital Tycoon will create emerging situations that are as entertaining as they are challenging. The manic medical teams have to deal with patients suffering from the most peculiar ailments, such as the man afflicted with ‘Monkey Nuts’ and the office worker diagnosed with Stress Zombosis, and set about curing them with equally odd treatments.

“Hospital Tycoon promises to be great fun, and continues Deep Red’s drive to fuse the established core gameplay of our previous Tycoon games with richer and deeper character simulation,” said Steve Beverley, project leader at Deep Red Games.

“With Hospital we’ve added a generous helping of widely-appealing humor and a kind of soap-opera format too. The game is designed for play either as a sandbox toy, making it accessible to a wider audience, or with structured challenges appealing to core gamers,” added Beverley. “Whichever way it’s played, it’ll be accessible, funny, visually gorgeous, and offer depth for those that want to dig for it.”

Players will direct the hospital’s medical staff, ensure patients are cared for and have the treatment facilities required. There’s also the upkeep of each hospital to control and develop; dedicated areas can be built to support additional medical needs – surgery, diagnosis, physiotherapy and more. Get it right and patients will go home happy, get it wrong and armies of angry, sick people will make everyone’s life hell.

The game’s rich visual design will deliver detailed, comedic representations of the patients’ bizarre diseases. The more patients that are cured, the more player’s medical empire can grow and flourish, but watch out for the spread of infectious conditions, or soon an epidemic could plunge the hospital into absolute chaos.

Giving players the chance to play their part in a modern medical drama (and prevent it turning into a crisis), Hospital Tycoon is now in development, exclusively for PC, and scheduled for spring 2007. For the latest on the game, visit the wards online at www.codemasters.com/hospitaltycoon.

ABOUT CODEMASTERS
Codemasters is a leading developer and publisher of best-selling interactive entertainment products for a global audience on current and future gaming platforms and channels. Established in 1986, the company’s dominant brands include Colin McRae Rally, TOCA Race Driver, LMA Manager, Brian Lara Cricket and Operation Flashpoint. The company is headquartered in Southam, Warwickshire UK and maintains operations in the U.S., Germany, France, Spain, and Benelux. More information about the company and its products is available online at http://www.codemasters.com.

PRESS RESOURCE WEB SITE
Download game artwork, screens and essential Codemasters’ press materials direct to your desktop from: http://www.codemasters.com/mediabank.

ABOUT DEEP RED
Founded in 1998, DEEP RED is a well respected UK based developer that is continuing to prove itself as a world class leader within the very specialist genre of 'world building' and 'social simulation' games. With highly experienced management and development teams, customised tool chains and proven delivery capabilities, Deep Red continues to build on its success and push back the boundaries of the markets it operates in. To date the company has produced 7 highly regarded games that, between them, have sold nearly 3,500,000 units: Risk II, Monopoly Tycoon, Beach Life, Vega$: Make It Big!, Sea World, Sea World II and TC:NY (Tycoon City New York). For more information please visit
http://www.deepred.co.uk


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