PHILIPS
ANNOUNCES
amBX LICENSE
AGREEMENTS
WITH
CODEMASTERS
AND
INTROVERSION
PC Titles
TOCA Race
Driver 3,
DEFCON and
Darwinia
Join A
Growing List
of amBX-enabled
Games
New York –
December 12,
2006 –
Philips
today
announced
that it has
reached
separate
agreements
with
Codemasters
and
Introversion
to amBX-enable
their
upcoming
games. As a
result of
the
partnerships,
Philips will
utilize a
special
scripting
language in
Codemasters
and
Introversion
titles that
will
redefine the
experience
of playing
games by
extending
the game
world out of
the screen
and into the
real world.
The company
will partner
with
Codemasters
to amBX-enable
the hugely
popular TOCA
Race Driver
3 and
Introversion,
the
award-winning
creator of
Uplink, to
amBX-enable
the upcoming
titles
DEFCON and
Darwinia.
All titles
will be
available
for the PC
CD-ROM.
Codemasters
and
Introversion
join an
ever-increasing
list of
video game
publishers
and
developers
that have
signed on to
create amBX-enabled
games,
including
THQ, Kuju
Entertainment,
Revolution
Software and
Sumo
Digital.
Previously
announced
games that
will be
specifically
scripted to
work in
tandem with
amBX
peripherals
include
Broken
Sword: The
Angel of
Death and
Rail
Simulator.
Additional
announcements
are
forthcoming
as Philips
is currently
in the
closing
stages of
agreements
with a
number of
other high
profile
companies
regarding
amBX-enabling
games in a
variety of
genres.
“Codemasters
and
Introversion
are the
cream of the
UK-based
game
development
community.
They’ve
recognized
both the
creative and
commercial
value that
amBX can
add, as well
as showing
that even
back
catalogue
games can be
amBX-enabled,
extending
product
shelf life
in the
future,”
said Jo
Cooke, Chief
Marketing
Officer,
Philips amBX.
“These are
three
totally
different
titles that
will use
amBX in very
different
ways and,
added to
existing
amBX-enabled
adventure
and
simulation
games,
demonstrates
how
adaptable
and striking
amBX can
really be
across all
genres of PC
gaming.”
Featuring
explosive
damage
effects
across a
huge range
of motor
sport
disciplines,
TOCA Race
Driver 3
delivers
pure heart
pounding
racing for
the PC. The
scripted
amBX effects
delivered
through the
Philips amBX
Peripherals
will make
the
experience
of playing
the game
even more
immersive.
Racers will
feel the
wind in
their hair
through the
amBX fans
and see the
flash of
lighting
through tree
lines,
tunnels and
landscapes
via the amBX
LED lights
all in the
real world
around them.
DEFCON is an
online,
multiplayer
strategy
game
simulating
global
thermonuclear
warfare. The
game,
inspired by
the 1983
cult-classic
film
Wargames,
superbly
evokes the
tension,
paranoia and
suspicion
surrounding
the Cold War
era. Arming
DEFCON with
amBX will
allow
armchair
generals to
actually see
the blinding
light, as
their
intercontinental
ballistic
missiles
land; feel
the ground
rumble
through the
amBX rumble
pad as
fallout
rains down
around them;
and quite
literally
blow their
enemy’s wigs
off, through
the force of
the
explosion
entering the
room via the
desk fans.
Darwinia is
a 2006 Best
Game nominee
at the Game
Shadow
Innovation
in Games
Awards and
will immerse
gamers into
a virtual
world
populated by
Darwinian
life forms,
who are
under
invasion.
Darwinia
will also
take full
advantage of
the amBX LED
light, desk
fan and
rumble
peripherals
to extend
the game
world out of
the screen
and into the
player’s
game room.
“As a small
developer
you don't
have the
time and
resources to
play around
with content
and
photorealistic
graphics,
all your
energy goes
into
creating a
mood, an
unforgettable
experience,“
said Thomas
Arundel,
Commercial
Director,
Introversion.
“With DEFCON
we had tried
to enhance
the gameplay
by
concentrating
on simple
Wargames-inspired
graphics and
a very
evocative
audio
soundtrack.
Teaming up
with amBX
has given us
an
opportunity
to take
DEFCON to
the next
level, to
really make
you feel
like you are
the General
conducting
the whole
messy
business
from your
own bunker.”
"amBX is a
really
exciting
prospect
from a
developer
point of
view, simply
because it
allows for
an added
field of
creativity
when making
our games."
commented
Peter Chan,
Business
Development
Manager,
Codemasters,
"The TOCA
series has
been one of
our most
successful
franchises
to date and
we feel the
immersive
effects
offered by
amBX will
help us make
this year's
iteration
the most
memorable
yet."
About
Philips amBX
Created by
Philips,
amBX™, a
shorthand
for ambient
experiences,
will drive
the next
generation
of home
entertainment
through the
use of a
scripting
language, a
software
engine and
architecture.
Through amBX,
multiple
peripheral
devices in
the room
will
function in
harmony to
deliver new
content
experiences:
surround
lighting,
sound,
vibration,
air
movements
and other
effects.
Enabled
devices will
work in
tandem with
scripted
amBX code
embedded
inside video
games to
extend the
gaming world
out of the
screen and
into the
real world
by barraging
the senses
with audio
and visual
queues tuned
to the
action on
the screen.
For more
information
visit:
http://www.ambx.com/
Media
contacts:
Shahed Ahmed
Bender/Helper
Impact
Tel:
212/689-6630
email:
shahed_ahmed@bhimpact.com
Philips amBX
Hans
Driessen
Tel.: +31 40
2746692
email:
hans.driessen@philips.com
About Royal
Philips
Electronics
Royal
Philips
Electronics
of the
Netherlands
(NYSE: PHG,
AEX: PHI) is
a global
leader in
healthcare,
lifestyle
and
technology,
delivering
products,
services and
solutions
through the
brand
promise of
“sense and
simplicity”.
Headquartered
in the
Netherlands,
Philips
employs
approximately
125,500
employees in
more than 60
countries
worldwide.
With sales
of EUR 30.4
billion in
2005, the
company is a
market
leader in
medical
diagnostic
imaging and
patient
monitoring
systems,
energy
efficient
lighting
solutions,
personal
care and
home
appliances,
as well as
consumer
electronics.
News from
Philips is
located at
www.philips.com/newscenter
<http://www.philips.com/newscenter>
.
About
Codemasters
Codemasters:
developer
and
publisher of
world-class
video games.
On
PlayStation®2,
Xbox 360™,
PC and
Nintendo™,
we are
dedicated to
bringing
games of
excellence
to players
across the
globe. For
20 years,
our mission
has been to
deliver
excellent,
innovative
games and
that's
become our
reputation.
Within an
increasingly
buoyant
market,
Codemasters
is growing.
For 2006/07
and beyond
we're
expanding
our
portfolio
with great
new and
established
titles
including
Colin McRae
Rally: DIRT,
Brian Lara
International
Cricket
2007, Clive
Barker's
Jericho,
Maelstrom
and many
more.
Codemasters
Online
Gaming will
publish and
operate The
Lord of the
Rings
Online™
under
license from
Turbine, Inc
in Europe.
Codemasters
Mobile will
launch LMA
Manager 2007
for mobile
phones.
With more
than 60 No.1
hits and
distributing
to over 70
countries
globally,
Codemasters
enjoys an
enviable
position,
earned
through the
production
of such
blockbusting
brands as
TOCA Race
Driver,
Colin McRae
Rally, and
Operation
Flashpoint.
The company
is
headquartered
in the UK,
maintains
operations
in the US,
Germany,
France,
Spain, and
Benelux.
We know that
advances in
technology
can only
enhance the
gaming
experience.
We can be
bigger,
faster and
more
impressive
than ever
before.
About
Introversion
Heralded as
'the last of
the bedroom
programmers',
Introversion
Software is
a UK based
independent
games
developer
and
publisher
founded in
2001 by
three
university
students.
Starting out
with a just
£600, no
advertising
budget, and
relying
solely on
the power of
word-of-mouth,
Introversion
Software
went on to
produce the
highly
acclaimed,
genre-defining,
cult hacking
sim, Uplink.
Three years
later,
Introversion
released
Darwinia – a
highly
innovative
retro action
game
combining an
innovative
mix of RTS
Gameplay and
Arcade
Action with
spectacular
graphics and
iconic
references
to the
halcyon days
of gaming.
Like Uplink
it proved a
massive hit
with the
press, and
in March
2006
Darwinia was
awarded
three awards
at the
Independent
Games
Festival.
For more
information
on all of
Introversion's
projects
please visit
www.introversion.co.uk