ID SOFTWARE
CONFIRMS
ENEMY
TERRITORY:
QUAKE WARS
FOR
NEXT-GENERATION
CONSOLES
Santa
Monica, CA –
Feb. 13,
2007 – The
war between
the GDF and
Strogg will
soon be
igniting on
next-generation
consoles as
id Software
and
Activision,
Inc. (Nasdaq:
ATVI) today
confirmed
that Enemy
Territory:
QUAKE Wars™,
the
team-based
first person
action
title, and
already one
of the most
anticipated
new
properties
of 2007 is
coming to
next-gen
platforms.
In this epic
multiplayer-focused
game,
players can
choose to
defend
humanity as
a part of
the Global
Defense
Force (GDF)
or destroy
it as a
merciless
Strogg alien
invader.
Under the
executive
production
of id
Software,
Nerve
Software is
developing
Enemy
Territory:
QUAKE Wars
for the Xbox
360™ video
game and
entertainment
system from
Microsoft,
while Z-Axis
is the
developer
for the
PLAYSTATION®3
computer
entertainment
system.
“We're
pleased to
be working
with Nerve
and Z-Axis
to bring the
highly-anticipated
gameplay
from Enemy
Territory:
QUAKE Wars
to the Xbox
360 and
PLAYSTATION
3 system,”
said Todd
Hollenshead,
CEO, id
Software.
Winner of
more than 15
awards in
2006 and
already
selected as
one of the
most
anticipated
new titles
in 2007 by
more than
eight
publications,
Enemy
Territory:
QUAKE Wars
is being
developed
for the
Windows PC
by Splash
Damage – the
Nerve
Software and
Z-Axis
console
versions
will also
feature
strategic
team play,
persistent
character
promotions
and online
stats
tracking.
Players
choose to
battle as
one of five
unique
classes in
either the
conventionally
armed GDF
army or the
futuristic
Strogg
invasion
force, each
outfitted
with
specialist
weapons and
combat
hardware. In
this
adrenaline
pumping
fight for
survival,
warring
forces
utilize a
variety of
different
vehicles,
deployable
structures,
and defense
systems
including
quad-bikes,
tanks, and
alien
walkers for
epic ground
assaults; or
helicopters
and
anti-gravity
ships to
unleash
airborne
attacks.
Throughout
each battle,
teams
establish
bases,
deploy
defense
structures,
artillery,
radar, and
advanced
forward-command
systems into
enemy
territory
while
constructing
and
demolishing
obstacles to
speed
progress and
gain a
tactical
advantage
over the
opponent.
Enemy
Territory:
QUAKE Wars
features
16-player
battles on
the console
systems,
delivering
the ultimate
team-and
objective-based
multiplayer
experience.
Enemy
Territory:
QUAKE Wars
has not yet
been rated
by the ESRB.
About id
Software
id – defined
by Freud as
the primal
section of
the human
psyche; id
Software,
located in
Mesquite,
Texas, was
founded in
1991. From
inception to
present day,
id Software
has
relentlessly
provided
technical,
design and
artistic
leadership
as an
independent
game
developer
and
technology
provider.
Transcending
the games
industry,
id’s iconic
brands such
as
Wolfenstein,
DOOM, QUAKE
and Enemy
Territory
have become
staples of
popular
culture for
generations
of gamers.
More
information
on id
Software can
be found at
www.idsoftware.com.
About Splash
Damage Ltd.
Based in
London,
England,
Splash
Damage Ltd
is an
independently-owned
game
developer
dedicated to
online
gaming, and
one of the
leading
Shooter
developers
in Europe.
Splash
Damage
developed id
Software’s
Wolfenstein:
Enemy
Territory,
winning
multiple
‘Game of the
Year’
awards, and
is now
developing
Enemy
Territory:
Quake Wars.
Founded by
Paul ‘Locki’
Wedgwood in
2001 with
key members
of the
mod-making
community,
Splash
Damage also
contributed
to DOOM 3
and Return
to Castle
Wolfenstein:
Game of the
Year
Edition. For
more
information,
visit
www.splashdamage.com.
About Nerve
Software
Nerve
Software,
founded in
2001, is a
Dallas-based
independent
developer
focused on
the
production
of superior
video
gaming. The
company is
committed to
the creation
of visually
engaging
worlds and
gripping
gameplay for
a variety of
platforms.
Nerve’s
releases
have been
enthusiastically
received and
include
Return to
Castle
Wolfenstein
Multiplayer
for the PC,
Return to
Castle
Wolfenstein:
Tides of War
for Xbox and
DOOM 3:
Resurrection
of Evil for
the PC and
Xbox. For
more
information
about Nerve
visit
www.nervesoftware.com.
About
Activision
Z-Axis
Foster City,
Calif.-based
Z-Axis
(http://www.z-axis.com/home.php)
has a
history of
producing
notable
games for
the console,
including
the Dave
Mirra
Freestyle
BMX series
of games.
About
Activision,
Inc.
Headquartered
in Santa
Monica,
California,
Activision,
Inc. is a
leading
worldwide
developer,
publisher
and
distributor
of
interactive
entertainment
and leisure
products.
Founded in
1979,
Activision
posted net
revenues of
$1.47
billion for
the fiscal
year ended
March 31,
2006.
Activision
maintains
operations
in the U.S.,
Canada, the
United
Kingdom,
France,
Germany,
Italy,
Japan,
Australia,
Scandinavia,
Spain, the
Netherlands
and South
Korea. More
information
about
Activision
and its
products can
be found on
the
company's
World Wide
Web site,
which is
located at
www.activision.com.
Cautionary
Notes
Regarding
Forward-Looking
Statements:
The
statements
made in this
press
release that
are not
historical
facts are
“forward-looking
statements.”
These
forward-looking
statements
are based on
current
expectations
and
assumptions
that are
subject to
risks and
uncertainties.
The company
cautions
readers of
this press
release that
a number of
important
factors
could cause
Activision’s
actual
future
results to
differ
materially
from those
expressed in
any such
forward-looking
statements.
Such factors
include,
without
limitation,
the findings
of the
special
sub-committee,
the effect
of the
special
sub-committee’s
review and
conclusions
on, and
other
developments
in, the
informal
inquiry
opened by
the SEC in
July 2006
and the
derivative
litigation
filed in
July 2006
against
certain
current and
former
directors
and officers
of the
company, the
possibility
that
additional
claims and
proceedings
will be
commenced,
including
additional
stockholder
litigation,
employee
litigation,
and
additional
actions by
the SEC
and/or other
regulatory
agencies,
and direct
and indirect
expenses and
diversion of
management
time
resulting
from or
relating to
the special
sub-committee
review and
related
regulatory
proceedings
and
litigation,
the
company’s
ability to
timely file
required
reports with
the SEC, and
the
possibility
that the
company will
be subject
to delisting
from The
Nasdaq Stock
Market due
to its
inability to
timely file
periodic
reports
under the
Securities
Exchange Act
of 1934 or
failure to
satisfy
other
requirements
for
continued
listing.
Other
factors that
could cause
Activision’s
actual
future
results to
differ
materially
from those
expressed in
the
forward-looking
statements
set forth in
this release
include,
without
limitation,
other
litigation
(unrelated
to stock
option
granting
practices),
sales of the
company’s
titles,
shifts
consumer
spending
trends, the
seasonal and
cyclical
nature of
the
interactive
game market,
the
company’s
ability to
predict
consumer
preferences
among
competing
hardware
platforms
(including
next-generation
hardware),
declines in
software
pricing,
product
returns and
price
protection,
product
delays,
retail
acceptance
of the
company’s
products,
adoption
rate of new
hardware and
related
software,
industry
competition,
rapid
changes in
technology
and industry
standards,
protection
of
proprietary
rights,
maintenance
of
relationships
with key
personnel,
vendors and
third-party
developers,
international
economic and
political
conditions,
natural
disasters,
integration
of recently
acquired
subsidiaries,
and
identification
of suitable
future
acquisition
opportunities.
These
important
factors and
other
factors that
potentially
could cause
actual
future
results to
differ
materially
from current
expectations
are
described in
our filings
with the
SEC,
including
the
company’s
most recent
annual
report on
Form 10-K,
quarterly
report on
Form 10-Q
and current
reports on
Form 8-K.
Readers of
this press
release are
referred to
such
filings. The
forward-looking
statements
in this
press
release are
based upon
information
available to
the company
as of the
date of the
release, and
the company
assumes no
obligations
to update
any such
forward-looking
statement.
The company
may change
its
intention,
belief or
expectation,
at any time
and without
notice,
based upon
any changes
in the
enumerated
factors or
in the
company’s
assumptions,
or
otherwise,
and
forward-looking
statements
believed to
be true when
made may
ultimately
prove to be
incorrect.
These
statements
are not
guarantees
of future
performance
and are
subject to
risks,
uncertainties
and other
factors,
some of
which are
beyond the
company’s
control and
may cause
our actual
results to
differ
materially
from our
current
expectations.
© 2007 Id
Software,
Inc. All
rights
reserved.
Enemy
Territory:
QUAKE Wars
and ID are
either
trademarks
or
registered
trademarks
of Id
Software,
Inc. in the
United
States
and/or some
other
countries.
Xbox 360 is
a registered
trademark of
Microsoft
Corporation
in the
United
States
and/or other
countries
and are used
under
license from
owner.
All other
trademarks
and trade
names are
the
properties
of their
respective
owners.