KIM POSSIBLE
BLASTS
BEYOND TV
STARDOM WITH
GROWING
VIDEOGAME
POPULARITY
AND NEW
TITLE IN
STORES
Today’s
Leading
Videogame
Heroine
Continues
Her
Adventures
on the
Nintendo DS
with
“Disney’s
Kim
Possible:
Global
Gemini”
GLENDALE,
Calif. –
February 13,
2007 –
Cheerleader,
fashionista,
straight-A
student and
world-class
super agent,
Kim Possible
is now
establishing
herself as
the leading
videogame
heroine for
young
gamers. The
spunky
redhead has
rocketed
from her
globally
successful
Disney
Channel show
to a
starring
role in
action-packed
games.
"Disney’s
Kim
Possible:
Global
Gemini" is
the latest
adventure in
the Kim
Possible
video game
franchise,
which has
sold over
one million
units to
date in
North
America. The
game is now
available in
stores for
the Nintendo
DS(TM),
giving kids
the chance
to save the
world in the
palm of
their hands.
In "Disney’s
Kim
Possible:
Global
Gemini,"
players take
on the role
of teenage
girl Kim
Possible
whose
mission is
to save the
world. Along
with her
trusty
sidekicks,
Ron
Stoppable
and the
naked
mole-rat
Rufus, they
traverse the
globe in an
effort to
bring the
evil Gemini
to justice.
Published by
Disney
Interactive
Studios and
developed by
A2M, the
game is
rated "E"
for Everyone
and is
available
February 13,
2007 for
$29.99 SRP.
"Kim
Possible is
the modern
role model
that kids
are looking
for -- the
smart girl
next door
with the
latest
gadgets,
endless
witty
comebacks
and
effortless
moves to
stop the bad
guys," said
Craig Relyea,
vice
president of
marketing
for Disney
Interactive
Studios.
"'Kim
Possible:
Global
Gemini'
extends the
show’s
entertainment
to the DS
platform
giving fans
the ability
to step into
Kim’s shoes
and take on
her
empowering
can-do
attitude."
The game
follows an
original
story in
which Kim,
Ron and
Rufus visit
exotic
locations
utilizing
cool
gadgets,
acrobatic
kung-fu
moves and
unlockable
special
abilities to
foil the
evil Gemini.
DS touch
screen
functionality
gives
players
unique
control of
extreme
vehicles and
activation
of gadgets.
Additionally,
exciting
multiplayer
challenges,
including
snowboard
racing and
vehicle
chases, are
featured in
the game.
For more
information,
please visit
www.disney.com/videogames.
"Disney’s
Kim
Possible:
What’s The
Switch?,"
developed
for the
PlayStation
2 system, is
also
available in
retail
stores.
About the
"Kim
Possible" TV
Show
Disney
Channel’s
hit TV
series, "Kim
Possible" is
an
action-comedy,
animated
series that
strikes a
unique
balance
between
gadget-wielding
crime
fighter,
everyone’s
favorite
cheerleader
and the girl
next door.
Kim
Possible,
along with
her best
friend Ron
Stoppable,
travel on
extraordinary
adventures
around the
globe…and
still find
time to be
ordinary
teenagers.
They’re
joined in
their
adventures
by Rufus,
the naked
mole-rat, a
favorite of
Kim Possible
fans.
About
Artificial
Mind and
Movement
(A2M)
Founded in
1992,
Artificial
Mind and
Movement
(A2M) is a
Montreal,
Canada based
videogame
developer
specializing
in the
creation of
interactive
action-adventure
games. A2M's
experience
developing
quality
licensed
games and
original
titles made
it one of
the premier
game
developers
in Canada
About Disney
Interactive
Studios
Disney
Interactive
Studios is
the
interactive
entertainment
affiliate of
The Walt
Disney
Company
(NYSE: DIS).
Disney
Interactive
Studios self
publishes
and
distributes
a broad
portfolio of
multi-platform
video games
and
interactive
entertainment
worldwide.
The company
also
licenses
properties
and works
directly
with other
interactive
game
publishers
to bring
products for
all ages to
market.
Disney
Interactive
Studios is
based in
Glendale,
California
and has four
internal
game
development
studios
around the
world
including
Avalanche
Software,
Fall Line
Studios,
Propaganda
Games and
Climax
Racing.
For more
information,
please log
on to
www.disney.com/videogames.