New Book
Blows the
Lid Off of
Videogame
Marketing &
PR Yours
FREE for a
Limited
Time:
Guarantee
Every Game’s
a High Score
“Don’t even
think about
getting
involved
with the
industry
without
reading this
first…”-
Chris
Kramer, Sr.
Director of
Communications,
Capcom USA
Atlanta –
(February
14, 2007) –
The
definitive
guide to
mastering
the
essentials
behind
making,
marketing
and
promoting
product to
the world’s
most
exciting
entertainment
business –
the $13.5
billion
computer and
videogame
industry –
is finally
here.
In his
groundbreaking
new book
Videogame
Marketing &
PR: Vol. 1 –
Playing to
Win (P3:
Power Play
Publishing,
$17.95),
world-renowned
marketing,
publishing
and PR guru
Scott
Steinberg
reveals
everything
game
developers,
publishers,
investors
and
enthusiasts
alike need
to know to
ensure every
title’s a
surefire
smash. Also
includes a
foreword by
Trip
Hawkins,
founder of
Electronic
Arts, 3DO
and Digital
Chocolate.
For more
info, see:
www.sellmorevideogames.com
Available
May 15 at
all major
retailers
including
Amazon.com
and Barnes &
Noble, this
volume, the
first of its
kind, offers
over 200
pages of
in-depth
commentary,
expert
advice,
CEO-level
insight,
proven tips,
step-by-step
how to’s and
interviews
with the
industry’s
biggest
names
designed to
offer
exciting new
perspectives
into the
business for
everyone
from
newcomers to
experienced
vets.
Covering all
topics from
PC to
console,
casual,
mobile,
massively-multiplayer,
online and
independent
games, the
volume’s a
natural fit
for anyone
with a
vested or
even passing
interest in
the
interactive
entertainment
space.
Shipping in
eBook,
paperback
and hardback
editions,
for a
limited time
only, the
manuscript
will further
be provided
to all
working game
industry
professionals
free of
charge.
Readers will
learn how
to:
TOP THE
CHARTS
MAKE
HEADLINES
IMPROVE
REVIEW
SCORES
INSPIRE
MILLIONS OF
FANS
ENHANCE JOB
PERFORMANCE
“Thanks to
explosive
growth,
increasing
public
awareness
and the rise
of both
next-generation
console
platforms
and
alternative
distribution
methods,
interest in
the
revolutionary
world of
computer and
videogames
has never
been
higher,”
said
Steinberg.
“A bona fide
cultural and
international
phenomenon,
it’s high
time we all
started
speaking in
a language
that
everyone can
understand.”
About the
Author
Scott
Steinberg is
managing
director of
Embassy
Multimedia
Consultants,
which
counsels
game
industry
publishers,
developers
and
investors
worldwide.
The biz’s
most
prolific
freelance
author and
radio/TV
host, he’s
covered
gaming/technology
for 300+
outlets from
CNN to the
LA/NY Times,
Playboy,
Rolling
Stone, USA
Today and TV
Guide. Other
ventures
include
software
publisher
Overload
Entertainment
and Games
Press, the
ultimate
resource for
game
journalists.