VICIOUS
ENGINE NOW
APPROVED FOR
XBOX 360
TOOLS AND
MIDDLEWARE
PROGRAM
Vicious
Cycle’s
Intuitive
Middleware
Solution
Allows
Developers
Greater
Creativity
CHAPEL HILL,
NC --
February 21,
2007 --
Vicious
Cycle
Software
Inc. today
announced
that the
Vicious
Engine(R),
its powerful
middleware
solution for
cross-platform
development,
is now
approved for
the Xbox
360(TM)
console
Tools and
Middleware
Program.
Accessible
and
comprehensive,
the Vicious
Engine
provides
developers a
complete
middleware
solution for
creating
games across
a variety of
genres and
platforms.
The
intuitive
data-driven
development
tool permits
game
creation
without any
full-time
programmers.
"The Vicious
Engine’s
entry into
the Xbox 360
Tools and
Middleware
Program
reflects our
continued
dedication
to providing
developers
with the
tools they
need to
create great
games for
the latest
video game
systems,"
said Eric
Peterson,
president at
Vicious
Cycle
Software.
"Using the
Vicious
Engine,
developers
can focus on
creativity
and
innovation
rather than
worrying
over
technical
details."
Making it
easy for
everyone on
the
development
team to use,
the Vicious
Engine(R)
maximizes
core
technologies
to offer a
flexible and
reusable
platform for
building
original
games in
record time.
Highlights
of the
engine’s
capabilities
include
point-and-click
scripting, a
comprehensive
integrated
physics
solution,
easy AI
(Artificial
Intelligence)
development,
straightforward
platform
conversion
and powerful
rendering
that draws
complex,
dynamic
scenes
accurately
and
efficiently.
About
Vicious
Engine
The Vicious
Engine
provides a
comprehensive,
easy-access
suite of
development
tools that
are
accessible
to all
members of a
software
development
team -- from
artists, to
designers,
to
engineers.
The Vicious
Engine helps
developers
and
publishers
to meet the
demands of
shorter
development
cycles and
tighter
budgets by
allowing the
teams to
concentrate
on game
content
rather than
core
technology.
About
Vicious
Cycle
Software
Vicious
Cycle
Software,
Inc., based
in Chapel
Hill, NC, is
a premier
developer of
interactive
entertainment
software for
PlayStation(R)2
and
PLAYSTATION(R)3
computer
entertainment
systems,
PSP(R) (PlayStation(R)
Portable),
Xbox(R) and
Xbox 360(TM)
video game
and
entertainment
systems from
Microsoft,
Nintendo
Wii(TM),
Nintendo
GameCube(TM),
Nintendo
DS(TM), and
the PC. The
company,
founded in
2000, blazed
onto the
gaming scene
with its
debut title
Robotech:
Battlecry
and
continues to
create
titles for
all age
groups based
on both
licensed and
original IP.
Vicious
Cycle
Software,
Inc. is also
the
developer of
the Vicious
Engine, a
comprehensive
and fully
portable
middleware
solution for
current
generation
consoles,
handhelds,
and the PC.
For more
information,
visit the
company's
web sites at
www.viciouscycleinc.com
and
www.monkeybargames.com.
Xbox, Xbox
360, and
Xbox Live
are either
registered
trademarks
or
trademarks
of Microsoft
Corporation
in the
United
States
and/or other
countries.