WORLD
RENOWNED
RECORDING
GROUP
AEROSMITH
ROCKS THIS
WAY TO
GUITAR
HERO®:
AEROSMITH®
Epic
Collaboration
Creates
First
Music-Based
Game to
Feature One
Band
Free
Download of
“Dream On”
Offered to
Commemorate
Alliance
Santa
Monica, CA –
February 15,
2008 – Fire
up the fret
board, crank
the amp to
11 and get
ready to
rock this
way with
Activision,
Inc.’s (Nasdaq:
ATVI) Guitar
Hero®:
Aerosmith®,
the first
game built
around the
legendary
music of
America’s
Greatest
Rock ‘N Roll
Band: Steven
Tyler, Joe
Perry, Brad
Whitford,
Tom Hamilton
and Joey
Kramer.
Slated for
release this
June, this
latest
installment
from the
franchise
with the #1
best-selling
video game
in 2007,
puts players
in the shoes
of Perry
(guitar),
Whitford
(guitar) and
Hamilton
(bass), as
they rock
out
alongside
frontman
Tyler and
drummer
Kramer.
Gamers will
experience
Aerosmith’s
GRAMMY®
winning
career, from
their first
gig to
becoming
rock
royalty, in
a way that
no other
entertainment
vehicle
offers.
To celebrate
this
historic,
ground-breaking
collaboration,
Guitar Hero®
III: Legends
of Rock fans
will have
the
opportunity
to download
and jam to
Aerosmith’s
“Dream On.”
The song
will be
available
for free
from
February
16-18 on
Xbox LIVE®
Marketplace
for Xbox
360® video
game and
entertainment
system from
Microsoft
and
PLAYSTATION®Store
for the
PLAYSTATION®3
computer
entertainment
system. For
more
information,
please visit
www.guitarhero.com.
“Having a
game built
around
Aerosmith
has been a
huge honor
and really a
great
experience
for us,”
says Joe
Perry.
“We’ve put a
lot of ideas
into the
game so that
fans can
have fun
interacting
with our
music,
getting
inside our
body of work
and learning
about the
band’s
history.”
Steven Tyler
says, “Any
band that
can go from
‘Don’t Want
to Miss A
Thing’ (Aerosmith’s
#1 smash
hit) to the
ass-kicking
‘Sweet
Emotion’ to
the
cheekiness
of ‘Love in
an
Elevator,’
to the
classic
ballad
‘Dream On’
shows why
Activision
chose us to
headline
this game
based on the
diversity of
the
Aerosmith
catalog. Not
only is
songwriting
a bitch, but
then it goes
and has
puppies.”
Perry adds,
“On a larger
scale, it’s
cool for us
to be
pioneers
helping to
rebuild the
music
industry
through a
format like
video games.
It’s great
for rock
since the
record
companies
are
struggling
to make
sense of how
things are
changing.
Fans want to
get and
experience
music in new
formats--and
there are
going to be
some of them
who will
play the
game, then
pick up the
guitar for
real and
start bands.
It’s what’s
happening
now, and
it’s only
going to
build more
momentum in
the future.
It’s a
massive
change for
the music
business.”
“We are
extremely
excited that
Aerosmith
chose to
team up with
Guitar Hero,
bringing one
of the
world’s
all-time
best-selling
artists
together
with one of
the biggest
video game
brands, to
deliver a
new and
unique
interactive
way for our
customers to
connect with
artists and
their
music,” said
Dusty Welch,
head of
publishing
for
Activision/RedOctane.
“This
partnership
will give
Aerosmith, a
band that
has sold
more than
150 million
albums
worldwide, a
powerful and
innovative
platform to
reach their
fans and new
audiences.”
Guitar Hero:
Aerosmith
brings these
quintessential
rock legends
to the
interactive
realm to
create the
ultimate
gaming
experience.
As fans
progress
through
their
careers in
the game,
they can
rock out to
scores of
Aerosmith’s
greatest
hits, as
well as
songs from
celebrated
artists that
the band has
either
performed
with or has
been
inspired by
in some way.
Venues from
historical
moments
during the
band’s
illustrious
career offer
the
experience
of “sweet
emotion” and
further
capture the
essence of
the band’s
rise to
fame.
Guitar Hero:
Aerosmith is
being
developed by
Neversoft
Entertainment
for the Xbox
360® video
game and
entertainment
system from
Microsoft
and
PLAYSTATION®3
computer
entertainment
system. The
Wii™ version
is being
developed by
Vicarious
Visions. The
PlayStation®2
computer
entertainment
system
version is
being
developed by
Budcat. The
game is not
yet rated by
the ESRB.
About
Aerosmith
For more
than 30
years
AEROSMITH
has defined
American
Rock 'n'
Roll. Just a
brief
overview of
their
remarkable
career is
truly
mind-boggling:
over 150
million
albums sold,
induction
into the
Rock & Roll
Hall of
Fame,
countless
awards (four
Grammy
Awards,
eight
American
Music
Awards, six
Billboard
Awards, and
12 MTV
Awards),
electrifying
sold-out
concerts
around the
world and a
diehard
"Blue Army"
fan-base
numbering in
the millions
worldwide.
Described by
Mojo editor
Phil
Alexander in
a May '07
cover story
as
“America's
greatest
hard rock
act,” the
members of
AEROSMITH--STEVEN
TYLER
(vocals),
JOE PERRY
(guitar),
BRAD
WHITFORD
(guitar),
TOM HAMILTON
(bass) and
JOEY KRAMER
(drums)--remain
creatively
vital, and
are the
platinum
standard for
artistic and
commercial
success in
the music
business.
Through it
all they
have
defeated the
odds,
silenced
their
critics and
have
undeniably
withstood
the test of
time.
AEROSMITH
are
beginning to
work on
their next
studio
album, the
follow-up to
2004’s
critically
acclaimed
HONKIN ON
BOBO, which
received a
four-star
Rolling
Stone
review.
About
Activision,
Inc.
Headquartered
in Santa
Monica,
California,
Activision,
Inc. is a
leading
worldwide
developer,
publisher
and
distributor
of
interactive
entertainment
and leisure
products.
Founded in
1979,
Activision
posted net
revenues of
$1.5 billion
for the
fiscal year
ended March
31, 2007.
Activision
maintains
operations
in the U.S.,
Canada, the
United
Kingdom,
France,
Germany,
Ireland,
Italy,
Sweden,
Spain, the
Netherlands,
Australia,
Japan and
South Korea.
More
information
about
Activision
and its
products can
be found on
the
company's
World Wide
Web site,
which is
located at
www.activision.com.
Cautionary
Note
Regarding
Forward-looking
Statements:
Information
in this
press
release that
involves
Activision’s
expectations,
plans,
intentions
or
strategies
regarding
the future
are
forward-looking
statements
that are not
facts and
involve a
number of
risks and
uncertainties.
Activision
generally
uses words
such as
“outlook”,
“will,”
“could,”
“would,”
“might,”
“remains,”
“to be,”
“plans,”
“believes”,
“may”,
“expects,”
“intends,”
“anticipates,”
“estimate,”
future,”
“plan,”
“positioned,”
“potential,”
“project,”
“remain,”
“scheduled,”
“set to,”
“subject
to,”
“upcoming”
and similar
expressions
to help
identify
forward-looking
statements.
Factors that
could cause
Activision’s
actual
future
results to
differ
materially
from those
expressed in
the
forward-looking
statements
set forth in
this release
include, but
are not
limited to,
sales of
Activision’s
titles,
shifts in
consumer
spending
trends, the
seasonal and
cyclical
nature of
the
interactive
game market,
Activision’s
ability to
predict
consumer
preferences
among
competing
hardware
platforms
(including
next-generation
hardware),
declines in
software
pricing,
product
returns and
price
protection,
product
delays,
retail
acceptance
of
Activision’s
products,
adoption
rate and
availability
of new
hardware and
related
software,
industry
competition,
rapid
changes in
technology
and industry
standards,
protection
of
proprietary
rights,
maintenance
of
relationships
with key
personnel,
customers,
vendors and
third-party
developers,
international
economic and
political
conditions,
integration
of recent
acquisitions
and the
identification
of suitable
future
acquisition
opportunities
the timing
and
successful
completion
of the
combination
of Vivendi
Games with
Activision,
the combined
companies’
success in
executing
planned
strategies
and
achieving
assumed
synergies
and cost
savings, and
foreign
exchange
rate
changes.
Other such
factors
include
additional
risk factors
identified
in
Activision’s
most recent
annual
report on
Form 10-K
and
subsequent
quarterly
reports on
Form 10-Q.
The
forward-looking
statements
in this
release are
based upon
information
available to
Activision
as of the
date of this
release, and
Activision
assumes no
obligation
to update
any such
forward-looking
statements.
Forward-looking
statements
believed to
be true when
made may
ultimately
prove to be
incorrect.
These
statements
are not
guarantees
of future
performance
and are
subject to
risks,
uncertainties
and other
factors,
some of
which are
beyond our
control and
may cause
actual
results to
differ
materially
from our
current
expectations.
Guitar Hero:
Aerosmith ©
2007-2008
Activision
Publishing,
Inc. Guitar
Hero,
Activision,
and
RedOctane
are
registered
trademarks
of
Activision
Publishing,
Inc. The
Aerosmith
name and
wings logo
are
trademarks
of Rag Doll
Merchandising,
Inc. All
Aerosmith
trademarks
and related
rights have
been
provided
pursuant to
a license
from Rag
Doll
Merchandising,
Inc. The
Guitar Hero
controller
shapes are
trademarks
of Gibson
Guitar Corp.
All Gibson
marks,
logos, trade
dress,
guitar
models,
controller
shapes, and
related
rights
provided
pursuant to
license from
Gibson
Guitar Corp.
The ratings
icon is a
registered
trademark of
the
Entertainment
Software
Association.
All other
trademarks
and trade
names are
the
properties
of their
respective
owners. All
rights
reserved.
“PlayStation”,
“PLAYSTATION”
and “PS”
Family logo
are
registered
trademarks
of Sony
Computer
Entertainment
Inc.
Used with
Permission.
Microsoft,
Xbox, Xbox
360, Xbox
LIVE, and
the Xbox
logos are
trademarks
of the
Microsoft
group of
companies.