NAMCO BANDAI
GAMES
CELEBRATES
10th
ANNIVERSARY
OF TALES
SERIES WITH
TWO NEW
GAMES in
2008
Tales of
Vesperia™
for Xbox
360® and
Tales of
Symphonia®:
Dawn of the
New World™
for Wii™
Highlight
Celebrated
Role-Playing
Series’
First Decade
SANTA CLARA,
Calif.,
(February
27, 2008) –
NAMCO BANDAI
Games
America Inc.
today
announced
Tales of
Vesperia™
for the Xbox
360® video
game and
entertainment
system from
Microsoft
and Tales of
Symphonia®:
Dawn of the
New World™
for Wii™.
Marking the
10th
anniversary
of the Tales
franchise in
North
America,
these two
new games
expand the
series’
winning
combination
of real-time
combat,
captivating
storylines
and
remarkable
graphics
while
introducing
original
elements
that set a
new standard
for
role-playing
gameplay and
interactive
storytelling.
The debut of
the Tales
series on
the Xbox
360, Tales
of Vesperia
launches the
series to
new heights
of
interactive
narrative
and
engrossing
gameplay
with
incredible
anime-style
graphics, a
captivating
storyline
and
characters
as well as
an upgraded
battle
system. Set
in a world
reliant on a
mysterious
ancient
technology
known as “blastia,”
the game
follows
former
knight Yuri
as he delves
into a
shadowy plot
to use these
magical
devices to
control
civilization,
or destroy
it.
A bold new
interpretation
of the
elements
that made
the Tales
series a hit
with gamers
around the
world, Tales
of Vesperia
delivers a
standard-setting
RPG
experience
on the Xbox
360. Using
an all-new
graphics
engine and
character
designs by
the renowned
Kosuke
Fujishima
(Ah! My
Goddess,
Sakura
Taisen), the
game
delivers
high-quality
HD character
models and
environments
that are
indistinguishable
from
traditional
cel-based
anime. The
game also
makes
significant
additions to
the series’
trademark
real-time
combat
system,
allowing
players to
do battle in
massive
battlefields
and learn
new special
attacks that
are tied to
individual
weapons. New
finishing
blows allow
players to
take down
enemies in a
single hit
with
correctly
timed button
combinations,
while
mission-based
battles
increase the
variety of
each
encounter as
players gain
unique items
by
fulfilling
various
battle
objectives.
Players can
also use
materials
collected by
successfully
executing
finishing
moves to
craft rare
and unique
equipment
for their
characters.
Set two
years after
the events
of the
award-winning
Tales of
Symphonia
for the
Nintendo
GameCube™,
Dawn of the
New World
follows the
journey of
two new
young
heroes, Emil
Castagnier
and Marta
Lualdi, as
they seek to
uncover the
mystery of
why their
world has
fallen into
ruin. In
their quest,
their paths
will cross
with the
original
cast of
Tales of
Symphonia
including
Lloyd and
Colette, as
well as a
summon
spirit known
as Ratatosk
who claims
to be the
lord of all
monsters.
Advancing
the
combination
of story,
characters
and
real-time
battles that
made Tales
of Symphonia
one of the
best-selling
and
highest-rated
role-playing
games for
the Nintendo
GameCube,
Dawn of the
New World
introduces a
new monster
recruitment
feature in
which
players can
capture more
than 200
unique
enemies and
train them
to actively
participate
in battle.
Players can
then feed
these
monsters to
make them
more
effective,
and even
evolve them
into several
new fearsome
forms. The
game also
features an
updated
real-time
battle
system that
lets players
move freely
in all
directions
around the
battlefield,
execute
powerful
unison
attacks and
take
advantage of
a new
elemental
alignment
system for
even more
strategic
depth. Dawn
of the New
World gives
players
complete
control over
a full
roster of
Tales of
Symphonia
characters
and ally
monsters,
letting them
customize
their
adventure
party into
hundreds of
unique
combinations.
“The Tales
series is
one of our
most
successful
and
well-regarded
franchises,
and we’re
celebrating
its 10th
anniversary
in a big way
with two new
games that
redefine
role-playing
on the Xbox
360 and
Wii,” said
Todd
Thorson,
Director of
Marketing
and Public
Relations
for NAMCO
BANDAI Games
America Inc.
“Not only
can gamers
look forward
to playing
these two
incredible
titles later
this year,
but we’ll be
supporting
special
anniversary-themed
programs
throughout
the year to
thank all
the fans of
the series
for their
dedication
and
enthusiasm.”
Tales of
Vesperia for
the Xbox 360
and Tales of
Symphonia:
Dawn of the
New World
for Wii will
be available
in stores
later this
year. Tales
of Vesperia
is currently
featured in
the March
issue of
Play
magazine,
and Tales of
Symphonia:
Dawn of the
New World is
featured in
the March
issue of
Nintendo
Power
magazine,
both now on
sale
nationwide.
For more
information
on the Tales
series,
please visit
www.namcobandaigames.com.
About NAMCO
BANDAI Games
America Inc.
NAMCO BANDAI
Games
America
Inc., is a
leading
interactive
entertainment
software
publisher
and
developer
based in
Santa Clara,
CA. The
company is a
part of the
NAMCO BANDAI
group of
companies
known for
creating and
publishing
many of the
industry's
top video
game
franchises
including
the
PAC-MAN®,
SOULCALIBUR®,
Naruto™ and
Tekken®
brands. For
more
information
about NAMCO
BANDAI Games
America
Inc., and
our products
log onto
www.namcobandaigames.com.
Tales of
Symphonia®
Dawn of the
New World™
&© 2003-2008
NAMCO BANDAI
Games Inc.
Tales of
Vesperia™&©
2008 NAMCO
BANDAI Games
Inc.
© Kosuke
Fujishima
Xbox, Xbox
360, and
Xbox LIVE
are either
registered
trademarks
or
trademarks
of Microsoft
Corporation
in the
United
States
and/or other
countries.
Wii and the
Wii logo are
trademarks
of Nintendo.
© 2008
Nintendo.
Press
Release ©
2008 NAMCO
BANDAI Games
America Inc.