Ex-Naughty
Dogs Form
Steel Penny
Games,
Become
WiiWare Dev
AUSTIN, TX -
Steel Penny
Games, an
independent
Austin,
TX-based
game
developer,
announced
their
acceptance
into the
Nintendo
WiiWare
developer
stable, and
is busy at
work on an
original IP
title set to
release in
mid-2008.
Steel Penny
Games states
that the
upcoming
title blends
a
challenging
puzzle game
with
dramatic
fantasy
environments
and
appealing
characters
for an
exceptionally
satisfying
experience.
Other
details
about the
upcoming
product are
not
available at
this time.
The company,
organized in
early 2007
by former
Naughty Dog
veterans
Jason Hughes
and Andrew
Gilmour,
joins the
ranks of
studios
initially
focused on
digital
distribution.
Steel Penny
Games
president
Jason Hughes
described
their
strategy as
"the modern
equivalent
of the
garage
method for
an
independent
to gain a
foothold in
the
industry-a
unique
opportunity
WiiWare
presents
that we
appreciate."
At Naughty
Dog, Hughes
was a senior
graphics
tools
engineer,
and Gilmour
was a senior
background
artist.
The team at
Steel Penny
Games have
spent the
past year
building a
proprietary
engine
geared
toward the
Wii
platform's
capabilities,
and creating
a new
intellectual
property to
span a
series of
games.
Hughes
elaborated,
"I am
impressed
with the
egalitarian
approach
Nintendo has
taken toward
WiiWare
developers.
It allows
the risk
burden to
shift back
onto the
creative
developers."