K2 NETWORK
REVEALS THE
FINAL FOUR
CHARACTER
CLASS
DETAILS FOR
MMORPG RED
STONE
July 19,
2007---Red
Stone is a
Free2Play
episodic
MMORPG that
offers
players a
unique
fantasy
experience
with a deep
storyline
and a retro
appeal. Red
Stone takes
players deep
into
dangerous
lands with 8
different
character
classes and
compelling
strategic
missions,
and players
will quest
to recover
the lost
shards of a
powerful
jewel in
order to
restore
peace to the
destroyed
world.
Previously,
K2 Network
revealed the
first four
of the eight
character
classes in
the game:
The
Squire/Warrior,
the Magic
Archer/Magic
Lancer, the
Magician/Werewolf
and the
Priest/Fallen
Angel. Below
are the
first
details on
the
remaining
four unique
transforming
character
classes in
the game.
They are
the:
Tamer/Summoner
and the
Thief/Monk
as well as
the
Princess/Little
Witch and
the
Necromancer/Demon.
Visit this
link for new
assets on
the unique
character
classes.
Tamer/Summoner
Prandel is
home to many
creatures.
Human,
animal… and
supernatural.
The
supernatural
include evil
beings like
undead and
vampires,
but there
are also
other
entities
known as
“divine
creatures”.
Divine
creatures
are in tune
with the
elemental
powers, and
have a
nature
containing
one or more
elemental
attributes.
They are
spirits with
physical
bodies that
are imbued
with the
power of
fire, water,
wind, and
earth. Along
with the
four
elements,
there are
also divine
creatures
that
manifest
light and
darkness.
Summoners
are able to
interact
with these
divine
creatures.
Some
attribute
this ability
to sorcery,
however,
there are
certain
distinctions
from
traditional
magic.
Sorcerers
directly use
the power of
the four
elements and
materialize
them into
certain
forms, while
summoners
communicate
with divine
creatures
and manifest
elemental
power via
the
creatures
rather than
directly.
Rather than
communing
with divine
creatures,
tamers focus
on
interactions
with natural
animals.
Mother
Nature is
their
domain.
Tamers spend
their lives
learning to
communicate
with
animals, and
can soothe
even the
most savage
beast.
The ability
scores of
this
profession
affect the
power of
their pets:
Strength –
Increases
the attack
ability of
pets.
Agility –
Increases
the
defensive
power of
pets.
Health –
Increases HP
regeneration
of pets.
Knowledge –
Increases
pet skill
levels.
Charisma –
Reduces the
delay on
taming a pet
over which
the tamer
has lost
control.
Skills –
Praise –
Lavish your
pet with
love and
praise,
temporarily
increasing
their
potency.
This skill
will cause
your pets
level to be
raised
briefly.
Spice of
Life – Use
ancient
techniques
to combine a
blend of
herbs and
spices to
nourish your
pet,
improving
their
status. This
skill can
only be used
once per day
due to the
rarity of
the
necessary
ingredients.
Gail Punch –
Focus your
energy into
a single
strike,
viciously
punching
with the
force of
gail winds.
A successful
hit will
cause a
small
tornado to
arise,
damaging all
enemies in
its
vicinity.
Riding Dog –
Summon forth
your fire
dog and bend
him to your
will,
allowing you
to ride him.
You are able
to attack
while
mounted on
your fire
dog.
Vacuum Point
– Creates a
pocket of
turbulence
hindering
the attacks
of and
damaging all
enemies in
its area of
effect.
Thief/Monk
There is
some debate
as to
whether
being a
thief is
actually
considered a
legitimate
“job”, as
stealing
another’s
possessions
is generally
frowned
upon.
However,
those with
the skills
of a thief
can do far
more than
just steal.
They often
work as
detectives,
spies,
trap-finders,
and treasure
hunters.
A thief is
somewhat of
a specialist
within an
adventuring
party, as
their many
and varied
skills help
smooth the
path of the
entire
group. They
can scout
out groups
of enemies
in advance,
disarm any
traps that
might be in
the way of
the group,
and help the
group to
locate the
most
desirable
treasure.
All of this
does not
mean that
thieves are
incapable of
protecting
themselves,
however.
They are
quite
capable of
fighting via
an
assortment
of deadly
weapons
including
throwing
daggers,
darts, and
javelins.
Many thieves
often learn
methods of
unarmed
combat,
which makes
the most of
their quick
reflexes.
Those who
specialize
as monks
learn
pressure
points,
striking
precise
areas of the
body to
inflict
great harm.
The southern
villages of
the Augusta
Peninsula
house the
best
training
facilities
for these
unarmed
martial
arts.
Skills –
Darting
Fever –
Unleash a
flurry of
darts on
your attacks
in a 360
degree arc,
striking all
of your
surrounding
opponents.
This will
only strike
targets who
are already
engaged in
combat with
you or your
party.
Ankle Trap –
A vicious
trap
designed to
catch your
enemy
unawares.
Its steel
teeth will
hold your
enemy fast
as they bite
into their
ankle,
preventing
escape.
Robbery –
Using your
mastery of
confusion
and subtlety
you attempt
to rob your
opponent of
their
valuable
belongings
in the midst
of combat.
Imbalancing
Kick –
Striking
swiftly with
your leg,
you attempt
to knock
your
opponent off
balance.
This attack
will render
your
opponent
powerless
and
temporarily
paralyzed as
well as
provide a
critical
strike
bonus.
Seize – Your
heightened
reflexes
cause time
to slow
around you,
allowing you
to react to
your
enemies’
offensive.
This skill
will allow
you to
attempt to
grab an
incoming
projectile
before it
strikes you.
Princess/Little
Witch
One might
wonder where
all of these
princesses
come from.
The answer
is not
entirely
clear. There
are rumors
that
Tatcrapt
Kizer
Straus, the
king of
Nacrema and
a legendary
womanizer is
the common
father.
However this
seems to be
quite
exaggerated.
Tatcrapt’s
bachelorhood
was the
stuff of
which
legends are
made, but
the sheer
number of
princesses
found in
Prandel
currently
seems beyond
even his
abilities.
The
Princesses
possess
mystical
transformation
abilities,
which are
the source
of further
speculation
about their
origin. Some
suspect the
princesses
arrived on
Prandel from
another
planet or
even another
dimension
entirely.
Princesses
have an
eclectic
array of
abilities,
from
attacking
enemies with
their slings
to a strange
variety of
charms and
powers of
confusion.
Their
specialty is
long-range
combat with
their
slings, even
extending to
slinging
items at
foes and
friends
alike. They
have learned
the useful
art of
slinging
liquid
medicines
and
restoratives
at their
friends,
providing
lifesaving
healing
power at a
distance.
A Princess
is able to
transform
into a
little
witch, going
from a small
girl to a
full-grown
adult
instantly.
Little
witches use
strange and
unique magic
based on
light and
sound. This
lends to the
rumors of
their
interplanetary
origins, as
the stories
say that
their magic
comes from
the power of
the stars
themselves.
Skills –
Kiss of the
Princess –
Attempt to
confuse your
enemies by
sitting down
and crying
in combat,
all while
blowing
kisses to
your
enemies.
Weak willed
monsters
will be
turned into
frogs.
Play Dead –
This skill
allows you
to avoid
your enemies
by
pretending
to be dead.
It is
recommended
you only
attempt this
sparingly as
your enemies
will not
easily be
fooled a
second time.
Battle March
– Inspire
your party
members to
acts of
heroism as
you enact a
mighty song
increasing
their Attack
Power,
Accuracy and
Speed.
Ultra Nova –
Strike your
enemies with
the power of
a falling
star,
smashing all
enemies in
the vicinity
of impact
and lowering
their
abilities.
Lightning
Winder – The
energy
generated
from your
transformation
is unleashed
in a violent
storm of
lightning,
damaging all
nearby
enemies.
Using this
skill will
exhaust your
energies and
convert you
back into
the
Princess.
Necromancer/Demon
When the Red
Stone first
appeared on
Prandel, it
attracted
demons from
the
Underworld.
Some of
these demons
chose to
hide their
true
identities
while on the
surface
world,
assuming the
guise of
necromancers
so they
could fit in
with the
humans. The
skills of a
necromancer,
raising the
dead and
issuing
powerful
curses, fit
just fine
for a demon.
These demons
are
different
from the red
demons that
first arose
on the
surface
world.
Fearing that
the red
demons would
find the Red
Stone first
and use its
power to
dominate the
Underworld,
other demons
came to the
surface to
both fight
the red
demons and
capture the
Red Stone
for
themselves.
Many demons
never show
their true
identities
on the
surface, and
some even
lose their
demonic
powers
entirely,
residing on
the surface
world purely
as
necromancers.
Those who
witness a
necromancer
in their
true form,
however,
will never
forget the
horror of
the magic of
hell.
Skills –
Animate
Partner –
Resurrect
one of your
party
members as a
member of
the Undead!
This skill
allows one
of your
party
members to
continue
fighting and
prevents
their death
even if they
would die
otherwise.
When the
timer
expires the
party member
will return
to their
dead state.
Dark Torture
– Your enemy
becomes
cursed in an
ancient
tongue,
invoking a
magical
torture upon
them. Every
time they
attempt to
attack they
are stricken
with pain.
Inferno Bar
– Places a
magical ward
on yourself,
guarding
your from
harmful
attacks.
Attacks
against you
will cause
bars wrought
of iron to
spring from
the ground
and imprison
your foe.
Mortal Cloud
– Hellish
gases
permeate the
area,
causing
death and
decay to all
those caught
in it’s area
of effect.
Any enemy
who does not
immediately
escape the
gases will
be killed as
their lungs
fill with
poison
vapors.
Bloody Cross
– Attacks
against you
will summon
a cursed,
blood
covered
cross to
defend you.
The crosses
curse will
drain the
stamina of
nearby
enemies,
returning it
to your
party
members.