FIRST MAJOR
CONTENT
UPDATES
RELEASE FOR
PIRATES OF
THE BURNING
SEA
Build 1.2.67
goes live on
Tuesday,
March 18th
(Seattle,
WA) March
17th, 2008 –
On Tuesday,
March 18,
2008, Flying
Lab Software
will release
the first
major
content
patch for
Pirates of
the Burning
Sea, the
MMORPG
(massively
multiplayer
online
role-playing
game)
featuring
high seas
action and
adventure in
a world of
pirates and
plunder.
A few
highlights
of the
changes in
the build
will
include:
ˇ Bey’s
Retreat -
The new
mission for
experienced
players of
Pirates of
the Burning
Sea. Don’t
try this
alone.
ˇ Underdog
Tools - If a
player’s
nation wins
the map in
PvP, it
becomes more
difficult
for them to
do so next
time. While
the other
nations get
a boost.
ˇ UI
improvements
- Revamped
the chat
channels,
added chat
bubbles that
you can turn
off,
improved the
Social UI,
and other
user
interface
changes.
In addition
to updating
Pirates of
the Burning
Sea with a
major
content
patch,
Flying Lab
Software has
also spruced
up the
Development
forums on
their
website (www.burningsea.com/forums)
with
additional
discussion
areas that
focus on
player ideas
and allow
players to
weigh in on
future
changes to
the game.
Here are the
new forum
areas:
ˇ Community
Suggestions
- A place
for
community to
discuss,
collaborate
on and
refine new
and
interesting
ideas for
Pirates of
the Burning
Sea.
ˇ In Concept
- All of the
threads in
this forum
area will be
either
created by
Flying Lab
Software
based on
ideas from
the
Community
Suggestions
area, or new
game
features
that are
currently
under review
by the
Pirates of
the Burning
Sea
development
team for
inclusion in
the game
world.
ˇ Milestone
Discussion –
This forum
area not
only gives
players a
look into
the future
of Pirates
of the
Burning Sea,
but gives
them a
chance to
weigh in on
the changes
to come.
ˇ Testbed
Discussion –
This forum
area is
devoted to
discussing
the
Milestones
that have
been
published to
the test
server,
known as
Testbed.
This is the
last stop on
the journey
before the
combined
ideas from
the players
and the
developers
become
reality on
the live
game
servers.
“Flying Lab
Software has
had a long
history of
listening to
our
community,
and we
believe
these new
forum areas
can only
improve the
communication
between the
Pirates of
the Burning
Sea
community
and the
Flying Lab
Software
development
team,” says
Troy
“Aether”
Hewitt,
Director of
Community
Relations.
“We’re
excited to
work with
our
community to
grow this
new
initiative
into the
future, and
we’ll depend
on you to
keep things
interesting.”
The Pirates
of the
Burning Sea
game servers
will be
unavailable
while Flying
Lab Software
moves Build
1.2.67.0
from Testbed
to Live.
Click this
link to find
detailed
patch notes
for Build
1.2.67.0:
http://support.flyinglab.com/cgi-bin/flyinglab.cfg/php/enduser/std_adp.php?p_faqid=393
About
Pirates of
the Burning
Sea
Developed by
Seattle
based Flying
Lab
Software,
now under
SOE’s
Platform
Publishing
Label,
Pirates of
the Burning
SeaŽ is an
MMORPG of
intense
tactical
ship combat
and
swashbuckling
adventures
on land and
sea. In the
Caribbean of
1720,
English,
Spanish,
French, and
Pirate
captains
battle it
out for
glory and
power. Every
player is
the captain
of his or
her own
ship,
engaging in
both PvE and
PvP game
play that
has the
power to
truly change
the game
world.
Compete to
conquer
enemy ports,
pursue
1,000+
missions,
engage in a
fully
player-driven
economy, and
earn ships,
skills, and
gear to
become the
most famous
-- or
notorious!
-- captain
on the
burning sea.
Independently
developed
and in the
works for
five years,
this is an
epic online
experience
unlike
anything
else.
About Flying
Lab Software
Flying Lab
Software, a
Seattle,
Washington
based game
development
company
established
in 1997, is
the maker of
the
critically
acclaimed
Rails Across
AmericaŽ.
Flying Lab
Software’s
current
project is
Pirates of
the Burning
SeaŽ for the
PC, an
innovative
massively
multiplayer
online
role-playing
game of
adventure
and naval
combat set
in the
Caribbean of
the 1720s.