Enemy
Territory:
Quake Wars™
for Next-Gen
Consoles
Invades
Retail
Stores
Nationwide
Santa
Monica, CA –
May 27, 2008
– The alien
invasion has
begun with
the
announcement
that id
Software’s
Enemy
Territory:
QUAKE Wars™
published by
Activision,
Inc. (Nasdaq:
ATVI) for
the Xbox
360™ video
game and
entertainment
system from
Microsoft
and the
PLAYSTATION®3
computer
entertainment
system has
shipped to
retail
stores
nationwide.
Set in the
year 2065,
Enemy
Territory:
QUAKE Wars
pits the
armies of
Earth’s
Global
Defense
Force (GDF)
against the
invading
alien
menace, the
Strogg, in
an all-out
struggle for
the fate of
the planet.
Enemy
Territory:
QUAKE Wars
is
slated to
arrive on
European and
Australian
store
shelves on
May 30,
2008.
"Enemy
Territory:
QUAKE Wars
raises the
bar for
next-gen
console
games with
its variety
and intense
combat,"
said Kevin
Cloud,
Executive
Producer, id
Software.
“Whether
you’re
playing
online with
fifteen
friends, or
playing a
single-player
campaign
against
amazing AI,
Enemy
Territory:
QUAKE Wars
delivers a
new level of
team play
and combat
strategy to
the PS3 and
360.”
Set within
the
expansive
QUAKE®
universe in
the year
2065,
Enemy
Territory:
QUAKE Wars
is the
ultimate
team and
mission-based
multiplayer
warfare game
offering
console
gamers
distinct
classes,
vehicles and
weapons to
choose from,
giving
players
countless
ways to join
the battle.
Players
work as a
team to
defeat the
enemy and
achieve
objectives
either
online
against
other
players or
battle
offline with
surprisingly
lifelike AI.
Across
multi-mission
campaigns,
players earn
experience
and
promotions
while stats
are recorded
globally for
players to
track their
rank and
prestige in
the
community at
www.enemyterritory.com.
Based on the
critically-acclaimed
game from id
Software and
Splash
Damage for
Windows® PC
that has
received
over eighty
awards and
nominations,
Enemy
Territory:
QUAKE Wars
was
developed
for the Xbox
360 by Nerve
Software.
Enemy
Territory:
QUAKE Wars
has been
rated “T”
for Teen by
the ESRB.
For more
information
about
Enemy
Territory:
QUAKE Wars,
please
visit:
www.enemyterritory.com.
About id
Software
id – defined
by Freud as
the primal
section of
the human
psyche; id
Software,
located in
Mesquite,
Texas, was
founded in
1991. From
inception to
present day,
id Software
has
relentlessly
provided
technical,
design and
artistic
leadership
as an
independent
game
developer
and
technology
provider.
Transcending
the games
industry,
id’s iconic
brands such
as
Wolfenstein,
DOOM,
QUAKE
and
Enemy
Territory
have become
staples of
popular
culture for
generations
of gamers.
More
information
on id
Software can
be found at
www.idsoftware.com.
About
Activision,
Inc.
Headquartered
in Santa
Monica,
California,
Activision,
Inc. is a
leading
worldwide
developer,
publisher
and
distributor
of
interactive
entertainment
and leisure
products.
Founded in
1979,
Activision
posted net
revenues of
$2.9 billion
for the
fiscal year
ended March
31, 2008.
Activision
maintains
operations
in the U.S.,
Canada, the
United
Kingdom,
France,
Germany,
Ireland,
Italy,
Sweden,
Spain, the
Netherlands,
Australia,
Japan and
South
Korea. More
information
about
Activision
and its
products can
be found on
the
company's
website,
www.activision.com.
Cautionary
Note
Regarding
Forward-looking
Statements:
Information
in this
press
release that
involves
Activision’s
expectations,
plans,
intentions
or
strategies
regarding
the future
are
forward-looking
statements
that are not
facts and
involve a
number of
risks and
uncertainties.
In this
release,
they are
identified
by
references
to dates
after the
date of this
release and
words such
as
“outlook”,
“will,”
“remains,”
“to be,”
“plans,”
“believes”,
“may”,
“expects,”
“intends,”
and similar
expressions.
Factors that
could cause
Activision’s
actual
future
results to
differ
materially
from those
expressed in
the
forward-looking
statements
set forth in
this release
include, but
are not
limited to,
sales of
Activision’s
titles in
its fiscal
year 2009,
shifts in
consumer
spending
trends, the
seasonal and
cyclical
nature of
the
interactive
game market,
Activision’s
ability to
predict
consumer
preferences
among
competing
hardware
platforms
(including
next-generation
hardware),
declines in
software
pricing,
product
returns and
price
protection,
product
delays,
retail
acceptance
of
Activision’s
products,
adoption
rate and
availability
of new
hardware and
related
software,
industry
competition,
rapid
changes in
technology
and industry
standards,
protection
of
proprietary
rights,
maintenance
of
relationships
with key
personnel,
customers,
vendors and
third-party
developers,
domestic and
international
economic,
financial
and
political
conditions,
foreign
exchange
rates,
integration
of recent
acquisitions
and the
identification
of suitable
future
acquisition
opportunities,
the timing
and
successful
completion
of the
combination
of
Activision
and Vivendi
Games, the
combined
company’s
success in
integrating
the
operations
of
Activision
and Vivendi
Games in a
timely
manner, or
at all, and
the combined
company’s
ability to
realize the
anticipated
benefits and
synergies of
the
transaction
to the
extent, or
in the
timeframe,
anticipated.
Other such
factors
include the
further
implementation,
acceptance
and
effectiveness
of the
remedial
measures
recommended
or adopted
by the
special
sub-committee
of
independent
directors
established
in July 2006
to review
Activision’s
historical
stock option
granting
practices,
by the Board
and by
Activision,
the outcome
of the SEC’s
formal
investigation,
the
finalization
of the
proposed
settlement
of the
derivative
litigation
filed in
July 2006
against
certain
current and
former
directors
and officers
of
Activision
relating to
Activision’s
stock option
granting
practices,
and the
possibility
that
additional
claims and
proceedings
will be
commenced,
including
additional
action by
the SEC
and/or other
regulatory
agencies,
and other
litigation
(unrelated
to stock
option
granting
practices)
and any
additional
risk factors
identified
in
Activision’s
most recent
annual
report on
Form 10-K
and
quarterly
reports on
Form 10-Q
and the
preliminary
proxy
statement
most recent
filed in
connection
with the
proposed
transaction
with Vivendi.
The
forward-looking
statements
in this
release are
based upon
information
available to
Activision
as of the
date of this
release, and
Activision
assumes no
obligation
to update
any such
forward-looking
statements.
Forward-looking
statements
believed to
be true when
made may
ultimately
prove to be
incorrect.
These
statements
are not
guarantees
of the
future
performance
of
Activision
and are
subject to
risks,
uncertainties
and other
factors,
some of
which are
beyond its
control and
may cause
actual
results to
differ
materially
from current
expectations.
© 2008 id
Software,Inc.
All rights
reserved. EnemyTerritory:
QUAKE Warsand
ID are
trademarks
of
idSoftware,
Inc.
Activision
is
aregistered
trademark of
Activision
Publishing,
Inc.
All other
trademarksand
trade names
are the
properties
of their
respective
owners.