Press
Release
WORLD OF WARCRAFT®
LAUNCHES IN REGION OF TAIWAN, HONG KONG, AND MACAU
Blizzard Entertainment®’s popular
online game surpasses 4.5 million customers worldwide prior to
launch in Taiwan
IRVINE, Calif. – Nov 8, 2005 – Blizzard
Entertainment, Inc. today announced that World of Warcraft®, its
award-winning subscription-based massively multiplayer online
role-playing game, has officially launched in the region of Taiwan,
Hong Kong, and Macau. Players in these territories can now purchase
the game at retail or download it from (http://www.wowtaiwan.com.tw/06Download/SupportTools/supporttools.asp),
create their accounts, and then log on to experience the epic
adventure of the Warcraft® series in an immersive and continually
evolving online environment.
The commercial launch of World of Warcraft in the region of Taiwan,
Hong Kong, and Macau follows a highly successful open-beta period.
During the open-beta test, World of Warcraft reached a peak
concurrency -- the total number of testers playing simultaneously --
of more than 140,000 players, with a total open-beta base of more
than 800,000 players. Worldwide, the game has a total of more than
4.5 million customers, which is expected to grow with the rollout in
Taiwan, Hong Kong, and Macau.
“Gamers in these regions have always shown great support for
Blizzard games, so it was important to us to launch World of
Warcraft there as quickly as possible,” said Mike Morhaime,
president and cofounder of Blizzard Entertainment®. “We’re now
looking forward to seeing all of our newest players online and
providing them with an unsurpassed gaming experience.”
Blizzard’s partner, Soft-World, and its subsidiary, GFI (Game First
International), are leading the operation and management of World of
Warcraft in Taiwan, Hong Kong, and Macau. GFI’s dedicated team in
Taiwan will provide synchronization of content updates and deliver
player feedback to the developers. The team will also offer 24-hour
customer service with direct game master (GM) support and local
call-center representatives dedicated to helping players with
questions regarding gameplay and technical issues.
To maintain a safe and secure game environment for players, Blizzard
has implemented a CD-key-based authorization system for World of
Warcraft. This system will help protect the game from malicious hack
programs that could negatively affect players’ enjoyment of the
game. Only players who have purchased an authorized CD key will be
able to activate their accounts and enter the game.
Each CD-key package costs 168 NTD/42 HKD and includes 99 free World
of Warcraft points, which are used for game time. Points expire at a
rate of 5 per hour (5 NTD/1.25 HKD per hour). Additional World of
Warcraft point cards can be purchased for 150 NTD/37.5 HKD and 300
NTD/75 HKD. There is also a monthly card available at 450 NTD/112.5
HKD, which provides unlimited play time for a period of one month.
For more information on World of Warcraft, including pricing,
promotions, and gameplay features, please visit the official website
for the region of Taiwan, Hong Kong, and Macau at
www.wowtaiwan.com.tw.
World of Warcraft’s Customer Definition
World of Warcraft customers include individuals who have paid a
subscription fee or purchased a prepaid card to play World of
Warcraft, as well as those who have purchased the installation box
bundled with one free month access. Internet Game Room players
having accessed the game over the last seven days are also counted
as customers. The above definition excludes all players under free
promotional subscriptions, expired or canceled subscriptions, and
expired pre-paid cards. Customers in licensees’ territories are
defined along the same rules.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including the Warcraft, StarCraft®,
and Diablo® series, Blizzard Entertainment, Inc. (www.blizzard.com),
a division of Vivendi Universal Games, is a premier developer and
publisher of entertainment software renowned for creating many of
the industry's most critically acclaimed games. Blizzard's track
record includes nine #1-selling games and multiple Game of the Year
awards. The company's free Internet gaming service, Battle.net®,
reigns as the largest in the world, with millions of active users.