Bee Movie™
Game and
Shrek®:
Ogres and
Dronkeys™
Now on Store
Shelves
Activision
Ships a Pair
of
DreamWorks
Animation-Based
Video Game
Titles to
Retailers
Nationwide
Santa
Monica, CA –
October 30,
2007 – The
DreamWorks
Animation
lineup of
video games
is growing
with the
announcement
that
Activision,
Inc.’s (Nasdaq:
ATVI) Bee
Movie™ Game
and Shrek®:
Ogres and
Dronkeys™
have shipped
and are now
available at
retail
locations
nationwide.
Bee Movie
Game is
based on the
upcoming
DreamWorks
Animation
film, “Bee
Movie,” from
creator
Jerry
Seinfeld.
Bee Movie
Game allows
players to
race, chase,
fly and
blast their
way through
the
adrenaline-fuelled
world from
the feature
film and
beyond. As
the witty
and
courageous
Barry B.
Benson,
gamers are
propelled on
an exciting
adventure to
save the
bees’ right
to produce
honey and
keep it for
themselves.
In the
Nintendo
DS™-exclusive
title, Shrek:
Ogres and
Dronkeys,
Shrek® &
Fiona’s
energetic
triplets
will appear
along side
Donkey &
Dragon’s
playful
offspring,
the dronkeys,
and give
handheld
gamers the
chance to
train, play
and explore
with their
mischievous
new friends
on wild
adventures
throughout
the
hilarious
world of
Shrek.
“This fall,
we have
again
creatively
collaborated
with
DreamWorks
Animation to
create not
one, but
two, all-new
movie-inspired
video game
adventures
that take
fans beyond
the feature
films,” said
Kim Salzer,
Vice
President of
Global Brand
Management,
Activision
Publishing.
“Both Bee
Movie Game
and Shrek:
Ogres and
Dronkeys are
prime
examples of
our
continued
commitment
to
developing
exceptional
family
entertainment
games based
on the
terrific
film
properties
from
DreamWorks
Animation.”
Bee Movie
Game offers
a
one-of-a-kind
gameplay
experience
with more
than 15
levels,
compelling
side-quests,
amusing
multi-player
mini-games
and a wide
variety of
never-before-seen
content
co-created
by
DreamWorks
Animation
and
Activision
exclusively
for the
game. Built
natively for
the
next-generation
consoles,
the game
brilliantly
captures
Barry’s
lighting-fast
pace while
he navigates
the
dangerous
streets of
New York
City, races
cars through
the bustling
New Hive
City, dodges
massive
raindrops
and engages
in aerial
dogfights
using his
“pollinator”
gear.
Bee Movie
Game is
available
now for the
Xbox 360™
video game
system from
Microsoft
and Nintendo
WiiÔ for a
suggested
retail price
of $49.99,
the
PlayStationÒ2
computer
entertainment
system for
the
suggested
retail price
of $39.99,
the Nintendo
DS™ for a
suggested
retail price
of $29.99
and the PC
version for
a suggested
retail price
of $19.99.
The console
and PC game
have been
rated “E”
(“Everyone”
– mild
cartoon
violence)
and the
handheld
game has
been rated
“E”
(“Everyone”
– comic
mischief) by
the ESRB.
Shrek: Ogres
and Dronkeys
is available
now on the
Nintendo DS
for a
suggested
retail price
of $29.99
and is rated
“E”
(“Everyone”
– comic
mischief) by
the ESRB.
For more
information
on Bee Movie
Game and to
download the
demo, please
visit
www.BeeMovieGame.com.
For more
information
on Shrek:
Ogres and
Dronkeys,
please visit
www.ShrekOgresAndDronkeysDS.com.
About
Activision,
Inc.
Headquartered
in Santa
Monica,
California,
Activision,
Inc. is a
leading
worldwide
developer,
publisher
and
distributor
of
interactive
entertainment
and leisure
products.
Founded in
1979,
Activision
posted net
revenues of
$1.5 billion
for the
fiscal year
ended March
31, 2007.
Activision
maintains
operations
in the U.S.,
Canada, the
United
Kingdom,
France,
Germany,
Ireland,
Italy,
Sweden,
Spain, the
Netherlands,
Australia,
Japan and
South Korea.
More
information
about
Activision
and its
products can
be found on
the
company's
World Wide
Web site,
which is
located at
www.activision.com.
Cautionary
Note
Regarding
Forward-looking
Statements:
Information
in this
press
release that
involves
Activision’s
expectations,
plans,
intentions
or
strategies
regarding
the future
are
forward-looking
statements
that are not
facts and
involve a
number of
risks and
uncertainties.
In this
release they
are
identified
by
references
to dates
after the
date of this
release and
words such
as “will,”
“will be,”
“remains,”
“to be,”
“plans,”
“believes”,
“may”,
“expects,”
“intends,”
and similar
expressions.
These risks
and
uncertainties
include, but
are not
limited to,
sales of
Activision’s
titles,
shifts in
consumer
spending
trends, the
seasonal and
cyclical
nature of
the
interactive
game market,
Activision’s
ability to
predict
consumer
preferences
among
competing
hardware
platforms
(including
next-generation
hardware),
declines in
software
pricing,
product
returns and
price
protection,
product
delays,
retail
acceptance
of
Activision’s
products,
adoption
rate and
availability
of new
hardware and
related
software,
industry
competition,
rapid
changes in
technology
and industry
standards,
protection
of
proprietary
rights,
maintenance
of
relationships
with key
personnel,
customers,
vendors and
third-party
developers,
international
economic and
political
conditions,
integration
of recently
acquired
subsidiaries
and
identification
of suitable
future
acquisition
opportunities,
limitations
on our
ability to
issue stock
and options
and foreign
exchange
rate
changes.
Other
factors that
could cause
Activision’s
actual
future
results to
differ
materially
from those
expressed in
the
forward-looking
statements
set forth in
this release
include,
without
limitation,
the further
implementation,
acceptance
and
effectiveness
of the
remedial
measures
recommended
or adopted
by the
special
sub-committee
of
independent
directors
established
in July 2006
to review
Activision’s
historical
stock option
granting
practices,
the board
and
Activision;
the outcome
of the SEC’s
formal
investigation
and the
derivative
litigation
filed in
July 2006
against
certain
current and
former
directors
and officers
of
Activision
relating to
Activision’s
stock option
granting
practices,
the
possibility
that
additional
claims and
proceedings
will be
commenced,
including
additional
stockholder
litigation,
employee
litigation,
and
additional
action by
the SEC
and/or other
regulatory
agencies,
other
litigation
(unrelated
to stock
option
granting
practices),
and the
risks
identified
in
Activision’s
most recent
annual
report on
Form 10-K
and recent
reports on
Form 8-K.
The
forward-looking
statements
in this
release are
based upon
information
available to
Activision
as of the
date of this
release, and
Activision
assumes no
obligations
to update
any such
forward-looking
statement.
Forward-looking
statements
believed to
be true when
made may
ultimately
prove to be
incorrect.
These
statements
are not
guarantees
of future
performance
and are
subject to
risks,
uncertainties
and other
factors,
some of
which are
beyond our
control and
may cause
actual
results to
differ
materially
from our
current
expectations.
Bee Movie ™
& © 2007
DreamWorks
Animation
L.L.C.