CAPCOM®
ANNOUNCES
RETURN OF
BIONIC
COMMANDO®
Classic
Action Title
Rearmed for
the Next-gen
SAN MATEO,
Calif. —
October 16,
2007 —
Capcom®
Entertainment,
a leading
worldwide
developer
and
publisher of
video games,
today
confirmed
the return
of one of
its classic
franchises
with the
announcement
that Bionic
Commando® is
in
development
for the Xbox
360® video
game and
entertainment
system from
Microsoft,
Sony
Computer
Entertainment’s
PLAYSTATION®3
(PS3™) and
Windows-based
PC.
Taking its
inspiration
from its
8-bit
namesake
released on
the Nintendo
Entertainment
System back
in 1988,
Bionic
Commando
features
Nathan
Spencer
(voiced by
former lead
singer of
Faith No
More, Mike
Patton), a
shining
example of
the
technological
advances
made by the
Federal
Bionic
Armaments
Development
Division.
After
distinguishing
himself in a
fierce
conflict
against the
Imperials,
Spencer is
betrayed and
falsely
imprisoned
by the very
people he
unquestioningly
served.
Three years
later, on
the very day
he is due to
be executed
for his
supposed
crimes, an
experimental
weapon
detonates in
Ascension
City,
unleashing
an immensely
powerful
earthquake
coupled with
a radiation
shockwave
that leaves
the city in
ruins,
wiping out
its
populace.
Military
intelligence
suggests
that a large
terrorist
search force
has moved in
and occupied
Ascension
City, but as
yet their
motives
remain
unclear.
With the
terrain in
ruins and
the
terrorists
in control
of Ascension
City’s air
defenses the
FSA has only
one option
open to them
– the
reactivation
of Nathan
Spencer.
Bionic
Commando
harnesses
the power of
the latest
generation
of hardware
to fully
exploit the
swing
mechanic
that made
the original
title so
unique. The
ruins of
Ascension
City and its
surroundings
provide an
engaging
environment
of towering
buildings,
suspended
roadways and
monorails,
deep canyons
and sheer
rock faces
that allow
gamers to
traverse
each area
via multiple
routes using
swinging,
rappelling,
climbing and
wall walking
techniques.
An expertly
trained
operative,
Spencer is
able to
target and
take out
enemies
while
hanging
upside down,
climbing a
building or
even in
mid-swing.
At close
quarters,
the bionic
arm packs a
mean punch,
while from a
distance,
objects such
as boulders
and cars can
be grabbed
and launched
at enemies.
The
development
team behind
Bionic
Commando
represents a
unique and
compelling
collaboration
of cultures
and skills,
consisting
of an
American
Producer
living in
Japan, a
Japanese
Creative
Advisor and
highly-rated
Swedish
developer
GRIN
providing a
European
influence.
This
partnership
provides a
further
example of
Capcom’s
strategy to
work with
the best
developer
talent,
while
maintaining
the unique
elements of
creativity
and approach
to game
design for
which Capcom
is renowned.
The official
Bionic
Commando
website is
now live at
www.bioniccommando.com
ABOUT GRIN
GRIN was
founded by
brothers Bo
and Ulf
Andersson in
1997, with a
mission to
create state
of the art
games using
breakthrough
technology.
GRIN's
initial
release
Ballistics
for PC and
Arcade
platforms
was the
first game
to take
advantage of
pixel
shaders.
This was
followed by
Bandits-Phoenix
Rising for
PC and most
recently PC
versions of
Tom Clancy's
Ghost Recon
Advanced
Warfighter 1
and 2.
Consisting
of 165
highly
talented and
creative
individuals
creating
games for
PC, Xbox 360
and PS3,
GRIN’s HQ is
located in
Stockholm,
Sweden with
the recent
addition of
a studio in
Barcelona,
Spain.
ABOUT CAPCOM
Capcom is a
leading
worldwide
developer,
publisher
and
distributor
of
interactive
entertainment
for game
consoles,
PCs,
handheld and
wireless
devices.
Founded in
1983, the
company has
created
hundreds of
games,
including
best-selling
franchises
Resident
Evil, Street
Fighter,
Mega Man and
Devil May
Cry. Capcom
maintains
operations
in the U.S.,
U.K.,
Germany,
Tokyo and
Hong Kong,
with
corporate
headquarters
located in
Osaka,
Japan. More
information
about Capcom
can be found
on the
company web
site,
www.capcom.com.
Capcom,
Resident
Evil, Mega
Man and
Devil May
Cry are
either
registered
trademarks
or
trademarks
of Capcom
Co., Ltd.,
in the U.S.
or other
countries.
Street
Fighter is a
registered
trademark of
Capcom
U.S.A., Inc.
"PlayStation",
"PLAYSTATION"
and "PS"
Family logo
are
registered
trademarks
of Sony
Computer
Entertainment
Inc. Online
access
requires
broadband
Internet
service and
a wireless
access point
or LAN.
Certain
limitations
apply to
Wi-Fi
connectivity.
User is
responsible
for Internet
service
fees.
Microsoft,
Xbox, Xbox
LIVE and the
Xbox logos
are
trademarks
of the
Microsoft
group of
companies.
All rights
reserved.
All other
marks are
the property
of their
respective
holders.